Player Matchup

Geb
Geb
ElPaolo
Geb
Level 105
God Stats
16W - 17L
1,477 SR
Queue Stats
192W - 235L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Luchoas09
Gilgamesh
Level 108
God Stats
14W - 8L
1,649 SR
Queue Stats
62W - 64L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
Nojlas
Kuzenbo
Level 155
God Stats
4W - 1L
1,543 SR
Queue Stats
232W - 233L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
TheKingInRed
Hou Yi
Level 46
God Stats
3W - 2L
1,745 SR
Queue Stats
102W - 113L
1,384 Elo+
Solo
Zeus
Zeus
VastoSais
Zeus
Level 147
God Stats
4W - 3L
1,692 SR
Queue Stats
73W - 89L
1,449 Elo+
Party 2
Team Averages
Level 112
1,621 SR
1,435 Elo+

VS

Team Averages
Level 75
1,431 SR
1,317 Elo+
Aphrodite
Aphrodite
Dalmark
Aphrodite
Level 149
God Stats
0W - 1L
1,283 SR
Queue Stats
108W - 114L
1,450 Elo+
Solo
Sobek
Sobek
Gustavinho-_-OP
Sobek
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 234L
1,253 Elo+
Party 1
Sol
Sol
Ramon_br2008
Sol
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 20L
1,160 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nicolasCRC
Tsukuyomi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
yOrigens_
Ao Kuang
Level 48
God Stats
62W - 55L
1,373 SR
Queue Stats
190W - 293L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
4 / 0 / 3
6,055
550
3,372
4,332
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Luchoas09
Gilgamesh
11
3 / 0 / 3
6,698
609
3,600
5,222
2,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Nojlas
Kuzenbo
11
3 / 0 / 5
6,455
587
3,049
4,856
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
10
4 / 1 / 3
6,163
560
6,598
4,099
1,243
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
6 / 0 / 0
7,299
664
6,083
3,207
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dalmark
Aphrodite
10
0 / 5 / 0
5,308
483
1,133
7,575
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 1
4,940
449
2,006
10,680
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,388
399
1,184
4,705
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
nicolasCRC
Tsukuyomi
10
0 / 2 / 0
5,759
524
1,836
5,235
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
yOrigens_
Ao Kuang
8
1 / 4 / 0
5,367
488
2,003
7,535
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
20
Kills
1
1
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dalmark
Aphrodite
0
5
0
0
W
Geb
4
0
3
5.5
L
0
4
1
0.13
W
Gilgamesh
Luchoas09
Gilgamesh
3
0
3
4.5
W
Kuzenbo
Nojlas
Kuzenbo
3
0
5
5.5
L
0
5
0
0
W
Hou Yi
4
1
3
5.5
W
Zeus
6
0
0
6
L
Tsukuyomi
nicolasCRC
Tsukuyomi
0
2
0
0
L
Ao Kuang
yOrigens_
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
8,162
21,716
Taken
35,730
9,439
Mitigated
13,880
8,740
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dalmark
Aphrodite
1,133
108
0
3,298
7,575
2,664
0
4,933
2,276
34,697
0
W
Geb
3,372
571
0
1,221
4,332
2,216
130
1,730
2,602
14,934
0
L
2,006
571
0
3,249
10,680
5,921
0
3,195
7,453
10,928
0
W
Gilgamesh
Luchoas09
Gilgamesh
3,600
986
0
2,674
5,222
2,333
0
722
4,500
0
34,438
W
Kuzenbo
Nojlas
Kuzenbo
3,049
1,073
0
3,074
4,856
2,680
0
527
4,329
28,944
0
L
1,184
358
0
544
4,705
1,179
42
1,256
3,449
12,257
2,135
W
Hou Yi
6,598
4,505
0
1,271
4,099
1,243
494
2,069
2,030
0
31,453
W
Zeus
6,083
1,548
0
500
3,207
967
848
823
2,384
42,084
0
L
Tsukuyomi
nicolasCRC
Tsukuyomi
1,836
340
0
1,760
5,235
1,635
0
833
4,402
0
30,186
L
Ao Kuang
yOrigens_
Ao Kuang
2,003
638
0
2,779
7,535
2,481
0
2,122
5,367
18,564
7,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
25,762
301
Minions Killed
240
0
Camps Cleared
0
1,067,605
Distance Traveled
1,007,146
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,308
483
62
6
0
182,224
3
W
Geb
6,055
550
21
2
0
213,171
3
L
Sobek
4,940
449
16
1
0
186,401
1
W
Gilgamesh
6,698
609
77
7
0
209,932
1
W
Kuzenbo
6,455
587
54
5
0
239,392
0
L
Sol
4,388
399
27
2
0
203,953
0
W
Hou Yi
6,163
560
58
5
0
194,005
3
W
Zeus
7,299
664
91
8
0
211,105
4
L
Tsukuyomi
5,759
524
73
7
0
215,269
1
L
Ao Kuang
5,367
488
62
6
0
219,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role