Player Matchup

Izanami
Izanami
Alexismtz16
Izanami
Level 101
God Stats
14W - 25L
1,388 SR
Queue Stats
281W - 350L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
GUROGTZ
Gilgamesh
Level 121
God Stats
179W - 161L
1,500 SR
Queue Stats
483W - 588L
1,400 Elo+
Party 1
Nox
Nox
Isaacatom7
Nox
Level 47
God Stats
7W - 8L
1,531 SR
Queue Stats
156W - 184L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
dayitozero
Cabrakan
Level 127
God Stats
14W - 13L
1,609 SR
Queue Stats
440W - 521L
1,482 Elo+
Party 1
Bakasura
Bakasura
satametalero
Bakasura
Level 83
God Stats
2W - 5L
1,383 SR
Queue Stats
104W - 187L
1,422 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,420 Elo+

VS

Team Averages
Level 94
1,559 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Clamsnake
Sobek
Level 103
God Stats
1W - 1L
1,482 SR
Queue Stats
12W - 22L
1,349 Elo+
Party 2
Sol
Sol
Fortunateonexx
Sol
Level 127
God Stats
5W - 2L
1,640 SR
Queue Stats
24W - 21L
1,493 Elo+
Solo
Cabrakan
Cabrakan
NC Rebel 18
Cabrakan
Level 109
God Stats
10W - 4L
1,621 SR
Queue Stats
303W - 263L
1,509 Elo+
Party 2
Neith
Neith
TAnakin28
Neith
Level 74
God Stats
26W - 17L
1,552 SR
Queue Stats
119W - 89L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexismtz16
Izanami
14
1 / 4 / 1
8,922
496
6,917
13,017
4,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
GUROGTZ
Gilgamesh
15
0 / 6 / 2
8,703
484
6,640
18,678
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 2
9,290
516
5,856
7,194
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
dayitozero
Cabrakan
10
1 / 7 / 2
7,271
404
8,842
16,708
16,741
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
satametalero
Bakasura
14
2 / 4 / 3
8,792
488
5,099
12,896
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 0 / 3
10,418
579
6,420
10,347
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Clamsnake
Sobek
13
0 / 2 / 7
9,069
504
3,907
14,549
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 1 / 1
12,172
676
13,600
13,075
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
NC Rebel 18
Cabrakan
16
5 / 2 / 5
10,706
595
12,449
10,811
15,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TAnakin28
Neith
16
5 / 3 / 3
10,306
573
10,832
13,475
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
25
25
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
3
7.5
L
Izanami
Alexismtz16
Izanami
1
4
1
0.38
W
Sobek
Clamsnake
Sobek
0
2
7
1.75
W
9
1
1
9.5
L
Gilgamesh
GUROGTZ
Gilgamesh
0
6
2
0.17
L
4
4
2
1.25
W
Cabrakan
NC Rebel 18
Cabrakan
5
2
5
3.75
W
Neith
TAnakin28
Neith
5
3
3
2.17
L
Cabrakan
dayitozero
Cabrakan
1
7
2
0.29
L
Bakasura
satametalero
Bakasura
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
47,208
68,493
Taken
62,257
41,501
Mitigated
41,971
16,099
Healing
38,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,420
1,846
0
15,153
10,347
3,473
0
1,207
9,009
0
60,891
L
Izanami
Alexismtz16
Izanami
6,917
3,304
0
2,463
13,017
4,392
246
6,662
6,309
0
71,298
W
Sobek
Clamsnake
Sobek
3,907
461
0
4,622
14,549
12,970
646
4,995
9,129
17,034
0
W
13,600
5,387
0
8,183
13,075
5,026
7,026
2,161
10,805
111,085
0
L
Gilgamesh
GUROGTZ
Gilgamesh
6,640
1,860
0
4,891
18,678
12,240
459
8,609
9,298
0
57,546
L
5,856
547
0
610
7,194
2,731
837
2,670
4,431
43,426
0
W
Cabrakan
NC Rebel 18
Cabrakan
12,449
1,677
0
3,037
10,811
15,959
308
1,795
8,785
58,164
0
W
Neith
TAnakin28
Neith
10,832
5,649
0
7,618
13,475
4,543
305
4,330
8,875
0
77,066
L
Cabrakan
dayitozero
Cabrakan
8,842
1,093
0
4,223
16,708
16,741
0
6,439
10,136
33,662
0
L
Bakasura
satametalero
Bakasura
5,099
3,303
0
3,912
12,896
5,397
0
4,366
8,363
71
38,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
52,671
468
Minions Killed
560
0
Camps Cleared
0
1,716,056
Distance Traveled
1,734,003
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,418
579
106
6
0
436,717
7
L
Izanami
8,922
496
150
8
0
314,722
4
W
Sobek
9,069
504
22
1
0
353,043
6
W
Sol
12,172
676
184
10
0
334,242
5
L
Gilgamesh
8,703
484
108
6
0
349,584
0
L
Nox
9,290
516
86
5
0
344,503
6
W
Cabrakan
10,706
595
108
6
0
300,905
2
W
Neith
10,306
573
140
8
0
309,096
4
L
Cabrakan
7,271
404
43
2
0
306,630
3
L
Bakasura
8,792
488
81
5
0
400,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role