Player Matchup

Nu Wa
Nu Wa
Clamsnake
Nu Wa
Level 103
God Stats
2W - 1L
1,435 SR
Queue Stats
12W - 22L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
Kryptyk446
Cliodhna
Level 89
God Stats
8W - 8L
1,496 SR
Queue Stats
608W - 585L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
NC Rebel 18
Gilgamesh
Level 109
God Stats
15W - 13L
1,600 SR
Queue Stats
303W - 263L
1,501 Elo+
Party 1
Bacchus
Bacchus
SirSisterFister
Bacchus
Level 102
God Stats
1W - 2L
1,335 SR
Queue Stats
321W - 346L
1,483 Elo+
Party 2
Neith
Neith
TAnakin28
Neith
Level 74
God Stats
26W - 17L
1,537 SR
Queue Stats
119W - 89L
1,514 Elo+
Party 1
Team Averages
Level 95
1,481 SR
1,483 Elo+

VS

Team Averages
Level 85
1,592 SR
1,429 Elo+
Hades
Hades
EH006
Hades
Level 61
God Stats
2W - 5L
1,693 SR
Queue Stats
17W - 33L
1,379 Elo+
Party 3
Ymir
Ymir
Moags Dad
Ymir
Level 52
God Stats
7W - 13L
1,447 SR
Queue Stats
46W - 60L
1,346 Elo+
Party 3
Scylla
Scylla
VikAspros
Scylla
Level 108
God Stats
0W - 3L
1,487 SR
Queue Stats
167W - 161L
1,464 Elo+
Solo
Arachne
Arachne
z0mbi3c0w1
Arachne
Level 104
God Stats
2W - 1L
1,820 SR
Queue Stats
68W - 65L
1,541 Elo+
Party 3
Jing Wei
Jing Wei
zRoSyx
Jing Wei
Level 101
God Stats
1W - 2L
1,513 SR
Queue Stats
150W - 161L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clamsnake
Nu Wa
16
3 / 8 / 8
11,948
498
9,762
12,588
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Kryptyk446
Cliodhna
20
8 / 1 / 10
14,846
619
14,291
17,286
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NC Rebel 18
Gilgamesh
20
7 / 0 / 7
14,466
603
17,237
21,076
23,343
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 17
12,734
531
8,396
22,836
30,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
TAnakin28
Neith
20
8 / 4 / 8
14,552
606
16,650
18,638
7,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EH006
Hades
18
7 / 8 / 4
12,334
514
18,767
21,249
13,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
6 / 8 / 2
11,241
468
8,325
24,929
25,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
VikAspros
Scylla
14
1 / 4 / 4
9,393
391
8,123
11,516
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
z0mbi3c0w1
Arachne
5
1 / 3 / 0
6,953
290
1,631
5,526
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
zRoSyx
Jing Wei
16
2 / 7 / 5
10,141
423
10,751
19,264
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
30
Kills
17
18
Deaths
30
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Clamsnake
Nu Wa
3
8
8
0.88
L
Hades
EH006
Hades
7
8
4
1.13
W
Cliodhna
Kryptyk446
Cliodhna
8
1
10
13
L
Ymir
6
8
2
0.88
W
Gilgamesh
NC Rebel 18
Gilgamesh
7
0
7
10.5
W
4
5
17
2.5
W
Neith
TAnakin28
Neith
8
4
8
3
L
Scylla
VikAspros
Scylla
1
4
4
0.75
L
Arachne
z0mbi3c0w1
Arachne
1
3
0
0.33
L
Jing Wei
zRoSyx
Jing Wei
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,336
Damage
47,597
92,424
Taken
82,484
72,160
Mitigated
50,750
30,293
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Clamsnake
Nu Wa
9,762
1,664
0
1,069
12,588
4,188
1,478
8,222
4,232
49,541
0
L
Hades
EH006
Hades
18,767
1,718
196
6,063
21,249
13,637
208
5,373
15,184
69,632
0
W
Cliodhna
Kryptyk446
Cliodhna
14,291
2,192
0
8,698
17,286
7,026
5,306
6,594
10,576
0
116,440
L
Ymir
8,325
1,016
0
1,808
24,929
25,096
310
5,099
19,078
45,639
0
W
Gilgamesh
NC Rebel 18
Gilgamesh
17,237
2,963
0
5,564
21,076
23,343
795
7,244
13,746
10,534
90,624
W
8,396
1,044
2,659
3,093
22,836
30,599
0
7,571
15,038
32,048
0
W
Neith
TAnakin28
Neith
16,650
9,057
0
9,210
18,638
7,004
7,708
4,983
13,617
0
109,954
L
Scylla
VikAspros
Scylla
8,123
404
0
2,150
11,516
3,871
0
3,125
8,158
55,782
0
L
Arachne
z0mbi3c0w1
Arachne
1,631
1,291
0
977
5,526
1,381
0
1,546
3,886
0
8,893
L
Jing Wei
zRoSyx
Jing Wei
10,751
7,330
0
4,273
19,264
6,765
0
4,597
14,409
0
66,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,546
Gold Earned
50,062
675
Minions Killed
420
0
Camps Cleared
0
2,284,307
Distance Traveled
1,687,024
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,948
498
93
4
0
394,989
2
L
Hades
12,334
514
133
6
0
386,132
2
W
Cliodhna
14,846
619
179
7
0
541,394
1
L
Ymir
11,241
468
60
3
0
391,856
2
W
Gilgamesh
14,466
603
193
8
0
477,538
1
W
Bacchus
12,734
531
36
2
0
477,875
18
W
Neith
14,552
606
174
7
0
392,511
4
L
Scylla
9,393
391
101
4
0
351,350
14
L
Arachne
6,953
290
24
1
0
105,085
1
L
Jing Wei
10,141
423
102
4
0
452,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role