Player Matchup

Discordia
Discordia
BlunterNebula39
Discordia
Level 145
God Stats
2W - 3L
1,554 SR
Queue Stats
127W - 120L
1,506 Elo+
Solo
Neith
Neith
ChangoDraws
Neith
Level 87
God Stats
0W - 2L
1,677 SR
Queue Stats
287W - 237L
1,598 Elo+
Party 1
Fafnir
Fafnir
Racsopena00
Fafnir
Level 147
God Stats
7W - 11L
1,503 SR
Queue Stats
224W - 220L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
mildesmosesduer
Baron Samedi
Level 86
God Stats
15W - 6L
1,733 SR
Queue Stats
390W - 303L
1,605 Elo+
Party 1
Bastet
Bastet
tsukiru__
Bastet
Level 85
God Stats
1W - 1L
1,519 SR
Queue Stats
303W - 261L
1,580 Elo+
Party 1
Team Averages
Level 110
1,597 SR
1,561 Elo+

VS

Team Averages
Level 124
1,706 SR
1,543 Elo+
Kukulkan
Kukulkan
JZbear89
Kukulkan
Level 109
God Stats
144W - 107L
1,596 SR
Queue Stats
836W - 771L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
Kelvinator02
Hun Batz
Level 121
God Stats
7W - 3L
1,801 SR
Queue Stats
95W - 95L
1,570 Elo+
Party 3
Odin
Odin
Kingz_Slay96
Odin
Level 128
God Stats
3W - 1L
1,694 SR
Queue Stats
485W - 446L
1,591 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
Level 117
God Stats
40W - 17L
1,733 SR
Queue Stats
621W - 545L
1,518 Elo+
Party 2
Bellona
Bellona
kid_haazzerd
Bellona
Level 147
God Stats
7W - 6L
1,704 SR
Queue Stats
39W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlunterNebula39
Discordia
17
3 / 8 / 2
10,724
466
16,911
14,258
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 2
9,459
411
9,735
14,090
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
12
0 / 6 / 5
8,923
388
6,324
25,238
31,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
mildesmosesduer
Baron Samedi
18
5 / 3 / 2
11,762
511
17,211
15,753
21,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
tsukiru__
Bastet
15
2 / 8 / 4
9,573
416
9,000
21,630
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JZbear89
Kukulkan
19
7 / 5 / 5
12,617
549
15,761
14,052
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Kelvinator02
Hun Batz
18
7 / 2 / 9
11,752
511
13,449
14,342
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 22
11,867
516
7,402
19,593
22,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
20
10 / 1 / 6
12,831
558
21,060
18,440
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kid_haazzerd
Bellona
18
7 / 2 / 9
12,491
543
11,049
27,614
27,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
10
Kills
32
32
Deaths
11
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlunterNebula39
Discordia
3
8
2
0.5
L
0
7
2
0.14
W
Kukulkan
JZbear89
Kukulkan
7
5
5
1.9
W
Hun Batz
Kelvinator02
Hun Batz
7
2
9
5.75
W
1
1
22
12
L
Fafnir
0
6
5
0.42
W
Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
10
1
6
13
W
Bellona
kid_haazzerd
Bellona
7
2
9
5.75
L
Baron Samedi
mildesmosesduer
Baron Samedi
5
3
2
2
L
Bastet
tsukiru__
Bastet
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,181
Damage
68,721
90,969
Taken
94,041
70,310
Mitigated
70,359
22,744
Healing
36,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlunterNebula39
Discordia
16,911
271
43
2,533
14,258
4,911
494
3,334
10,924
82,857
0
L
9,735
2,809
0
3,153
14,090
4,616
394
1,353
12,737
0
65,901
W
Kukulkan
JZbear89
Kukulkan
15,761
460
0
2,239
14,052
5,756
1,462
7,167
6,541
98,821
0
W
Hun Batz
Kelvinator02
Hun Batz
13,449
5,006
0
2,302
14,342
6,736
0
5,259
8,773
0
81,034
W
7,402
1,711
3,814
5,174
19,593
22,206
275
8,236
11,083
872
23,166
L
Fafnir
6,324
1,080
0
5,066
25,238
31,652
16
4,431
20,807
17,825
0
W
Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
21,060
6,947
0
8,521
18,440
8,137
5,558
6,338
12,036
0
129,245
W
Bellona
kid_haazzerd
Bellona
11,049
3,364
268
13,770
27,614
27,524
2,212
12,272
15,162
0
58,255
L
Baron Samedi
mildesmosesduer
Baron Samedi
17,211
1,562
1,660
4,378
15,753
21,160
300
2,606
13,147
71,532
0
L
Bastet
tsukiru__
Bastet
9,000
2,629
0
5,911
21,630
7,971
0
4,298
17,332
0
63,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
61,558
558
Minions Killed
633
0
Camps Cleared
0
2,011,349
Distance Traveled
2,269,570
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,724
466
145
6
0
369,352
2
L
Neith
9,459
411
138
6
0
375,060
2
W
Kukulkan
12,617
549
169
7
0
425,658
2
W
Hun Batz
11,752
511
132
6
0
450,460
4
W
Odin
11,867
516
37
2
0
457,875
7
L
Fafnir
8,923
388
28
1
0
397,066
9
W
Ah Muzen Cab
12,831
558
181
8
0
429,587
2
W
Bellona
12,491
543
114
5
0
505,990
0
L
Baron Samedi
11,762
511
146
6
0
418,370
4
L
Bastet
9,573
416
101
4
0
451,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role