Player Matchup

Izanami
Izanami
AGTrixx
Izanami
Level 66
God Stats
8W - 24L
1,323 SR
Queue Stats
298W - 401L
1,363 Elo+
Party 1
Baba Yaga
Baba Yaga
JJshaqattack
Baba Yaga
Level 68
God Stats
2W - 4L
1,424 SR
Queue Stats
369W - 466L
1,398 Elo+
Party 1
Ymir
Ymir
JNROPS
Ymir
Level 68
God Stats
41W - 49L
1,421 SR
Queue Stats
359W - 438L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
alvinisag
Cliodhna
Level 58
God Stats
16W - 17L
1,487 SR
Queue Stats
160W - 222L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
strslay
Cu Chulainn
Level 84
God Stats
47W - 37L
1,539 SR
Queue Stats
305W - 400L
1,359 Elo+
Party 1
Team Averages
Level 69
1,439 SR
1,383 Elo+

VS

Team Averages
Level 102
1,554 SR
1,469 Elo+
Sol
Sol
BabyChoda
Sol
Level 126
God Stats
24W - 17L
1,621 SR
Queue Stats
213W - 192L
1,491 Elo+
Party 2
Loki
Loki
Natestar148
Loki
Level 80
God Stats
7W - 14L
1,376 SR
Queue Stats
226W - 254L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
SwagLordSupreme
Sun Wukong
Level 124
God Stats
7W - 2L
1,698 SR
Queue Stats
376W - 353L
1,495 Elo+
Party 2
Merlin
Merlin
Th3mythic4l
Merlin
Level 76
God Stats
28W - 27L
1,493 SR
Queue Stats
323W - 376L
1,372 Elo+
Solo
Fenrir
Fenrir
ZaddyZap
Fenrir
Level 102
God Stats
24W - 19L
1,582 SR
Queue Stats
97W - 106L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGTrixx
Izanami
9
0 / 4 / 1
5,032
503
3,538
5,671
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
JJshaqattack
Baba Yaga
10
1 / 0 / 1
5,364
536
1,657
2,541
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
JNROPS
Ymir
6
0 / 4 / 1
4,193
419
1,252
7,099
2,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
alvinisag
Cliodhna
8
4 / 5 / 1
5,726
573
5,758
6,944
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
strslay
Cu Chulainn
9
0 / 5 / 0
5,078
508
4,329
8,212
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,803
680
5,356
5,472
1,760
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 2
6,294
629
2,241
5,033
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SwagLordSupreme
Sun Wukong
11
4 / 0 / 1
6,389
639
4,625
5,922
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
9
0 / 2 / 4
5,724
572
2,013
3,492
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZaddyZap
Fenrir
9
4 / 0 / 8
5,645
565
5,960
6,853
2,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AGTrixx
Izanami
0
4
1
0.13
W
6
2
3
3.75
L
Baba Yaga
JJshaqattack
Baba Yaga
1
0
1
1.5
L
Ymir
JNROPS
Ymir
0
4
1
0.13
W
4
1
2
5
W
Sun Wukong
SwagLordSupreme
Sun Wukong
4
0
1
4.5
W
Merlin
0
2
4
1
W
Fenrir
ZaddyZap
Fenrir
4
0
8
8
L
Cliodhna
alvinisag
Cliodhna
4
5
1
0.9
L
Cu Chulainn
strslay
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
20,195
30,467
Taken
26,772
11,655
Mitigated
9,774
6,117
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AGTrixx
Izanami
3,538
2,035
0
908
5,671
1,392
0
1,834
3,837
0
30,058
W
5,356
2,124
0
1,678
5,472
1,760
1,056
501
4,971
32,779
3,739
L
Baba Yaga
JJshaqattack
Baba Yaga
1,657
135
0
894
2,541
780
0
535
2,006
31,544
0
L
Ymir
JNROPS
Ymir
1,252
401
45
585
7,099
2,802
0
2,250
4,849
8,198
0
W
2,241
885
0
2,720
5,033
1,325
0
237
4,762
0
31,888
W
Sun Wukong
SwagLordSupreme
Sun Wukong
4,625
1,346
0
3,097
5,922
2,762
0
0
5,495
0
30,470
W
Merlin
2,013
45
41
748
3,492
1,030
0
1,201
2,291
28,711
0
W
Fenrir
ZaddyZap
Fenrir
5,960
1,307
0
1,817
6,853
2,897
0
1,033
5,742
0
12,225
L
Cliodhna
alvinisag
Cliodhna
5,758
1,113
0
1,637
6,944
1,785
0
2,105
4,839
0
24,324
L
Cu Chulainn
strslay
Cu Chulainn
4,329
1,485
0
2,048
8,212
4,896
0
0
7,589
0
25,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
30,855
228
Minions Killed
280
0
Camps Cleared
0
952,617
Distance Traveled
1,001,989
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,032
503
70
7
0
172,725
1
W
Sol
6,803
680
73
7
0
188,480
0
L
Baba Yaga
5,364
536
58
6
0
191,583
1
L
Ymir
4,193
419
9
1
0
194,622
1
W
Loki
6,294
629
63
6
0
216,937
1
W
Sun Wukong
6,389
639
69
7
0
202,075
2
W
Merlin
5,724
572
62
6
0
179,857
3
W
Fenrir
5,645
565
13
1
0
214,640
3
L
Cliodhna
5,726
573
37
4
0
206,091
0
L
Cu Chulainn
5,078
508
54
5
0
187,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role