Player Matchup

Horus
Horus
MasterBade
Horus
Level 101
God Stats
39W - 35L
1,438 SR
Queue Stats
393W - 507L
1,411 Elo+
Party 1
Ullr
Ullr
TheMainDood
Ullr
Level 26
God Stats
0W - 3L
1,154 SR
Queue Stats
21W - 36L
1,401 Elo+
Party 1
Olorun
Olorun
tdoss93
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,337 Elo+
Solo
Team Averages
Level 83
1,364 SR
1,383 Elo+

VS

Team Averages
Level 76
1,444 SR
1,364 Elo+
Nemesis
Nemesis
SIrOllenberger
Nemesis
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 157L
1,439 Elo+
Solo
Tiamat
Tiamat
Solhom
Tiamat
Level 133
God Stats
1W - 1L
1,162 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
TheBigCountry
Xing Tian
Level 67
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 6 / 4
10,263
570
9,038
22,231
18,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 3
10,880
604
14,982
13,490
4,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
tdoss93
Olorun
13
1 / 9 / 6
10,670
593
10,631
18,020
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
12,535
696
15,325
18,251
15,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Solhom
Tiamat
18
11 / 3 / 8
13,322
740
23,002
13,646
8,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
TheBigCountry
Xing Tian
16
2 / 0 / 10
12,451
692
7,748
13,704
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
6
Kills
20
20
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
2
6
4
0.67
W
7
4
8
2.75
W
Tiamat
Solhom
Tiamat
11
3
8
5
W
Xing Tian
TheBigCountry
Xing Tian
2
0
10
7
L
3
5
3
0.9
L
Olorun
tdoss93
Olorun
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
46,075
53,741
Taken
45,601
28,545
Mitigated
39,657
9,684
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
9,038
4,818
2,061
3,415
22,231
18,068
0
11,325
10,906
0
20,444
W
15,325
6,142
0
3,338
18,251
15,586
1,022
5,286
12,965
0
65,034
W
Tiamat
Solhom
Tiamat
23,002
1,205
194
4,806
13,646
8,512
533
1,075
12,571
66,274
0
W
Xing Tian
TheBigCountry
Xing Tian
7,748
689
437
4,593
13,704
15,559
729
5,149
8,555
24,390
0
L
14,982
3,320
0
21
13,490
4,861
0
7,424
6,066
0
46,220
L
Olorun
tdoss93
Olorun
10,631
4,515
898
3,289
18,020
5,616
0
12,356
5,664
32,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
38,308
158
Minions Killed
214
5
Camps Cleared
11
901,723
Distance Traveled
1,014,902
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,263
570
28
2
1
319,327
1
W
Nemesis
12,535
696
80
4
8
357,493
6
W
Tiamat
13,322
740
96
5
2
327,561
1
W
Xing Tian
12,451
692
38
2
1
329,848
0
L
Ullr
10,880
604
74
4
3
322,772
4
L
Olorun
10,670
593
56
3
1
259,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role