Player Matchup

Neith
Neith
ACExRENEGADEx
Neith
Level 15
God Stats
6W - 1L
1,805 SR
Queue Stats
23W - 10L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alexander55
Ah Muzen Cab
Level 6
God Stats
3W - 1L
1,706 SR
Queue Stats
9W - 7L
1,658 Elo+
Party 2
Ao Kuang
Ao Kuang
Khaaun
Ao Kuang
Level 143
God Stats
5W - 1L
1,864 SR
Queue Stats
129W - 122L
1,511 Elo+
Party 2
Nike
Nike
MikeLmaoski
Nike
Level 29
God Stats
4W - 1L
1,747 SR
Queue Stats
118W - 85L
1,571 Elo+
Solo
Athena
Athena
comeperros09
Athena
Level 24
God Stats
3W - 0L
1,833 SR
Queue Stats
74W - 78L
1,495 Elo+
Solo
Team Averages
Level 43
1,791 SR
1,564 Elo+

VS

Team Averages
Level 15
1,467 SR
1,483 Elo+
Olorun
Olorun
AznBloodX
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,465 Elo+
Party 3
Artemis
Artemis
BunBuni3
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Party 1
Skadi
Skadi
GUIDisTincT
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,477 Elo+
Party 3
Thor
Thor
coochgobblr
Thor
Level 13
God Stats
5W - 7L
1,333 SR
Queue Stats
17W - 21L
1,491 Elo+
Solo
Yemoja
Yemoja
outcastjr
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 5
13,892
695
15,229
10,161
5,588
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Alexander55
Ah Muzen Cab
17
8 / 3 / 7
11,882
594
12,563
8,891
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Khaaun
Ao Kuang
20
9 / 2 / 7
12,933
647
8,626
17,878
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 11
12,255
613
9,857
16,575
13,634
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
15
5 / 1 / 16
11,605
580
4,441
14,241
19,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AznBloodX
Olorun
10
2 / 6 / 2
7,573
379
5,314
9,534
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
BunBuni3
Artemis
9
0 / 12 / 1
6,431
322
1,509
13,083
2,806
Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 6 / 1
9,532
477
12,044
12,211
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 2
8,328
416
4,096
13,789
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
outcastjr
Yemoja
12
0 / 12 / 1
8,087
404
4,731
18,752
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
43
Kills
10
12
Deaths
44
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
16
0
5
18.5
W
Ah Muzen Cab
Alexander55
Ah Muzen Cab
8
3
7
3.83
L
Olorun
AznBloodX
Olorun
2
6
2
0.5
L
Artemis
BunBuni3
Artemis
0
12
1
0.04
L
6
6
1
1.08
W
Ao Kuang
Khaaun
Ao Kuang
9
2
7
6.25
W
5
6
11
1.75
W
Athena
5
1
16
13
L
2
8
2
0.38
L
Yemoja
outcastjr
Yemoja
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
27,694
67,746
Taken
67,369
49,921
Mitigated
25,013
25,885
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,229
6,385
0
4,146
10,161
5,588
3,469
2,028
8,133
0
127,335
W
Ah Muzen Cab
Alexander55
Ah Muzen Cab
12,563
4,175
0
1,878
8,891
3,369
6,924
3,092
5,799
0
77,205
L
Olorun
AznBloodX
Olorun
5,314
2,474
145
1,993
9,534
3,768
0
1,214
8,320
20,167
2,811
L
Artemis
BunBuni3
Artemis
1,509
682
0
898
13,083
2,806
0
1,286
11,567
0
18,020
L
12,044
6,786
0
3,137
12,211
3,383
615
3,457
8,067
0
43,705
W
Ao Kuang
Khaaun
Ao Kuang
8,626
2,800
0
11,643
17,878
7,856
0
1,967
15,911
91,271
0
W
9,857
2,070
0
1,828
16,575
13,634
1,460
1,027
15,108
9,272
62,688
W
Athena
4,441
1,107
3,134
3,256
14,241
19,474
446
1,699
12,542
23,224
0
L
4,096
1,715
0
537
13,789
4,675
0
4,289
9,267
0
39,381
L
Yemoja
outcastjr
Yemoja
4,731
1,254
112
367
18,752
10,381
231
3,905
14,599
28,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
39,951
639
Minions Killed
282
0
Camps Cleared
0
1,908,065
Distance Traveled
1,256,585
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,892
695
187
9
0
322,190
1
W
Ah Muzen Cab
11,882
594
132
7
0
378,654
3
L
Olorun
7,573
379
36
2
0
225,003
4
L
Artemis
6,431
322
39
2
0
254,260
0
L
Skadi
9,532
477
84
4
0
218,941
2
W
Ao Kuang
12,933
647
143
7
0
386,153
5
W
Nike
12,255
613
149
7
0
367,759
3
W
Athena
11,605
580
28
1
0
453,309
10
L
Thor
8,328
416
77
4
0
285,794
4
L
Yemoja
8,087
404
46
2
0
272,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role