Player Matchup

Zeus
Zeus
Rafael_Santtos
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Solo
Charybdis
Charybdis
THE ALPHASN1P3R
Charybdis
Level 27
God Stats
1W - 4L
1,186 SR
Queue Stats
49W - 57L
1,447 Elo+
Solo
Sol
Sol
cancerousweeaboo
Sol
Level 91
God Stats
8W - 4L
1,793 SR
Queue Stats
391W - 374L
1,608 Elo+
Party 1
Mulan
Mulan
knightofylisse
Mulan
Level 24
God Stats
11W - 9L
1,307 SR
Queue Stats
63W - 63L
1,512 Elo+
Party 1
Skadi
Skadi
scolipedex
Skadi
Level 18
God Stats
3W - 1L
1,417 SR
Queue Stats
49W - 43L
1,508 Elo+
Party 1
Team Averages
Level 33
1,441 SR
1,471 Elo+

VS

Team Averages
Level 22
1,440 SR
1,395 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dietervaillante
Fenrir
Level 27
God Stats
0W - 1L
1,159 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 3
Jing Wei
Jing Wei
ZeroOriginal
Jing Wei
Level 25
God Stats
1W - 3L
1,420 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 2
Bellona
Bellona
zagrt
Bellona
Level 8
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 3
Cthulhu
Cthulhu
zeroisme1234
Cthulhu
Level 26
God Stats
11W - 12L
1,502 SR
Queue Stats
23W - 22L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,360
530
1,516
4,996
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
THE ALPHASN1P3R
Charybdis
11
8 / 0 / 0
7,256
605
6,348
4,814
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 0
8,823
735
8,121
8,745
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
8 / 0 / 2
7,796
650
5,180
5,913
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
9
0 / 3 / 8
6,437
536
3,896
8,138
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 5 / 0
5,067
422
3,209
6,436
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 8 / 0
5,131
428
2,900
8,628
2,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
ZeroOriginal
Jing Wei
8
1 / 5 / 2
5,098
425
4,155
7,630
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
zagrt
Bellona
4
0 / 4 / 0
4,108
342
126
6,500
2,930
Cthulhu
zeroisme1234
Cthulhu
9
3 / 3 / 1
5,171
431
4,917
8,929
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
25
Kills
6
8
Deaths
25
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
L
2
8
0
0.25
W
1
5
3
0.5
W
Charybdis
THE ALPHASN1P3R
Charybdis
8
0
0
8
L
Jing Wei
ZeroOriginal
Jing Wei
1
5
2
0.4
W
8
0
0
8
W
8
0
2
9
W
Skadi
0
3
8
1.33
L
Bellona
zagrt
Bellona
0
4
0
0
L
Cthulhu
zeroisme1234
Cthulhu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
15,307
32,606
Taken
38,123
15,327
Mitigated
15,002
9,261
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,209
641
153
1,131
6,436
2,194
342
5,233
1,163
28,686
0
L
2,900
959
0
239
8,628
2,680
0
1,669
6,424
0
14,911
W
1,516
742
0
250
4,996
1,225
644
103
4,893
23,511
0
W
Charybdis
THE ALPHASN1P3R
Charybdis
6,348
3,804
0
1,418
4,814
1,508
675
1,928
2,577
0
28,515
L
Jing Wei
ZeroOriginal
Jing Wei
4,155
3,058
0
1,543
7,630
2,227
739
825
6,805
0
20,471
W
8,121
4,537
0
5,208
8,745
2,834
5,628
3,175
5,570
62,073
0
W
5,180
558
0
1,917
5,913
4,520
330
0
5,913
4,364
26,849
W
Skadi
3,896
2,145
0
468
8,138
5,240
83
2,218
5,527
0
19,017
L
Bellona
zagrt
Bellona
126
0
0
1,230
6,500
2,930
0
2,150
4,350
0
7,897
L
Cthulhu
zeroisme1234
Cthulhu
4,917
74
0
1,924
8,929
4,971
145
86
8,803
17,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
24,575
310
Minions Killed
150
0
Camps Cleared
0
1,023,852
Distance Traveled
923,251
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,067
422
46
4
0
197,371
1
L
Fenrir
5,131
428
24
2
0
200,167
2
W
Zeus
6,360
530
53
4
0
194,559
1
W
Charybdis
7,256
605
51
4
0
211,811
3
L
Jing Wei
5,098
425
48
4
0
173,570
0
W
Sol
8,823
735
115
10
0
215,801
4
W
Mulan
7,796
650
65
5
0
221,040
0
W
Skadi
6,437
536
26
2
0
180,641
0
L
Bellona
4,108
342
15
1
0
138,811
4
L
Cthulhu
5,171
431
17
1
0
213,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role