Player Matchup

Nu Wa
Nu Wa
Clinomania4343
Nu Wa
Level 158
God Stats
11W - 9L
1,640 SR
Queue Stats
203W - 165L
1,576 Elo+
Party 1
Hades
Hades
DeadEnd061
Hades
Level 35
God Stats
39W - 7L
1,878 SR
Queue Stats
147W - 30L
1,909 Elo+
Party 1
Bellona
Bellona
IIAirbornII
Bellona
Level 128
God Stats
2W - 0L
1,887 SR
Queue Stats
84W - 34L
1,723 Elo+
Party 1
Khepri
Khepri
MerkMinions Ego
Khepri
Level 18
God Stats
5W - 0L
1,920 SR
Queue Stats
48W - 11L
1,772 Elo+
Party 1
Yemoja
Yemoja
TheWolvesVoid
Yemoja
Level 160
God Stats
7W - 5L
1,576 SR
Queue Stats
329W - 166L
1,735 Elo+
Party 1
Team Averages
Level 100
1,780 SR
1,743 Elo+

VS

Team Averages
Level 46
1,369 SR
1,400 Elo+
Chaac
Chaac
BBZMFG
Chaac
Level 36
God Stats
1W - 2L
1,448 SR
Queue Stats
115W - 140L
1,388 Elo+
Solo
Cabrakan
Cabrakan
DoughBoyBMN
Cabrakan
Level 26
God Stats
5W - 6L
1,498 SR
Queue Stats
11W - 13L
1,427 Elo+
Party 2
Hachiman
Hachiman
Fxtreme95
Hachiman
Level 40
God Stats
0W - 2L
1,187 SR
Queue Stats
41W - 44L
1,424 Elo+
Solo
Fenrir
Fenrir
Maine90
Fenrir
Level 36
God Stats
34W - 51L
1,415 SR
Queue Stats
234W - 270L
1,360 Elo+
Solo
Ra
Ra
V__Twinn
Ra
Level 91
God Stats
0W - 2L
1,298 SR
Queue Stats
18W - 23L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 17
11,208
1,121
22,986
3,832
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
2 / 0 / 26
10,387
1,039
6,974
6,520
4,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
IIAirbornII
Bellona
17
9 / 3 / 20
11,676
1,168
17,619
17,477
15,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 0 / 23
11,632
1,163
6,432
4,298
6,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 3 / 21
11,231
1,123
14,653
10,082
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BBZMFG
Chaac
15
2 / 4 / 2
9,852
985
5,431
15,838
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
DoughBoyBMN
Cabrakan
15
1 / 7 / 3
8,876
888
9,809
17,422
6,148
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
Fxtreme95
Hachiman
15
0 / 3 / 5
8,810
881
6,900
9,094
2,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Maine90
Fenrir
15
3 / 14 / 3
9,772
977
12,090
23,618
10,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 0
8,001
800
3,461
9,313
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
19
35
Kills
6
6
Deaths
35
107
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
BBZMFG
Chaac
2
4
2
0.75
W
8
0
17
16.5
W
Hades
2
0
26
15
L
Cabrakan
DoughBoyBMN
Cabrakan
1
7
3
0.36
L
Hachiman
Fxtreme95
Hachiman
0
3
5
0.83
W
Bellona
IIAirbornII
Bellona
9
3
20
6.33
L
Fenrir
Maine90
Fenrir
3
14
3
0.32
W
6
0
23
17.5
W
10
3
21
6.83
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,664
Damage
37,691
42,209
Taken
75,285
33,376
Mitigated
42,440
9,786
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BBZMFG
Chaac
5,431
642
0
2,792
15,838
19,990
0
8,598
6,997
0
26,052
W
22,986
4,732
0
0
3,832
1,916
0
1,519
2,313
48,684
0
W
Hades
6,974
883
590
2,762
6,520
4,359
0
2,408
4,112
20,615
0
L
Cabrakan
DoughBoyBMN
Cabrakan
9,809
1,275
0
873
17,422
6,148
0
13,761
3,361
26,299
0
L
Hachiman
Fxtreme95
Hachiman
6,900
3,014
0
218
9,094
2,471
0
6,451
2,370
0
26,904
W
Bellona
IIAirbornII
Bellona
17,619
8,794
773
3,706
17,477
15,191
0
3,925
13,552
0
22,966
L
Fenrir
Maine90
Fenrir
12,090
3,141
0
604
23,618
10,761
0
15,717
7,635
0
25,111
W
6,432
305
0
715
4,298
6,136
0
1,701
2,597
20,015
0
W
14,653
2,366
1,032
208
10,082
5,774
0
3,717
6,365
32,562
0
L
3,461
534
60
151
9,313
3,070
0
5,232
3,877
18,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
45,311
191
Minions Killed
168
9
Camps Cleared
4
889,140
Distance Traveled
745,704
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,852
985
41
4
0
166,253
1
W
Nu Wa
11,208
1,121
54
5
4
166,208
0
W
Hades
10,387
1,039
44
4
2
205,413
2
L
Cabrakan
8,876
888
39
4
1
150,729
0
L
Hachiman
8,810
881
35
4
0
175,441
1
W
Bellona
11,676
1,168
5
1
1
155,258
0
L
Fenrir
9,772
977
32
3
2
161,853
0
W
Khepri
11,632
1,163
39
4
1
202,053
0
W
Yemoja
11,231
1,123
49
5
1
160,208
0
L
Ra
8,001
800
21
2
1
91,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role