Player Matchup

Ymir
Ymir
ByAndres664
Ymir
Level 26
God Stats
2W - 2L
1,432 SR
Queue Stats
16W - 11L
1,381 Elo+
Party 1
Izanami
Izanami
LaRataDelServer
Izanami
Level 24
God Stats
12W - 5L
1,588 SR
Queue Stats
31W - 21L
1,537 Elo+
Party 1
Sol
Sol
MikeLmaoski
Sol
Level 29
God Stats
3W - 1L
1,702 SR
Queue Stats
118W - 85L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
ObeyBeta
Erlang Shen
Level 8
God Stats
5W - 1L
1,578 SR
Queue Stats
14W - 8L
1,428 Elo+
Party 3
Thanatos
Thanatos
ZkyAce
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,472 Elo+
Party 3
Team Averages
Level 22
1,560 SR
1,479 Elo+

VS

Team Averages
Level 16
1,567 SR
1,365 Elo+
Baron Samedi
Baron Samedi
ACExRENEGADEx
Baron Samedi
Level 16
God Stats
1W - 2L
1,503 SR
Queue Stats
23W - 10L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
DIROCOOL
Tsukuyomi
Level 7
God Stats
2W - 1L
1,836 SR
Queue Stats
5W - 9L
1,372 Elo+
Solo
Scylla
Scylla
Isaackun
Scylla
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 40L
1,205 Elo+
Party 2
Fenrir
Fenrir
Resork
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Solo
Izanami
Izanami
WhiteWolf469
Izanami
Level 48
God Stats
26W - 17L
1,497 SR
Queue Stats
75W - 92L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,512
551
1,565
6,909
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 3
6,700
670
2,935
4,933
947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 1 / 3
7,005
701
7,360
5,622
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ObeyBeta
Erlang Shen
12
7 / 0 / 1
7,230
723
4,256
5,369
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ZkyAce
Thanatos
11
10 / 2 / 3
6,784
678
7,610
9,381
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACExRENEGADEx
Baron Samedi
7
2 / 6 / 2
5,026
503
6,673
8,421
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
DIROCOOL
Tsukuyomi
7
0 / 6 / 0
4,518
452
1,466
6,965
1,758
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Isaackun
Scylla
7
0 / 6 / 2
4,263
426
1,372
5,566
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Resork
Fenrir
9
1 / 5 / 0
5,423
542
2,998
8,320
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WhiteWolf469
Izanami
10
2 / 2 / 0
6,014
601
3,390
5,301
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
25
Kills
5
5
Deaths
25
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ACExRENEGADEx
Baron Samedi
2
6
2
0.5
W
0
1
4
2
L
Tsukuyomi
DIROCOOL
Tsukuyomi
0
6
0
0
L
Scylla
Isaackun
Scylla
0
6
2
0.17
W
2
1
3
3.5
W
6
1
3
7.5
W
Erlang Shen
ObeyBeta
Erlang Shen
7
0
1
7.5
L
Fenrir
Resork
Fenrir
1
5
0
0.2
L
Izanami
WhiteWolf469
Izanami
2
2
0
1
W
Thanatos
ZkyAce
Thanatos
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
15,899
32,214
Taken
34,573
11,307
Mitigated
8,517
14,956
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ACExRENEGADEx
Baron Samedi
6,673
928
620
2,098
8,421
2,260
0
2,609
5,733
18,197
0
W
1,565
120
0
1,019
6,909
3,137
0
1,956
4,755
16,479
0
L
Tsukuyomi
DIROCOOL
Tsukuyomi
1,466
456
0
610
6,965
1,758
158
1,034
5,798
0
14,429
L
Scylla
Isaackun
Scylla
1,372
464
0
0
5,566
1,203
0
3,422
2,104
6,394
0
W
2,935
1,646
0
1,519
4,933
947
794
910
3,871
0
42,474
W
7,360
3,260
0
2,010
5,622
1,537
2,174
2,038
3,436
39,190
0
W
Erlang Shen
ObeyBeta
Erlang Shen
4,256
2,001
0
2,074
5,369
2,815
634
482
4,869
0
37,543
L
Fenrir
Resork
Fenrir
2,998
1,506
0
2,600
8,320
2,060
0
1,244
7,008
0
21,969
L
Izanami
WhiteWolf469
Izanami
3,390
1,815
0
914
5,301
1,236
0
773
4,528
0
36,284
W
Thanatos
ZkyAce
Thanatos
7,610
3,820
0
8,334
9,381
2,871
0
2,011
7,238
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
25,244
321
Minions Killed
209
0
Camps Cleared
0
1,013,788
Distance Traveled
865,548
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,026
503
24
2
0
161,138
0
W
Ymir
5,512
551
27
3
0
189,865
2
L
Tsukuyomi
4,518
452
35
4
0
164,842
1
L
Scylla
4,263
426
7
1
0
171,959
1
W
Izanami
6,700
670
105
11
0
193,499
1
W
Sol
7,005
701
74
7
0
184,763
3
W
Erlang Shen
7,230
723
74
7
0
216,778
0
L
Fenrir
5,423
542
56
6
0
179,553
0
L
Izanami
6,014
601
87
9
0
188,056
2
W
Thanatos
6,784
678
41
4
0
228,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role