Player Matchup

Scylla
Scylla
 
Scylla
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaLiB559
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,016 Elo+
Solo
Geb
Geb
Clapstain
Geb
Level 3
God Stats
4W - 4L
1,781 SR
Queue Stats
7W - 8L
1,367 Elo+
Party 2
Artemis
Artemis
fleezy_dakid
Artemis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 82L
1,338 Elo+
Solo
Medusa
Medusa
hellsbails
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,452 Elo+
Party 2
Team Averages
Level 11
1,556 SR
1,335 Elo+

VS

Team Averages
Level 29
1,441 SR
1,466 Elo+
Ra
Ra
Adronika
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 165L
1,472 Elo+
Solo
Jormungandr
Jormungandr
DJ Thunder03
Jormungandr
Level 6
God Stats
11W - 7L
1,654 SR
Queue Stats
16W - 16L
1,492 Elo+
Party 1
Nemesis
Nemesis
IntusMortuis150
Nemesis
Level 29
God Stats
2W - 3L
1,080 SR
Queue Stats
36W - 45L
1,365 Elo+
Solo
Da Ji
Da Ji
PlayerofGames33
Da Ji
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
SpartanMingle
Jing Wei
Level 23
God Stats
6W - 3L
1,471 SR
Queue Stats
47W - 44L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 12 / 0
7,531
837
3,276
14,434
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
CaLiB559
Neith
13
0 / 1 / 0
7,234
804
1,011
6,231
1,977
14
2 / 8 / 1
8,432
937
11,721
22,122
17,273
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
fleezy_dakid
Artemis
13
0 / 12 / 2
7,850
872
8,752
14,799
4,919
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
hellsbails
Medusa
13
1 / 7 / 1
8,032
892
6,619
12,945
4,021
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
9,311
1,035
7,471
3,947
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
DJ Thunder03
Jormungandr
16
3 / 1 / 22
10,075
1,119
7,967
9,293
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 14
9,411
1,046
13,559
7,966
3,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 0 / 17
11,325
1,258
19,748
7,874
3,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
SpartanMingle
Jing Wei
17
13 / 0 / 16
11,094
1,233
15,775
7,407
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
121
3
Kills
40
40
Deaths
3
4
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
12
0
0
W
5
0
12
11
L
Neith
CaLiB559
Neith
0
1
0
0
L
2
8
1
0.31
W
Jormungandr
DJ Thunder03
Jormungandr
3
1
22
14
W
7
2
14
7
W
12
0
17
20.5
W
Jing Wei
SpartanMingle
Jing Wei
13
0
16
21
L
Artemis
fleezy_dakid
Artemis
0
12
2
0.08
L
Medusa
hellsbails
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
64,520
70,531
Taken
36,487
32,081
Mitigated
20,036
203
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,276
1,179
0
0
14,434
3,891
0
1,662
12,772
8,946
0
W
7,471
801
1,506
1,256
3,947
1,719
0
1,351
2,596
34,811
0
L
Neith
CaLiB559
Neith
1,011
436
0
155
6,231
1,977
0
499
5,732
0
2,161
L
11,721
875
0
48
22,122
17,273
0
5,020
17,102
24,378
0
W
Jormungandr
DJ Thunder03
Jormungandr
7,967
3,821
0
654
9,293
7,602
0
3,424
5,869
26,955
0
W
13,559
8,372
0
268
7,966
3,953
0
2,916
5,050
0
18,029
W
19,748
7,243
0
530
7,874
3,429
0
3,958
3,916
0
29,526
W
Jing Wei
SpartanMingle
Jing Wei
15,775
11,931
0
467
7,407
3,333
0
3,348
4,059
0
22,664
L
Artemis
fleezy_dakid
Artemis
8,752
6,658
0
0
14,799
4,919
0
5,075
9,724
0
21,624
L
Medusa
hellsbails
Medusa
6,619
2,835
0
0
12,945
4,021
0
3,182
9,763
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
51,216
83
Minions Killed
168
3
Camps Cleared
7
555,308
Distance Traveled
861,479
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,531
837
19
2
2
138,386
2
W
Ra
9,311
1,035
64
7
2
184,241
0
L
Neith
7,234
804
4
0
0
58,608
1
L
Geb
8,432
937
16
2
0
156,473
0
W
Jormungandr
10,075
1,119
57
6
0
141,182
0
W
Nemesis
9,411
1,046
10
1
2
163,355
0
W
Da Ji
11,325
1,258
17
2
1
187,815
1
W
Jing Wei
11,094
1,233
20
2
2
184,886
0
L
Artemis
7,850
872
27
3
0
86,244
0
L
Medusa
8,032
892
17
2
1
115,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role