Player Matchup

Sol
Sol
Asumata
Sol
Level 97
God Stats
4W - 1L
1,593 SR
Queue Stats
184W - 139L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
JankyFromDa9
Cthulhu
Level 29
God Stats
1W - 1L
1,463 SR
Queue Stats
23W - 21L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
nirmall
Danzaburou
Level 87
God Stats
15W - 7L
1,620 SR
Queue Stats
158W - 90L
1,590 Elo+
Party 2
Team Averages
Level 71
1,559 SR
1,561 Elo+

VS

Team Averages
Level 113
1,478 SR
1,359 Elo+
Thanatos
Thanatos
CruddierBeast97
Thanatos
Level 106
God Stats
6W - 15L
1,279 SR
Queue Stats
161W - 196L
1,366 Elo+
Party 1
Zeus
Zeus
MightyMaddawg46
Zeus
Level 109
God Stats
52W - 33L
1,548 SR
Queue Stats
110W - 157L
1,359 Elo+
Solo
Cerberus
Cerberus
PlaugeDoctor520
Cerberus
Level 123
God Stats
5W - 4L
1,609 SR
Queue Stats
205W - 250L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 1 / 7
6,699
670
4,342
4,736
1,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
JankyFromDa9
Cthulhu
11
1 / 2 / 3
6,679
668
2,262
7,428
5,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
nirmall
Danzaburou
13
8 / 1 / 1
8,346
835
9,377
6,733
2,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 3 / 2
6,057
606
3,500
6,304
1,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,874
587
4,724
6,768
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
10
2 / 1 / 1
6,450
645
4,890
7,743
4,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
0
1
7
3.5
L
Thanatos
1
3
2
0.67
W
Cthulhu
JankyFromDa9
Cthulhu
1
2
3
1.25
L
0
5
0
0
L
Cerberus
2
1
1
2.5
W
Danzaburou
nirmall
Danzaburou
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,981
Damage
13,114
18,897
Taken
20,815
8,994
Mitigated
7,056
5,629
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,342
637
0
1,782
4,736
1,307
352
2,605
2,131
15,776
0
L
Thanatos
3,500
260
529
2,009
6,304
1,623
0
2,588
3,716
0
7,281
W
Cthulhu
JankyFromDa9
Cthulhu
2,262
251
0
412
7,428
5,468
207
3,391
4,037
8,610
0
L
4,724
159
210
771
6,768
1,275
0
2,276
4,492
23,582
0
L
Cerberus
4,890
172
0
670
7,743
4,158
0
2,038
5,705
15,069
0
W
Danzaburou
nirmall
Danzaburou
9,377
4,170
0
3,435
6,733
2,219
622
4,096
2,637
0
36,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,724
Gold Earned
18,381
108
Minions Killed
86
6
Camps Cleared
4
556,653
Distance Traveled
521,408
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,699
670
27
3
0
183,397
3
L
Thanatos
6,057
606
13
1
1
169,340
0
W
Cthulhu
6,679
668
16
2
0
176,461
1
L
Zeus
5,874
587
52
5
3
165,200
3
L
Cerberus
6,450
645
21
2
0
186,868
4
W
Danzaburou
8,346
835
65
7
6
196,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role