Player Matchup

Morgan Le Fay
Morgan Le Fay
Mongo da campa
Morgan Le Fay
Level 123
God Stats
28W - 52L
1,324 SR
Queue Stats
305W - 451L
1,170 Elo+
Solo
Hercules
Hercules
Niz_Dogg
Hercules
Level 105
God Stats
0W - 3L
1,250 SR
Queue Stats
9W - 20L
1,352 Elo+
Party 2
Medusa
Medusa
Niz_Slaugter
Medusa
Level 4
God Stats
3W - 3L
1,264 SR
Queue Stats
4W - 6L
1,047 Elo+
Party 2
Team Averages
Level 77
1,279 SR
1,189 Elo+

VS

Team Averages
Level 75
1,362 SR
1,283 Elo+
Zeus
Zeus
Scatman_LeX451
Zeus
Level 108
God Stats
4W - 2L
1,275 SR
Queue Stats
85W - 87L
1,369 Elo+
Party 1
Odin
Odin
dave_beckford
Odin
Level 11
God Stats
7W - 10L
1,203 SR
Queue Stats
26W - 35L
1,191 Elo+
Party 1
Ares
Ares
x2p00kyx
Ares
Level 106
God Stats
4W - 2L
1,606 SR
Queue Stats
13W - 18L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mongo da campa
Morgan Le Fay
13
0 / 11 / 0
9,910
522
11,894
21,777
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Niz_Dogg
Hercules
13
0 / 4 / 0
9,590
505
4,733
22,431
12,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
0 / 5 / 0
9,424
496
4,913
12,509
6,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 5
13,701
721
33,320
8,130
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 17
11,378
599
2,413
12,889
17,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
17
7 / 0 / 13
13,840
728
15,762
25,237
37,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
20
20
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Mongo da campa
Morgan Le Fay
0
11
0
0
L
Hercules
Niz_Dogg
Hercules
0
4
0
0
L
Medusa
0
5
0
0
W
13
0
5
15.5
W
0
0
17
8.5
W
Ares
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
51,495
56,717
Taken
46,256
26,588
Mitigated
60,052
7,094
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Mongo da campa
Morgan Le Fay
11,894
522
68
1,298
21,777
8,015
0
19,321
2,456
51,557
0
L
Hercules
Niz_Dogg
Hercules
4,733
651
0
5,631
22,431
12,177
0
19,307
3,124
0
17,460
L
Medusa
4,913
1,692
0
97
12,509
6,396
0
11,195
1,314
0
31,901
W
33,320
2,709
0
0
8,130
4,483
1,129
3,559
4,571
90,082
0
W
2,413
382
0
0
12,889
17,595
396
3,377
9,512
1,186
20,460
W
Ares
15,762
215
0
5,951
25,237
37,974
743
5,404
19,833
32,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
38,919
156
Minions Killed
200
4
Camps Cleared
8
827,005
Distance Traveled
1,068,036
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,910
522
83
4
1
271,287
4
L
Hercules
9,590
505
22
1
1
337,852
2
L
Medusa
9,424
496
51
3
2
217,866
2
W
Zeus
13,701
721
125
7
6
343,092
3
W
Odin
11,378
599
40
2
0
365,146
2
W
Ares
13,840
728
35
2
2
359,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role