Player Matchup

Eset
Eset
Kamakazi1550
Eset
Level 17
God Stats
2W - 1L
1,496 SR
Queue Stats
5W - 5L
1,420 Elo+
Party 2
Ares
Ares
SouperMuffinMan
Ares
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,531 Elo+
Party 2
Ullr
Ullr
Vazhin
Ullr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,467 Elo+
Party 2
Bakasura
Bakasura
mikesat21
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,578 Elo+
Party 2
Team Averages
Level 92
1,499 SR
1,499 Elo+

VS

Team Averages
Level 54
1,568 SR
1,238 Elo+
Bacchus
Bacchus
Absellom
Bacchus
Level 66
God Stats
5W - 12L
1,436 SR
Queue Stats
32W - 75L
1,124 Elo+
Solo
Cupid
Cupid
RazzleDazzle333
Cupid
Level 105
God Stats
0W - 1L
1,826 SR
Queue Stats
6W - 12L
1,292 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmokySmurf420
Ah Muzen Cab
Level 20
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
stormlord1819
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,698
823
8,311
8,293
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 12
10,654
820
6,462
17,147
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Vazhin
Ullr
17
8 / 1 / 12
11,304
870
16,313
9,619
5,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
mikesat21
Bakasura
18
17 / 0 / 7
12,851
989
20,900
12,781
6,630
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Absellom
Bacchus
15
0 / 6 / 3
9,723
748
5,167
19,334
24,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 8 / 1
8,097
623
7,133
11,461
4,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SmokySmurf420
Ah Muzen Cab
13
1 / 10 / 0
8,311
639
5,505
17,525
5,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 9 / 0
7,650
588
2,920
12,420
4,055
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
33
Kills
1
3
Deaths
33
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Absellom
Bacchus
0
6
3
0.25
W
5
1
8
9
L
0
8
1
0.06
L
Ah Muzen Cab
SmokySmurf420
Ah Muzen Cab
1
10
0
0.1
W
3
1
12
9
W
Ullr
Vazhin
Ullr
8
1
12
14
W
Bakasura
mikesat21
Bakasura
17
0
7
20.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
20,725
47,840
Taken
60,740
35,165
Mitigated
38,473
9,315
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Absellom
Bacchus
5,167
1,228
375
2,681
19,334
24,294
222
5,923
12,334
31,054
0
W
8,311
467
178
896
8,293
3,211
1,052
1,010
7,283
39,135
0
L
7,133
2,443
366
91
11,461
4,462
99
4,456
6,262
0
33,645
L
Ah Muzen Cab
SmokySmurf420
Ah Muzen Cab
5,505
2,123
0
1,019
17,525
5,662
150
1,523
14,689
0
28,491
W
6,462
873
0
832
17,147
20,117
413
2,724
14,423
23,273
0
W
Ullr
Vazhin
Ullr
16,313
6,043
0
2,388
9,619
5,207
2,116
1,164
8,455
0
41,486
W
Bakasura
mikesat21
Bakasura
20,900
16,122
848
4,173
12,781
6,630
3,352
4,012
8,769
0
46,265
L
2,920
709
0
1,096
12,420
4,055
0
3,361
8,389
12,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
33,781
229
Minions Killed
169
17
Camps Cleared
5
1,082,459
Distance Traveled
649,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,723
748
55
4
2
177,957
1
W
Eset
10,698
823
70
5
3
273,110
1
L
Cupid
8,097
623
49
4
2
155,262
0
L
Ah Muzen Cab
8,311
639
52
4
1
157,650
1
W
Ares
10,654
820
26
2
4
250,764
0
W
Ullr
11,304
870
64
5
3
223,989
0
W
Bakasura
12,851
989
69
5
7
334,596
0
L
Freya
7,650
588
13
1
0
159,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role