Player Matchup

Cthulhu
Cthulhu
Breece6
Cthulhu
Level 118
God Stats
0W - 2L
1,584 SR
Queue Stats
69W - 68L
1,574 Elo+
Party 2
Cupid
Cupid
D3US
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 78L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
Fmds
Sun Wukong
Level 10
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 7L
1,615 Elo+
Party 1
Scylla
Scylla
SketchyBoyo
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,536 Elo+
Party 1
Fenrir
Fenrir
TigerThrower
Fenrir
Level 66
God Stats
10W - 8L
1,721 SR
Queue Stats
231W - 178L
1,678 Elo+
Party 1
Team Averages
Level 62
1,603 SR
1,601 Elo+

VS

Team Averages
Level 58
1,497 SR
1,587 Elo+
Ah Puch
Ah Puch
DonnytheFiend
Ah Puch
Level 67
God Stats
5W - 11L
1,309 SR
Queue Stats
420W - 376L
1,535 Elo+
Party 4
Gilgamesh
Gilgamesh
Gabestone
Gilgamesh
Level 25
God Stats
5W - 5L
1,683 SR
Queue Stats
14W - 11L
1,642 Elo+
Party 3
Cupid
Cupid
GhillieSoup
Cupid
Level 110
God Stats
1W - 0L
1,725 SR
Queue Stats
17W - 12L
1,666 Elo+
Party 3
Geb
Geb
Rasengan741
Geb
Level 49
God Stats
1W - 3L
1,250 SR
Queue Stats
101W - 109L
1,547 Elo+
Solo
Sylvanus
Sylvanus
RogueKakashi
Sylvanus
Level 41
God Stats
3W - 3L
1,520 SR
Queue Stats
217W - 197L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breece6
Cthulhu
11
0 / 3 / 0
6,271
348
8,905
14,367
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
D3US
Cupid
10
1 / 9 / 0
6,514
362
5,560
13,017
3,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Fmds
Sun Wukong
11
0 / 7 / 2
7,092
394
4,237
16,644
9,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
13
0 / 1 / 0
7,480
416
4,351
8,673
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
5 / 4 / 0
8,644
480
9,995
15,922
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
4 / 1 / 5
10,094
561
12,866
11,247
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gabestone
Gilgamesh
15
8 / 2 / 3
9,911
551
12,143
12,876
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 2 / 4
10,090
561
11,792
12,160
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 6
10,151
564
6,967
9,101
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RogueKakashi
Sylvanus
14
4 / 0 / 8
9,937
552
7,083
13,711
11,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
6
Kills
24
24
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Breece6
Cthulhu
0
3
0
0
L
Cupid
D3US
Cupid
1
9
0
0.11
W
Ah Puch
4
1
5
6.5
L
Sun Wukong
Fmds
Sun Wukong
0
7
2
0.14
W
Gilgamesh
Gabestone
Gilgamesh
8
2
3
4.75
W
6
2
4
4
W
2
1
6
5
W
Sylvanus
RogueKakashi
Sylvanus
4
0
8
8
L
Scylla
0
1
0
0
L
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
50,851
68,623
Taken
59,095
32,753
Mitigated
33,616
13,726
Healing
30,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Breece6
Cthulhu
8,905
211
514
2,099
14,367
10,379
0
6,089
8,124
34,504
0
L
Cupid
D3US
Cupid
5,560
2,451
519
2,284
13,017
3,599
0
4,772
8,091
0
29,765
W
Ah Puch
12,866
845
257
6,196
11,247
4,517
323
2,603
8,511
75,814
0
L
Sun Wukong
Fmds
Sun Wukong
4,237
764
0
2,371
16,644
9,119
0
2,913
12,904
0
32,473
W
Gilgamesh
Gabestone
Gilgamesh
12,143
3,934
0
3,007
12,876
8,970
1,082
607
12,229
0
42,271
W
11,792
6,374
285
4,440
12,160
4,368
3,598
2,817
8,907
0
75,550
W
6,967
997
0
4,866
9,101
3,985
0
1,074
7,919
75,239
0
W
Sylvanus
RogueKakashi
Sylvanus
7,083
2,402
4,768
6,876
13,711
11,776
245
5,163
7,852
30,722
0
L
Scylla
4,351
229
0
365
8,673
2,456
0
5,244
3,117
44,682
0
L
Fenrir
9,995
2,682
0
5,574
15,922
7,200
0
7,104
8,626
0
52,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
50,183
385
Minions Killed
489
0
Camps Cleared
0
1,646,978
Distance Traveled
1,707,839
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,271
348
33
2
0
349,067
2
L
Cupid
6,514
362
74
4
0
295,070
3
W
Ah Puch
10,094
561
120
7
0
341,489
3
L
Sun Wukong
7,092
394
61
3
0
308,807
1
W
Gilgamesh
9,911
551
86
5
0
334,523
3
W
Cupid
10,090
561
123
7
0
324,051
2
W
Geb
10,151
564
133
7
0
383,613
2
W
Sylvanus
9,937
552
27
2
0
324,163
4
L
Scylla
7,480
416
112
6
0
317,571
4
L
Fenrir
8,644
480
105
6
0
376,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role