Player Matchup

Ymir
Ymir
Alphabatizer
Ymir
Level 2
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 1
Bakasura
Bakasura
Silencer856
Bakasura
Level 16
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Bacchus
Bacchus
Somakatsu
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
Wolfpumbaa
Heimdallr
Level 101
God Stats
0W - 1L
1,876 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 1
Scylla
Scylla
werewolvesden
Scylla
Level 7
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 1
Team Averages
Level 35
1,661 SR
1,548 Elo+

VS

Team Averages
Level 21
1,519 SR
1,463 Elo+
Thanatos
Thanatos
D1Night
Thanatos
Level 26
God Stats
3W - 1L
1,312 SR
Queue Stats
7W - 4L
1,522 Elo+
Solo
Loki
Loki
FredyDeluxe
Loki
Level 22
God Stats
7W - 3L
1,734 SR
Queue Stats
76W - 50L
1,582 Elo+
Solo
Guan Yu
Guan Yu
MechaNiipah
Guan Yu
Level 29
God Stats
6W - 2L
1,620 SR
Queue Stats
64W - 77L
1,461 Elo+
Solo
Neith
Neith
kotayoda__
Neith
Level 25
God Stats
6W - 4L
1,603 SR
Queue Stats
68W - 57L
1,486 Elo+
Solo
Ra
Ra
shadowclaw76
Ra
Level 4
God Stats
2W - 4L
1,325 SR
Queue Stats
5W - 10L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
15,160
1,011
14,510
24,417
33,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Silencer856
Bakasura
20
5 / 8 / 7
13,659
911
9,829
26,523
11,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Somakatsu
Bacchus
20
2 / 5 / 13
13,073
872
12,432
20,922
34,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Wolfpumbaa
Heimdallr
20
7 / 9 / 10
14,397
960
37,544
28,549
13,506
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 7 / 11
12,820
855
10,742
16,066
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D1Night
Thanatos
19
0 / 9 / 7
11,743
783
10,325
18,973
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 2 / 13
16,508
1,101
36,369
16,500
6,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
MechaNiipah
Guan Yu
20
5 / 1 / 21
15,215
1,014
15,179
26,917
43,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Neith
20
7 / 3 / 14
15,767
1,051
20,736
14,050
5,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

20
7 / 5 / 19
15,179
1,012
25,579
13,273
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
106
20
Kills
32
33
Deaths
20
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
4
12
2.75
W
Thanatos
D1Night
Thanatos
0
9
7
0.39
W
13
2
13
9.75
W
Guan Yu
MechaNiipah
Guan Yu
5
1
21
15.5
L
Bakasura
Silencer856
Bakasura
5
8
7
1.06
L
Bacchus
Somakatsu
Bacchus
2
5
13
1.7
L
Heimdallr
Wolfpumbaa
Heimdallr
7
9
10
1.33
W
Neith
7
3
14
4.67
W
7
5
19
3.3
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,057
Damage
108,188
116,477
Taken
89,713
98,378
Mitigated
68,271
4,251
Healing
34,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,510
2,778
0
984
24,417
33,114
0
7,552
16,250
42,175
0
W
Thanatos
D1Night
Thanatos
10,325
1,502
0
4,982
18,973
7,126
0
7,841
10,915
0
21,300
W
36,369
9,641
0
2,234
16,500
6,422
0
6,383
9,708
0
69,676
W
Guan Yu
MechaNiipah
Guan Yu
15,179
1,505
5,655
8,845
26,917
43,773
0
13,240
12,720
0
35,155
L
Bakasura
Silencer856
Bakasura
9,829
5,849
0
1,642
26,523
11,700
0
4,118
22,189
0
21,487
L
Bacchus
Somakatsu
Bacchus
12,432
2,031
0
0
20,922
34,683
0
5,662
14,828
21,158
0
L
Heimdallr
Wolfpumbaa
Heimdallr
37,544
16,669
0
1,347
28,549
13,506
0
5,490
22,943
0
82,390
W
Neith
20,736
5,573
0
3,497
14,050
5,797
0
4,295
9,685
0
55,302
W
25,579
1,894
5,444
3,414
13,273
5,153
0
5,925
7,241
61,547
0
L
10,742
830
0
278
16,066
5,375
0
2,757
13,309
26,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,109
Gold Earned
74,412
243
Minions Killed
317
2
Camps Cleared
19
1,395,171
Distance Traveled
1,399,123
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,160
1,011
53
4
1
297,100
1
W
Thanatos
11,743
783
32
2
0
231,894
1
W
Loki
16,508
1,101
60
4
2
325,377
0
W
Guan Yu
15,215
1,014
44
3
2
304,416
0
L
Bakasura
13,659
911
56
4
1
304,919
2
L
Bacchus
13,073
872
15
1
0
278,500
1
L
Heimdallr
14,397
960
78
5
0
264,256
2
W
Neith
15,767
1,051
74
5
15
258,811
0
W
Ra
15,179
1,012
107
7
0
278,625
0
L
Scylla
12,820
855
41
3
0
250,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role