Player Matchup

Hercules
Hercules
ArcuateSilenT98
Hercules
Level 137
God Stats
0W - 5L
1,167 SR
Queue Stats
190W - 192L
1,453 Elo+
Party 2
Fenrir
Fenrir
ChalkyDust19056
Fenrir
Level 63
God Stats
5W - 4L
1,641 SR
Queue Stats
350W - 325L
1,490 Elo+
Solo
Bacchus
Bacchus
CoD_Veteran_115
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
Takfox
Hou Yi
Level 57
God Stats
1W - 2L
1,569 SR
Queue Stats
85W - 103L
1,431 Elo+
Party 2
Zeus
Zeus
darksl4yer X
Zeus
Level 122
God Stats
3W - 3L
1,631 SR
Queue Stats
194W - 192L
1,447 Elo+
Party 2
Team Averages
Level 98
1,502 SR
1,465 Elo+

VS

Team Averages
Level 127
1,484 SR
1,528 Elo+
Mercury
Mercury
AllanGamez
Mercury
Level 109
God Stats
19W - 12L
1,561 SR
Queue Stats
483W - 413L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
EduEz506
Erlang Shen
Level 149
God Stats
19W - 12L
1,595 SR
Queue Stats
829W - 739L
1,531 Elo+
Party 1
Apollo
Apollo
Mr pineapplepie
Apollo
Level 125
God Stats
10W - 11L
1,452 SR
Queue Stats
240W - 234L
1,529 Elo+
Party 3
Nu Wa
Nu Wa
RaccooN_PK1
Nu Wa
Level 126
God Stats
5W - 2L
1,564 SR
Queue Stats
619W - 539L
1,537 Elo+
Party 1
Ares
Ares
TYTYMASON
Ares
Level 127
God Stats
1W - 1L
1,247 SR
Queue Stats
355W - 350L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 3 / 1
8,302
395
6,384
19,002
15,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 8 / 0
8,292
395
3,353
14,361
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 12 / 1
8,120
387
6,006
19,346
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Takfox
Hou Yi
12
0 / 7 / 0
7,888
376
5,208
13,238
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 8 / 0
10,035
478
11,063
16,035
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AllanGamez
Mercury
17
3 / 2 / 15
11,467
546
5,001
13,244
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
EduEz506
Erlang Shen
19
6 / 1 / 13
12,897
614
14,072
18,185
14,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 0 / 15
12,518
596
15,258
14,247
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 0 / 9
13,951
664
19,823
8,433
3,854
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
8 / 1 / 13
12,128
578
5,808
17,877
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
103
3
Kills
38
38
Deaths
4
2
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Mercury
AllanGamez
Mercury
3
2
15
5.25
L
Hercules
0
3
1
0.17
L
1
8
0
0.13
L
0
12
1
0.04
W
Erlang Shen
EduEz506
Erlang Shen
6
1
13
12.5
W
8
0
15
15.5
W
13
0
9
17.5
W
Ares
8
1
13
14.5
L
Hou Yi
Takfox
Hou Yi
0
7
0
0
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
59,962
81,982
Taken
71,986
44,836
Mitigated
48,221
17,741
Healing
26,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AllanGamez
Mercury
5,001
1,632
0
767
13,244
4,353
2,053
2,563
10,681
0
77,831
L
Hercules
6,384
1,358
0
6,838
19,002
15,927
25
4,669
14,159
0
50,039
L
3,353
1,095
0
2,678
14,361
5,948
0
2,993
11,156
0
51,194
L
6,006
377
0
3,313
19,346
14,519
156
6,437
12,747
39,332
0
W
Erlang Shen
EduEz506
Erlang Shen
14,072
6,685
0
11,812
18,185
14,577
1,351
5,509
12,676
0
83,961
W
15,258
10,084
0
5,129
14,247
5,850
4,940
5,024
9,223
0
91,509
W
19,823
4,285
0
2,520
8,433
3,854
786
3,507
4,926
111,258
0
W
Ares
5,808
590
692
5,659
17,877
19,587
896
3,794
14,083
33,465
0
L
Hou Yi
Takfox
Hou Yi
5,208
1,578
0
1,973
13,238
3,844
0
4,887
8,209
0
51,228
L
11,063
3,235
0
2,939
16,035
4,598
0
6,013
9,723
74,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
62,961
454
Minions Killed
539
0
Camps Cleared
0
1,733,758
Distance Traveled
2,242,190
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,467
546
93
4
0
472,445
9
L
Hercules
8,302
395
90
4
0
348,163
1
L
Fenrir
8,292
395
85
4
0
321,854
3
L
Bacchus
8,120
387
56
3
0
358,206
3
W
Erlang Shen
12,897
614
135
6
0
466,314
2
W
Apollo
12,518
596
120
6
0
440,217
4
W
Nu Wa
13,951
664
155
7
0
447,924
4
W
Ares
12,128
578
36
2
0
415,290
6
L
Hou Yi
7,888
376
90
4
0
368,419
6
L
Zeus
10,035
478
133
6
0
337,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role