Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ItsFatal
Hercules
Level 111
God Stats
61W - 15L
1,927 SR
Queue Stats
870W - 241L
1,917 Elo+
Party 3
Fafnir
Fafnir
Runesphere
Fafnir
Level 160
God Stats
17W - 10L
1,716 SR
Queue Stats
315W - 268L
1,671 Elo+
Party 3
The Morrigan
The Morrigan
TmrwNvrCame
The Morrigan
Level 29
God Stats
15W - 2L
1,935 SR
Queue Stats
214W - 15L
2,009 Elo+
Party 3
Freya
Freya
XSeaMaidenX
Freya
Level 113
God Stats
1W - 0L
1,503 SR
Queue Stats
17W - 14L
1,558 Elo+
Solo
Team Averages
Level 115
1,716 SR
1,731 Elo+

VS

Team Averages
Level 112
1,608 SR
1,597 Elo+
Ymir
Ymir
SmolMozi
Ymir
Level 127
God Stats
5W - 5L
1,562 SR
Queue Stats
224W - 193L
1,547 Elo+
Party 1
Kali
Kali
SoOdokemono
Kali
Level 30
God Stats
7W - 6L
1,599 SR
Queue Stats
151W - 127L
1,679 Elo+
Party 2
Tyr
Tyr
WhiteSpot
Tyr
Level 118
God Stats
15W - 20L
1,520 SR
Queue Stats
368W - 334L
1,601 Elo+
Party 2
Chiron
Chiron
epsilonga
Chiron
Level 127
God Stats
26W - 10L
1,775 SR
Queue Stats
218W - 192L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
sloppypuddin
Ah Puch
Level 156
God Stats
4W - 8L
1,583 SR
Queue Stats
354W - 363L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
9 / 0 / 4
9,415
628
10,023
7,830
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
ItsFatal
Hercules
15
3 / 0 / 5
9,067
604
12,300
11,536
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Runesphere
Fafnir
10
1 / 1 / 7
7,396
493
2,227
8,832
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
TmrwNvrCame
The Morrigan
16
5 / 3 / 1
9,802
653
7,880
6,153
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 2 / 3
7,453
497
5,035
10,942
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 4 / 3
7,093
473
4,665
12,227
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 3
7,253
484
4,654
13,050
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 0
6,823
455
3,488
11,666
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
epsilonga
Chiron
13
3 / 3 / 2
8,012
534
3,227
7,559
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
sloppypuddin
Ah Puch
12
0 / 7 / 0
7,068
471
8,940
10,536
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
6
6
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
0
4
11
W
Hercules
ItsFatal
Hercules
3
0
5
5.5
W
Fafnir
Runesphere
Fafnir
1
1
7
4.5
L
Ymir
2
4
3
0.88
L
1
3
3
0.83
W
The Morrigan
TmrwNvrCame
The Morrigan
5
3
1
1.83
L
0
5
0
0
W
4
2
3
2.75
L
Chiron
epsilonga
Chiron
3
3
2
1.33
L
Ah Puch
sloppypuddin
Ah Puch
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
24,974
45,293
Taken
55,038
29,784
Mitigated
24,592
15,968
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,023
4,611
0
3,312
7,830
3,896
648
4,117
3,713
0
76,062
W
Hercules
ItsFatal
Hercules
12,300
4,043
0
5,283
11,536
10,021
0
3,321
7,673
495
59,310
W
Fafnir
Runesphere
Fafnir
2,227
298
0
3,008
8,832
10,087
0
1,529
7,303
13,127
0
L
Ymir
4,665
972
0
2,064
12,227
9,447
0
5,227
6,743
24,877
0
L
4,654
1,785
0
5,442
13,050
4,396
0
2,852
9,854
0
46,454
W
The Morrigan
TmrwNvrCame
The Morrigan
7,880
1,444
0
504
6,153
1,941
359
1,577
4,576
75,119
2,717
L
3,488
627
0
3,496
11,666
6,385
0
1,676
9,432
0
36,329
W
5,035
1,541
0
3,861
10,942
3,839
120
3,061
7,881
30,871
0
L
Chiron
epsilonga
Chiron
3,227
1,337
230
2,019
7,559
1,784
1,086
3,986
3,515
0
50,017
L
Ah Puch
sloppypuddin
Ah Puch
8,940
0
0
1,980
10,536
2,580
0
1,037
8,994
49,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
36,249
506
Minions Killed
398
0
Camps Cleared
0
1,513,193
Distance Traveled
1,457,906
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,415
628
138
9
0
300,138
5
W
Hercules
9,067
604
140
9
0
312,961
3
W
Fafnir
7,396
493
19
1
0
297,632
9
L
Ymir
7,093
473
27
2
0
281,809
4
L
Kali
7,253
484
81
5
0
314,765
1
W
The Morrigan
9,802
653
156
10
0
312,342
3
L
Tyr
6,823
455
88
6
0
311,718
2
W
Freya
7,453
497
53
4
0
290,120
0
L
Chiron
8,012
534
108
7
0
270,194
2
L
Ah Puch
7,068
471
94
6
0
279,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role