Player Matchup

Loki
Loki
AFFlANT
Loki
Level 29
God Stats
4W - 2L
1,600 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 3
Guan Yu
Guan Yu
Cahzmir
Guan Yu
Level 83
God Stats
0W - 1L
1,819 SR
Queue Stats
1W - 4L
1,466 Elo+
Party 3
Chronos
Chronos
GideonGout
Chronos
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 251L
1,433 Elo+
Solo
Chiron
Chiron
Slick-Bean-Jr
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,822 Elo+
Party 3
King Arthur
King Arthur
Slick-Bean-Sr
King Arthur
Level 108
God Stats
2W - 1L
1,680 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 3
Team Averages
Level 56
1,620 SR
1,556 Elo+

VS

Team Averages
Level 47
1,499 SR
1,415 Elo+
Xing Tian
Xing Tian
DoorMatt69
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,274 Elo+
Party 1
The Morrigan
The Morrigan
Jellocup67
The Morrigan
Level 59
God Stats
3W - 6L
1,349 SR
Queue Stats
107W - 124L
1,422 Elo+
Party 1
Neith
Neith
Juneynuggs
Neith
Level 29
God Stats
5W - 6L
1,515 SR
Queue Stats
143W - 185L
1,455 Elo+
Party 2
Merlin
Merlin
Tubbybutt420
Merlin
Level 86
God Stats
18W - 15L
1,593 SR
Queue Stats
262W - 300L
1,475 Elo+
Party 2
Izanami
Izanami
mico4mina
Izanami
Level 35
God Stats
36W - 37L
1,537 SR
Queue Stats
144W - 156L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AFFlANT
Loki
20
8 / 10 / 15
15,235
1,016
22,365
23,323
10,516
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Cahzmir
Guan Yu
20
4 / 7 / 17
14,224
948
15,033
30,102
42,959
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
GideonGout
Chronos
20
5 / 3 / 17
15,301
1,020
19,826
26,555
10,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 6 / 12
13,961
931
17,038
21,081
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Slick-Bean-Sr
King Arthur
20
8 / 9 / 15
15,622
1,041
23,557
35,240
33,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DoorMatt69
Xing Tian
20
3 / 4 / 29
15,301
1,020
17,732
33,306
48,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Jellocup67
The Morrigan
20
13 / 11 / 19
16,938
1,129
34,250
24,436
10,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
19
3 / 0 / 11
13,809
921
6,517
6,664
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
1 / 1 / 22
14,880
992
21,254
11,250
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
mico4mina
Izanami
20
15 / 13 / 15
17,544
1,170
49,095
27,092
9,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
131
29
Kills
35
35
Deaths
29
76
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Loki
AFFlANT
Loki
8
10
15
1.55
L
Guan Yu
Cahzmir
Guan Yu
4
7
17
1.79
W
Xing Tian
DoorMatt69
Xing Tian
3
4
29
4.38
L
Chronos
GideonGout
Chronos
5
3
17
4.5
W
The Morrigan
Jellocup67
The Morrigan
13
11
19
2.05
W
Neith
3
0
11
8.5
L
4
6
12
1.67
L
King Arthur
Slick-Bean-Sr
King Arthur
8
9
15
1.72
W
Merlin
1
1
22
12
W
Izanami
mico4mina
Izanami
15
13
15
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,819
Damage
128,848
136,301
Taken
102,748
107,777
Mitigated
75,302
21,760
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AFFlANT
Loki
22,365
6,359
0
291
23,323
10,516
0
13,572
9,751
0
43,773
L
Guan Yu
Cahzmir
Guan Yu
15,033
917
2,257
6,663
30,102
42,959
0
18,188
11,914
0
29,148
W
Xing Tian
DoorMatt69
Xing Tian
17,732
1,707
32
1,217
33,306
48,636
0
10,958
21,089
25,852
0
L
Chronos
GideonGout
Chronos
19,826
8,103
304
6,986
26,555
10,935
0
14,300
12,255
66,782
0
W
The Morrigan
Jellocup67
The Morrigan
34,250
8,979
0
0
24,436
10,152
0
3,522
20,256
38,632
2,409
W
Neith
6,517
2,873
726
896
6,664
2,465
0
1,158
5,353
0
24,663
L
17,038
6,561
1,350
3,784
21,081
9,537
0
11,501
9,525
0
48,274
L
King Arthur
Slick-Bean-Sr
King Arthur
23,557
1,058
0
125
35,240
33,830
0
13,211
22,029
7,590
54,791
W
Merlin
21,254
741
1,769
1,836
11,250
4,307
0
795
10,212
74,351
0
W
Izanami
mico4mina
Izanami
49,095
34,833
0
2,723
27,092
9,742
0
5,657
20,728
0
78,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,343
Gold Earned
78,472
293
Minions Killed
286
8
Camps Cleared
5
1,371,911
Distance Traveled
1,226,205
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,235
1,016
33
2
0
276,968
1
L
Guan Yu
14,224
948
24
2
4
282,833
0
W
Xing Tian
15,301
1,020
22
1
2
310,998
0
L
Chronos
15,301
1,020
102
7
2
287,749
0
W
The Morrigan
16,938
1,129
14
1
2
259,178
1
W
Neith
13,809
921
44
3
0
163,037
0
L
Chiron
13,961
931
66
4
1
245,769
0
L
King Arthur
15,622
1,041
68
5
1
278,592
0
W
Merlin
14,880
992
149
10
0
273,650
0
W
Izanami
17,544
1,170
57
4
1
219,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role