Player Matchup

Bellona
Bellona
EVGA3070FTW
Bellona
Level 28
God Stats
5W - 1L
1,670 SR
Queue Stats
111W - 76L
1,634 Elo+
Solo
Cthulhu
Cthulhu
EvoDaniel
Cthulhu
Level 29
God Stats
3W - 1L
2,042 SR
Queue Stats
41W - 33L
1,682 Elo+
Party 3
Gilgamesh
Gilgamesh
KiwamiProdigy
Gilgamesh
Level 23
God Stats
7W - 1L
1,860 SR
Queue Stats
21W - 12L
1,681 Elo+
Party 3
Kukulkan
Kukulkan
TMGood
Kukulkan
Level 29
God Stats
26W - 19L
1,628 SR
Queue Stats
176W - 140L
1,642 Elo+
Party 1
Hou Yi
Hou Yi
Voidcerberu5
Hou Yi
Level 29
God Stats
34W - 20L
1,717 SR
Queue Stats
176W - 141L
1,654 Elo+
Party 1
Team Averages
Level 28
1,783 SR
1,659 Elo+

VS

Team Averages
Level 35
1,564 SR
1,442 Elo+
Cthulhu
Cthulhu
Alphabatizer
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Silencer856
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,202 Elo+
Party 2
Zeus
Zeus
Somakatsu
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolfpumbaa
Gilgamesh
Level 101
God Stats
1W - 1L
1,819 SR
Queue Stats
45W - 34L
1,508 Elo+
Party 2
Neith
Neith
werewolvesden
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EVGA3070FTW
Bellona
12
7 / 0 / 8
7,519
684
5,773
7,698
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
EvoDaniel
Cthulhu
11
2 / 0 / 13
7,028
639
2,612
6,409
3,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
KiwamiProdigy
Gilgamesh
13
3 / 2 / 2
7,547
686
4,354
7,565
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TMGood
Kukulkan
13
6 / 0 / 5
7,723
702
5,579
2,819
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
11
7 / 0 / 4
6,916
629
4,973
5,341
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphabatizer
Cthulhu
6
0 / 5 / 0
4,199
382
2,985
7,106
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Silencer856
Mercury
6
0 / 7 / 0
4,517
411
856
6,708
1,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
7
0 / 4 / 0
4,262
387
728
3,860
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Wolfpumbaa
Gilgamesh
9
2 / 4 / 0
5,774
525
5,671
8,634
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
4,628
421
1,121
5,998
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
25
Kills
2
2
Deaths
26
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alphabatizer
Cthulhu
0
5
0
0
W
Bellona
EVGA3070FTW
Bellona
7
0
8
11
W
Cthulhu
EvoDaniel
Cthulhu
2
0
13
8.5
W
Gilgamesh
KiwamiProdigy
Gilgamesh
3
2
2
2
L
Mercury
Silencer856
Mercury
0
7
0
0
L
Zeus
0
4
0
0
W
Kukulkan
TMGood
Kukulkan
6
0
5
8.5
W
Hou Yi
7
0
4
9
L
Gilgamesh
Wolfpumbaa
Gilgamesh
2
4
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
11,361
29,832
Taken
32,306
14,954
Mitigated
11,837
12,455
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alphabatizer
Cthulhu
2,985
266
0
328
7,106
3,275
0
1,429
5,636
6,812
0
W
Bellona
EVGA3070FTW
Bellona
5,773
2,318
0
3,506
7,698
4,618
1,227
381
7,186
0
50,511
W
Cthulhu
EvoDaniel
Cthulhu
2,612
135
1,737
2,260
6,409
3,686
52
1,414
4,715
17,940
0
W
Gilgamesh
KiwamiProdigy
Gilgamesh
4,354
1,511
0
3,080
7,565
3,768
488
57
7,217
2,695
35,915
L
Mercury
Silencer856
Mercury
856
186
0
210
6,708
1,727
0
1,109
5,533
0
15,623
L
Zeus
728
65
0
20
3,860
1,233
0
2,126
1,608
9,936
0
W
Kukulkan
TMGood
Kukulkan
5,579
502
0
349
2,819
1,253
606
600
2,219
43,992
0
W
Hou Yi
4,973
2,709
0
1,523
5,341
1,629
2,574
797
4,288
0
37,755
L
Gilgamesh
Wolfpumbaa
Gilgamesh
5,671
1,719
0
2,399
8,634
3,739
0
1,330
6,976
0
25,754
L
1,121
308
0
705
5,998
1,863
0
2,106
3,806
0
16,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
23,380
370
Minions Killed
153
0
Camps Cleared
0
1,159,485
Distance Traveled
1,121,194
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,199
382
13
1
0
222,350
0
W
Bellona
7,519
684
86
8
0
281,750
0
W
Cthulhu
7,028
639
22
2
0
233,726
3
W
Gilgamesh
7,547
686
93
8
0
212,285
2
L
Mercury
4,517
411
34
3
0
250,978
0
L
Zeus
4,262
387
17
2
0
206,303
0
W
Kukulkan
7,723
702
93
8
0
227,144
1
W
Hou Yi
6,916
629
76
7
0
204,580
2
L
Gilgamesh
5,774
525
50
5
0
247,316
1
L
Neith
4,628
421
39
4
0
194,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role