Player Matchup

Hercules
Hercules
DDwitaBBgun
Hercules
Level 125
God Stats
1W - 2L
1,655 SR
Queue Stats
126W - 152L
1,353 Elo+
Party 2
Xing Tian
Xing Tian
ItchyPhalanges
Xing Tian
Level 127
God Stats
8W - 9L
1,552 SR
Queue Stats
177W - 197L
1,396 Elo+
Party 2
Zeus
Zeus
Solar Bones
Zeus
Level 145
God Stats
23W - 16L
1,559 SR
Queue Stats
607W - 736L
1,399 Elo+
Party 1
Artio
Artio
Spellz4Sellz
Artio
Level 108
God Stats
20W - 24L
1,459 SR
Queue Stats
598W - 730L
1,399 Elo+
Party 1
Chang'e
Chang'e
palico69
Chang'e
Level 68
God Stats
2W - 3L
1,382 SR
Queue Stats
132W - 130L
1,432 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,396 Elo+

VS

Team Averages
Level 97
1,491 SR
1,431 Elo+
Jing Wei
Jing Wei
AldaXXxxz23
Jing Wei
Level 122
God Stats
2W - 0L
1,589 SR
Queue Stats
34W - 37L
1,436 Elo+
Solo
Horus
Horus
Casual Cowz
Horus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,454 Elo+
Solo
Mulan
Mulan
MrDragonBalls
Mulan
Level 118
God Stats
3W - 3L
1,577 SR
Queue Stats
167W - 144L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shusakou
Ah Muzen Cab
Level 62
God Stats
1W - 2L
1,274 SR
Queue Stats
125W - 143L
1,370 Elo+
Solo
Nox
Nox
riddiculuss4500
Nox
Level 109
God Stats
3W - 1L
1,516 SR
Queue Stats
195W - 218L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DDwitaBBgun
Hercules
16
1 / 7 / 11
9,702
606
9,604
25,703
25,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
ItchyPhalanges
Xing Tian
18
3 / 6 / 13
11,964
748
14,597
26,162
36,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 5 / 7
12,006
750
50,600
16,131
6,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 13
11,003
688
8,788
42,231
36,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
palico69
Chang'e
17
3 / 6 / 9
10,426
652
17,366
24,011
16,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AldaXXxxz23
Jing Wei
20
7 / 4 / 15
12,450
778
22,506
22,679
9,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 24
12,160
760
13,470
42,874
36,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 5 / 19
12,724
795
32,308
31,994
35,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Shusakou
Ah Muzen Cab
18
4 / 4 / 16
11,291
706
17,033
15,210
6,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 4 / 15
12,247
765
29,782
13,391
5,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
117
18
Kills
28
28
Deaths
19
53
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AldaXXxxz23
Jing Wei
7
4
15
3.63
W
3
2
24
7.5
L
Hercules
DDwitaBBgun
Hercules
1
7
11
0.93
L
Xing Tian
ItchyPhalanges
Xing Tian
3
6
13
1.58
W
7
5
19
3.3
W
Ah Muzen Cab
Shusakou
Ah Muzen Cab
4
4
16
3
L
9
5
7
2.5
L
2
4
13
2.13
L
Chang'e
palico69
Chang'e
3
6
9
1.25
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,955
Damage
115,099
134,238
Taken
126,148
121,097
Mitigated
92,760
70,738
Healing
80,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AldaXXxxz23
Jing Wei
22,506
16,574
2,594
8,478
22,679
9,291
2,703
16,383
6,296
0
46,904
W
13,470
7,626
12,677
26,042
42,874
36,546
491
33,814
9,060
0
20,632
L
Hercules
DDwitaBBgun
Hercules
9,604
2,121
1,226
7,094
25,703
25,230
0
6,388
19,315
0
16,549
L
Xing Tian
ItchyPhalanges
Xing Tian
14,597
736
2,858
3,192
26,162
36,690
60
4,643
21,519
27,828
0
W
32,308
4,965
1,362
15,483
31,994
35,221
914
19,227
12,767
0
50,314
W
Ah Muzen Cab
Shusakou
Ah Muzen Cab
17,033
4,819
3,690
4,814
15,210
6,104
1,461
11,874
3,336
0
34,465
L
50,600
3,190
2,537
2,327
16,131
6,477
1,103
3,082
13,049
73,185
0
L
8,788
273
5,905
17,767
42,231
36,322
0
11,234
30,997
22,484
0
L
Chang'e
palico69
Chang'e
17,366
2,412
17,975
9,857
24,011
16,378
437
4,435
19,576
36,765
0
W
29,782
3,491
2,731
2,784
13,391
5,598
630
10,053
3,338
47,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
60,872
159
Minions Killed
159
0
Camps Cleared
0
1,422,551
Distance Traveled
1,508,306
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,450
778
50
3
0
288,918
0
W
Horus
12,160
760
6
0
0
331,934
1
L
Hercules
9,702
606
14
1
0
285,525
0
L
Xing Tian
11,964
748
25
2
0
291,101
1
W
Mulan
12,724
795
23
1
0
298,123
0
W
Ah Muzen Cab
11,291
706
23
1
0
296,509
0
L
Zeus
12,006
750
64
4
0
266,873
1
L
Artio
11,003
688
14
1
0
331,997
0
L
Chang'e
10,426
652
42
3
0
247,055
1
W
Nox
12,247
765
57
4
0
292,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role