Player Matchup

Yemoja
Yemoja
Alonso007
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,588 Elo+
Solo
Thor
Thor
BlazeOfDestiny
Thor
Level 27
God Stats
4W - 0L
1,857 SR
Queue Stats
25W - 13L
1,689 Elo+
Solo
Artemis
Artemis
aritti
Artemis
Level 26
God Stats
9W - 5L
1,469 SR
Queue Stats
189W - 199L
1,563 Elo+
Solo
Guan Yu
Guan Yu
mamaeukero
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,621 Elo+
Solo
Thoth
Thoth
smitesucks42069
Thoth
Level 7
God Stats
5W - 3L
1,808 SR
Queue Stats
14W - 5L
1,890 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,670 Elo+

VS

Team Averages
Level 17
1,567 SR
1,628 Elo+
Sol
Sol
 
Sol
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DMAllied
Danzaburou
Level 21
God Stats
0W - 2L
1,294 SR
Queue Stats
51W - 38L
1,670 Elo+
Solo
Ares
Ares
SSFERNANDO22
Ares
Level 26
God Stats
7W - 3L
1,869 SR
Queue Stats
70W - 64L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoom76
Tsukuyomi
Level 29
God Stats
4W - 4L
1,673 SR
Queue Stats
67W - 49L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
stevensiv
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alonso007
Yemoja
9
1 / 1 / 5
5,879
534
3,034
6,148
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 3 / 5
6,460
587
5,101
7,747
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
aritti
Artemis
10
3 / 2 / 5
5,763
524
7,264
7,668
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
mamaeukero
Guan Yu
11
3 / 4 / 0
6,516
592
6,064
10,396
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 0 / 2
7,777
707
6,919
2,435
653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 0
5,333
485
387
5,768
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DMAllied
Danzaburou
10
2 / 3 / 1
5,639
513
6,800
8,022
1,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 3
5,680
516
2,942
10,053
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Zoom76
Tsukuyomi
10
5 / 5 / 0
6,524
593
5,594
8,007
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
stevensiv
Gilgamesh
11
2 / 2 / 2
6,477
589
6,924
11,104
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
10
10
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Yemoja
Alonso007
Yemoja
1
1
5
3.5
W
4
3
5
2.17
L
Danzaburou
DMAllied
Danzaburou
2
3
1
0.83
L
1
4
3
0.63
L
Tsukuyomi
Zoom76
Tsukuyomi
5
5
0
1
W
Artemis
aritti
Artemis
3
2
5
2.75
W
Guan Yu
mamaeukero
Guan Yu
3
4
0
0.75
W
7
0
2
8
L
Gilgamesh
stevensiv
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
22,647
34,394
Taken
42,954
13,492
Mitigated
14,853
13,464
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
387
0
0
1,206
5,768
1,660
0
3,593
2,175
24,615
1,975
W
Yemoja
Alonso007
Yemoja
3,034
670
2,309
2,356
6,148
2,426
0
1,298
4,770
13,590
0
W
5,101
1,368
0
3,098
7,747
2,236
0
435
7,312
0
32,263
L
Danzaburou
DMAllied
Danzaburou
6,800
2,473
0
1,653
8,022
1,767
490
779
7,243
0
35,174
L
2,942
168
802
2,418
10,053
4,460
0
2,147
7,906
11,622
0
L
Tsukuyomi
Zoom76
Tsukuyomi
5,594
1,306
0
532
8,007
2,013
0
2,762
5,146
0
32,467
W
Artemis
aritti
Artemis
7,264
4,287
0
2,201
7,668
2,046
0
1,306
6,362
0
28,368
W
Guan Yu
mamaeukero
Guan Yu
6,064
665
178
3,072
10,396
6,131
0
0
9,722
1,165
29,018
W
6,919
417
0
250
2,435
653
0
290
2,145
51,072
0
L
Gilgamesh
stevensiv
Gilgamesh
6,924
2,100
0
3,750
11,104
4,953
42
900
9,744
0
33,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
29,653
300
Minions Killed
285
0
Camps Cleared
0
1,089,946
Distance Traveled
1,017,069
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,333
485
63
6
0
203,886
1
W
Yemoja
5,879
534
22
2
0
206,397
2
W
Thor
6,460
587
59
5
0
244,678
4
L
Danzaburou
5,639
513
69
6
0
185,879
2
L
Ares
5,680
516
11
1
0
202,055
8
L
Tsukuyomi
6,524
593
60
5
0
204,503
3
W
Artemis
5,763
524
48
4
0
188,085
2
W
Guan Yu
6,516
592
60
5
0
218,402
1
W
Thoth
7,777
707
111
10
0
232,384
5
L
Gilgamesh
6,477
589
82
7
0
220,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role