Player Matchup

Skadi
Skadi
Deez_Handz_LonGo
Skadi
Level 148
God Stats
5W - 5L
1,643 SR
Queue Stats
411W - 453L
1,419 Elo+
Party 1
Da Ji
Da Ji
FloppyRaptor28
Da Ji
Level 107
God Stats
7W - 14L
1,326 SR
Queue Stats
295W - 336L
1,331 Elo+
Party 1
Achilles
Achilles
MacaronicCheese
Achilles
Level 25
God Stats
4W - 3L
1,458 SR
Queue Stats
56W - 71L
1,332 Elo+
Party 2
Chronos
Chronos
MindlessFrame33
Chronos
Level 158
God Stats
18W - 20L
1,526 SR
Queue Stats
251W - 268L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Tegaa-
Gilgamesh
Level 84
God Stats
7W - 3L
1,595 SR
Queue Stats
237W - 251L
1,367 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,380 Elo+

VS

Team Averages
Level 104
1,456 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OxKNUCKLESxO
Izanami
Level 89
God Stats
18W - 13L
1,490 SR
Queue Stats
178W - 175L
1,467 Elo+
Solo
Kali
Kali
beldo_vlogs
Kali
Level 109
God Stats
14W - 10L
1,428 SR
Queue Stats
234W - 235L
1,462 Elo+
Solo
Bacchus
Bacchus
mrsnuffleupuss
Bacchus
Level 114
God Stats
2W - 4L
1,403 SR
Queue Stats
189W - 244L
1,334 Elo+
Party 3
Persephone
Persephone
u_r_dead137
Persephone
Level 68
God Stats
54W - 62L
1,459 SR
Queue Stats
123W - 190L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,201
514
5,361
6,704
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 4
6,807
486
5,562
10,247
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
12
1 / 2 / 3
7,068
505
3,664
6,774
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 1
8,021
573
2,687
6,470
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Tegaa-
Gilgamesh
10
1 / 1 / 3
6,943
496
2,572
5,943
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 1
7,071
505
5,068
9,472
6,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
OxKNUCKLESxO
Izanami
13
1 / 1 / 1
7,292
521
3,682
5,793
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 1
6,399
457
5,202
8,563
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 0
5,023
359
1,844
6,791
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
u_r_dead137
Persephone
1
0 / 0 / 0
2,631
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
6
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
W
3
1
2
4
W
1
2
4
1.5
W
Achilles
1
2
3
1.25
W
3
0
1
3.5
L
Izanami
OxKNUCKLESxO
Izanami
1
1
1
1.5
W
Gilgamesh
Tegaa-
Gilgamesh
1
1
3
2.5
L
2
2
1
1.25
L
0
3
0
0
L
Persephone
u_r_dead137
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
15,796
36,138
Taken
30,619
18,409
Mitigated
13,711
13,208
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,068
1,886
0
782
9,472
6,011
138
662
8,161
3,000
34,059
W
5,361
2,148
150
2,635
6,704
1,793
1,982
964
5,740
0
45,613
W
5,562
1,342
677
5,175
10,247
3,504
655
341
9,906
0
35,409
W
Achilles
3,664
1,563
0
667
6,774
8,499
338
387
6,387
0
26,588
W
2,687
905
0
1,302
6,470
2,171
1,681
0
6,470
48,590
0
L
Izanami
OxKNUCKLESxO
Izanami
3,682
1,993
0
2,121
5,793
1,416
850
94
5,699
0
55,711
W
Gilgamesh
Tegaa-
Gilgamesh
2,572
429
1,118
1,484
5,943
2,442
198
597
5,346
0
14,244
L
5,202
2,635
0
2,709
8,563
3,642
0
1,320
7,040
0
29,612
L
1,844
243
0
2,116
6,791
2,642
0
408
6,338
7,730
0
L
Persephone
u_r_dead137
Persephone
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
28,416
299
Minions Killed
262
0
Camps Cleared
0
1,309,157
Distance Traveled
906,267
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,071
505
82
6
0
260,158
0
W
Skadi
7,201
514
75
5
0
234,652
1
W
Da Ji
6,807
486
67
5
0
302,095
2
W
Achilles
7,068
505
41
3
0
287,072
1
W
Chronos
8,021
573
95
7
0
263,341
2
L
Izanami
7,292
521
120
9
0
260,496
4
W
Gilgamesh
6,943
496
21
2
0
221,997
1
L
Kali
6,399
457
49
4
0
250,405
0
L
Bacchus
5,023
359
11
1
0
135,208
2
L
Persephone
2,631
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role