Player Matchup

Ymir
Ymir
AHMANSOURI
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Goddoubledamnit
Danzaburou
Level 19
God Stats
5W - 6L
1,481 SR
Queue Stats
10W - 15L
1,452 Elo+
Solo
Chang'e
Chang'e
Lenaic
Chang'e
Level 28
God Stats
5W - 5L
1,553 SR
Queue Stats
131W - 137L
1,479 Elo+
Party 2
Artemis
Artemis
keri414
Artemis
Level 25
God Stats
2W - 1L
1,810 SR
Queue Stats
83W - 69L
1,438 Elo+
Solo
Nemesis
Nemesis
xoYuna
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,404 Elo+
Party 2
Team Averages
Level 20
1,569 SR
1,427 Elo+

VS

Team Averages
Level 17
1,492 SR
1,441 Elo+
Bellona
Bellona
Brobrers
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
FingersandToes
Baron Samedi
Level 6
God Stats
6W - 5L
1,493 SR
Queue Stats
6W - 8L
1,324 Elo+
Solo
Xbalanque
Xbalanque
Gyzmo31
Xbalanque
Level 16
God Stats
18W - 19L
1,450 SR
Queue Stats
44W - 47L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
deathrd3
Cthulhu
Level 18
God Stats
6W - 3L
1,594 SR
Queue Stats
132W - 133L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
scarswintl
Nu Wa
Level 15
God Stats
4W - 0L
1,424 SR
Queue Stats
23W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 1
8,830
883
6,649
31,416
25,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Goddoubledamnit
Danzaburou
15
0 / 7 / 1
8,614
861
11,606
17,919
6,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Lenaic
Chang'e
15
0 / 7 / 1
8,561
856
5,595
15,637
5,197
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
keri414
Artemis
15
1 / 3 / 0
9,037
904
8,971
12,103
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
xoYuna
Nemesis
14
0 / 6 / 1
8,383
838
3,451
14,756
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

51

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brobrers
Bellona
17
2 / 0 / 21
10,656
1,066
10,636
12,292
11,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FingersandToes
Baron Samedi
17
4 / 0 / 19
10,152
1,015
14,555
6,412
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Gyzmo31
Xbalanque
18
13 / 1 / 16
11,684
1,168
19,250
8,754
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
deathrd3
Cthulhu
18
10 / 0 / 21
10,994
1,099
18,710
8,640
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
18
7 / 0 / 21
10,795
1,080
20,630
4,264
1,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
134
1
Kills
36
36
Deaths
1
4
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Bellona
Brobrers
Bellona
2
0
21
12.5
W
Baron Samedi
FingersandToes
Baron Samedi
4
0
19
13.5
L
Danzaburou
Goddoubledamnit
Danzaburou
0
7
1
0.07
W
Xbalanque
Gyzmo31
Xbalanque
13
1
16
21
L
Chang'e
Lenaic
Chang'e
0
7
1
0.07
W
Cthulhu
deathrd3
Cthulhu
10
0
21
20.5
L
Artemis
keri414
Artemis
1
3
0
0.33
W
Nu Wa
7
0
21
17.5
L
Nemesis
xoYuna
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
83,781
91,831
Taken
40,362
46,862
Mitigated
32,465
3,789
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,649
491
0
611
31,416
25,749
0
17,849
12,903
29,517
0
W
Bellona
Brobrers
Bellona
10,636
3,647
2,037
2,031
12,292
11,385
0
2,065
10,227
0
25,282
W
Baron Samedi
FingersandToes
Baron Samedi
14,555
930
2,973
2,862
6,412
3,811
0
2,117
4,295
30,681
0
L
Danzaburou
Goddoubledamnit
Danzaburou
11,606
5,981
0
813
17,919
6,183
0
9,142
8,335
0
30,080
W
Xbalanque
Gyzmo31
Xbalanque
19,250
8,578
0
0
8,754
4,151
0
3,544
5,210
0
36,644
L
Chang'e
Lenaic
Chang'e
5,595
1,924
514
803
15,637
5,197
0
8,613
6,710
28,957
0
W
Cthulhu
deathrd3
Cthulhu
18,710
721
0
1,037
8,640
11,387
0
2,836
5,804
30,696
0
L
Artemis
keri414
Artemis
8,971
3,101
0
102
12,103
4,013
0
8,432
3,371
0
23,665
W
Nu Wa
20,630
5,257
0
0
4,264
1,731
0
1,682
2,582
38,311
0
L
Nemesis
xoYuna
Nemesis
3,451
378
0
946
14,756
5,720
0
7,721
6,617
0
13,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
54,281
175
Minions Killed
201
3
Camps Cleared
6
781,060
Distance Traveled
963,811
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,830
883
52
5
0
158,759
0
W
Bellona
10,656
1,066
29
3
3
211,490
0
W
Baron Samedi
10,152
1,015
38
4
1
186,655
2
L
Danzaburou
8,614
861
25
3
0
146,669
0
W
Xbalanque
11,684
1,168
32
3
1
181,224
3
L
Chang'e
8,561
856
46
5
1
167,639
0
W
Cthulhu
10,994
1,099
33
3
0
209,908
0
L
Artemis
9,037
904
27
3
0
146,748
0
W
Nu Wa
10,795
1,080
69
7
1
174,534
2
L
Nemesis
8,383
838
25
3
2
161,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role