Player Matchup

Jing Wei
Jing Wei
DarkAnime18
Jing Wei
Level 125
God Stats
1W - 2L
1,186 SR
Queue Stats
68W - 62L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
FullDark soul77
Cthulhu
Level 13
God Stats
10W - 9L
1,553 SR
Queue Stats
30W - 29L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
LuckVoltia383
Kukulkan
Level 23
God Stats
48W - 52L
1,468 SR
Queue Stats
156W - 199L
1,305 Elo+
Party 3
Achilles
Achilles
kevinpointa23
Achilles
Level 34
God Stats
11W - 13L
1,424 SR
Queue Stats
304W - 349L
1,339 Elo+
Party 3
Yemoja
Yemoja
urSaltyyy
Yemoja
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Team Averages
Level 39
1,426 SR
1,420 Elo+

VS

Team Averages
Level 31
1,465 SR
1,436 Elo+
Arachne
Arachne
BABYCRUMB805
Arachne
Level 6
God Stats
4W - 8L
1,113 SR
Queue Stats
10W - 13L
1,342 Elo+
Solo
Ra
Ra
S8JLR
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Chang'e
Chang'e
Tenebrarium20
Chang'e
Level 16
God Stats
2W - 2L
1,437 SR
Queue Stats
51W - 41L
1,421 Elo+
Solo
Heimdallr
Heimdallr
ThiccDaddie
Heimdallr
Level 28
God Stats
50W - 39L
1,526 SR
Queue Stats
199W - 191L
1,398 Elo+
Solo
Artio
Artio
wieners69_
Artio
Level 104
God Stats
0W - 2L
1,748 SR
Queue Stats
17W - 19L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkAnime18
Jing Wei
20
21 / 0 / 15
14,682
1,335
36,957
10,604
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 25
10,895
990
9,050
15,627
17,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LuckVoltia383
Kukulkan
18
8 / 2 / 19
11,642
1,058
17,833
10,465
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
kevinpointa23
Achilles
18
4 / 5 / 23
11,089
1,008
12,791
17,071
20,147
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
urSaltyyy
Yemoja
17
1 / 1 / 20
10,805
982
3,896
9,019
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

276

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BABYCRUMB805
Arachne
16
2 / 13 / 4
9,563
869
12,450
20,618
8,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
1 / 6 / 5
9,782
889
8,588
11,990
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
16
2 / 5 / 4
10,089
917
8,070
16,344
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ThiccDaddie
Heimdallr
16
1 / 9 / 5
9,841
895
18,458
18,981
7,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
16
3 / 5 / 3
10,213
928
9,116
17,626
16,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
30
37
Kills
9
9
Deaths
38
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
BABYCRUMB805
Arachne
2
13
4
0.31
W
Jing Wei
DarkAnime18
Jing Wei
21
0
15
28.5
W
3
1
25
15.5
W
Kukulkan
LuckVoltia383
Kukulkan
8
2
19
8.75
L
Ra
1
6
5
0.58
L
Chang'e
2
5
4
0.8
L
Heimdallr
ThiccDaddie
Heimdallr
1
9
5
0.39
W
Achilles
kevinpointa23
Achilles
4
5
23
3.1
W
Yemoja
urSaltyyy
Yemoja
1
1
20
11
L
Artio
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,527
Damage
56,682
62,786
Taken
85,559
58,303
Mitigated
42,684
10,797
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BABYCRUMB805
Arachne
12,450
9,065
0
1,506
20,618
8,102
0
6,497
14,121
0
17,051
W
Jing Wei
DarkAnime18
Jing Wei
36,957
27,749
0
1,801
10,604
4,833
0
4,134
6,215
0
53,980
W
9,050
1,130
287
0
15,627
17,621
0
5,523
9,800
21,200
0
W
Kukulkan
LuckVoltia383
Kukulkan
17,833
2,434
0
0
10,465
4,520
0
4,203
6,091
39,153
0
L
Ra
8,588
2,183
170
534
11,990
4,512
0
4,841
7,149
29,039
0
L
Chang'e
8,070
274
2,763
3,093
16,344
6,119
0
7,663
8,681
18,031
0
L
Heimdallr
ThiccDaddie
Heimdallr
18,458
7,837
0
1,209
18,981
7,703
0
6,557
12,244
0
44,995
W
Achilles
kevinpointa23
Achilles
12,791
3,594
435
1,847
17,071
20,147
0
7,861
8,765
0
22,987
W
Yemoja
urSaltyyy
Yemoja
3,896
950
4,583
1,844
9,019
11,182
0
2,750
6,141
12,142
0
L
Artio
9,116
524
1,595
3,137
17,626
16,248
0
5,221
12,405
17,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,113
Gold Earned
49,488
155
Minions Killed
159
6
Camps Cleared
4
1,148,005
Distance Traveled
931,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,563
869
7
1
0
190,843
0
W
Jing Wei
14,682
1,335
44
4
2
254,123
0
W
Cthulhu
10,895
990
20
2
0
247,230
0
W
Kukulkan
11,642
1,058
63
6
0
204,584
0
L
Ra
9,782
889
48
4
0
180,013
0
L
Chang'e
10,089
917
20
2
2
190,275
0
L
Heimdallr
9,841
895
64
6
1
174,776
0
W
Achilles
11,089
1,008
8
1
4
228,042
0
W
Yemoja
10,805
982
20
2
0
214,026
0
L
Artio
10,213
928
20
2
1
195,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role