Player Matchup

Zeus
Zeus
AlessandroAUG
Zeus
Level 84
God Stats
4W - 0L
1,572 SR
Queue Stats
102W - 92L
1,456 Elo+
Party 1
Freya
Freya
ChemCorps96
Freya
Level 157
God Stats
7W - 1L
1,830 SR
Queue Stats
408W - 412L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
Quessu
Ne Zha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Solo
Danzaburou
Danzaburou
ReiDom-
Danzaburou
Level 125
God Stats
5W - 6L
1,574 SR
Queue Stats
274W - 275L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
rastatok
Sylvanus
Level 120
God Stats
1W - 1L
1,170 SR
Queue Stats
246W - 255L
1,420 Elo+
Party 2
Team Averages
Level 107
1,529 SR
1,416 Elo+

VS

Team Averages
Level 78
1,483 SR
1,424 Elo+
Fenrir
Fenrir
Blue_Raptor47
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 189L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Polarities
Sylvanus
Level 100
God Stats
1W - 1L
1,676 SR
Queue Stats
339W - 356L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sammarchy
Tsukuyomi
Level 121
God Stats
9W - 8L
1,518 SR
Queue Stats
479W - 472L
1,453 Elo+
Solo
Hachiman
Hachiman
Zalfirin
Hachiman
Level 57
God Stats
1W - 4L
1,254 SR
Queue Stats
257W - 297L
1,385 Elo+
Solo
Janus
Janus
hotelgrim
Janus
Level 84
God Stats
0W - 3L
1,467 SR
Queue Stats
82W - 76L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
10,710
974
22,067
8,072
3,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 12
8,870
806
8,206
11,734
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Quessu
Ne Zha
15
4 / 3 / 13
9,250
841
7,158
7,595
8,024
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ReiDom-
Danzaburou
18
12 / 3 / 9
11,356
1,032
20,310
11,583
5,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
rastatok
Sylvanus
15
1 / 2 / 13
9,427
857
3,080
11,043
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,379
671
7,978
14,964
7,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Polarities
Sylvanus
9
1 / 2 / 3
6,885
626
1,151
9,843
3,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Sammarchy
Tsukuyomi
16
3 / 8 / 4
9,163
833
7,834
13,907
4,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Zalfirin
Hachiman
14
4 / 8 / 3
8,334
758
6,281
12,785
3,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
hotelgrim
Janus
18
3 / 6 / 7
9,577
871
8,945
14,422
5,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
27
Kills
11
13
Deaths
27
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
0
3
6
1
W
1
3
12
2.33
L
Sylvanus
Polarities
Sylvanus
1
2
3
1.25
W
Ne Zha
Quessu
Ne Zha
4
3
13
3.5
W
Danzaburou
ReiDom-
Danzaburou
12
3
9
5.5
L
Tsukuyomi
Sammarchy
Tsukuyomi
3
8
4
0.63
L
Hachiman
Zalfirin
Hachiman
4
8
3
0.69
L
Janus
hotelgrim
Janus
3
6
7
1.08
W
Sylvanus
rastatok
Sylvanus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,821
Damage
32,189
50,027
Taken
65,921
33,850
Mitigated
25,205
20,745
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,067
964
1,554
1,387
8,072
3,201
287
2,046
6,026
31,959
0
L
7,978
775
0
4,689
14,964
7,560
0
7,784
7,180
0
11,001
W
8,206
3,066
628
1,668
11,734
5,446
1,954
1,546
10,188
22,579
0
L
Sylvanus
Polarities
Sylvanus
1,151
351
1,095
3,597
9,843
3,699
0
4,659
5,184
1,406
0
W
Ne Zha
Quessu
Ne Zha
7,158
2,005
96
449
7,595
8,024
836
1,363
6,232
97
13,079
W
Danzaburou
ReiDom-
Danzaburou
20,310
5,057
1,380
2,090
11,583
5,835
1,810
1,305
10,278
0
43,574
L
Tsukuyomi
Sammarchy
Tsukuyomi
7,834
1,153
768
1,131
13,907
4,882
0
7,782
6,125
0
18,904
L
Hachiman
Zalfirin
Hachiman
6,281
4,168
481
1,299
12,785
3,942
0
6,128
6,657
0
10,270
L
Janus
hotelgrim
Janus
8,945
758
1,966
4,654
14,422
5,122
0
7,034
7,388
34,373
0
W
Sylvanus
rastatok
Sylvanus
3,080
936
6,970
4,523
11,043
11,344
839
3,836
7,207
7,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
41,338
121
Minions Killed
99
0
Camps Cleared
0
1,022,356
Distance Traveled
728,341
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,710
974
27
2
0
233,867
0
L
Fenrir
7,379
671
7
1
0
183,160
0
W
Freya
8,870
806
25
2
0
207,956
4
L
Sylvanus
6,885
626
3
0
0
72,448
0
W
Ne Zha
9,250
841
14
1
0
198,801
0
W
Danzaburou
11,356
1,032
44
4
0
202,867
0
L
Tsukuyomi
9,163
833
26
2
0
180,045
0
L
Hachiman
8,334
758
23
2
0
118,953
0
L
Janus
9,577
871
40
4
0
173,735
2
W
Sylvanus
9,427
857
11
1
0
178,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role