Player Matchup

Morgan Le Fay
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
Level 155
God Stats
24W - 24L
1,524 SR
Queue Stats
254W - 279L
1,425 Elo+
Party 1
Loki
Loki
GasmannStyle99
Loki
Level 116
God Stats
5W - 4L
1,557 SR
Queue Stats
133W - 154L
1,404 Elo+
Party 1
Horus
Horus
MBIone49
Horus
Level 88
God Stats
3W - 1L
1,412 SR
Queue Stats
34W - 50L
1,351 Elo+
Solo
Aphrodite
Aphrodite
YamiDande11
Aphrodite
Level 36
God Stats
2W - 0L
1,519 SR
Queue Stats
96W - 75L
1,463 Elo+
Solo
Medusa
Medusa
x-demon0-
Medusa
Level 127
God Stats
12W - 7L
1,676 SR
Queue Stats
64W - 65L
1,491 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,427 Elo+

VS

Team Averages
Level 78
1,495 SR
1,460 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
RussianWarrior5
Ao Kuang
Level 84
God Stats
16W - 15L
1,518 SR
Queue Stats
91W - 90L
1,437 Elo+
Solo
Achilles
Achilles
ketaaruz
Achilles
Level 121
God Stats
4W - 7L
1,500 SR
Queue Stats
313W - 311L
1,573 Elo+
Solo
Medusa
Medusa
ll--Bonta--Il
Medusa
Level 36
God Stats
20W - 19L
1,441 SR
Queue Stats
303W - 355L
1,396 Elo+
Party 2
Scylla
Scylla
melman131
Scylla
Level 48
God Stats
19W - 19L
1,515 SR
Queue Stats
159W - 146L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
17
10 / 4 / 8
11,476
546
20,825
17,560
7,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 5 / 12
12,181
580
14,560
17,162
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
MBIone49
Horus
16
8 / 3 / 10
10,848
517
12,276
19,017
16,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
YamiDande11
Aphrodite
17
3 / 1 / 15
10,996
524
8,568
15,832
7,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
x-demon0-
Medusa
17
10 / 3 / 10
11,208
534
12,062
15,626
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 13 / 6
9,698
462
12,435
16,889
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
5 / 8 / 3
10,502
500
11,636
19,974
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ketaaruz
Achilles
17
5 / 5 / 2
10,434
497
14,577
18,555
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 5
8,042
383
7,137
13,816
4,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
melman131
Scylla
13
2 / 10 / 8
8,532
406
10,137
14,652
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
43
Kills
16
16
Deaths
43
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
13
6
0.46
W
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
10
4
8
3.5
W
12
5
12
3.6
W
Horus
MBIone49
Horus
8
3
10
4.33
L
Ao Kuang
5
8
3
0.81
W
Aphrodite
YamiDande11
Aphrodite
3
1
15
10.5
L
Achilles
ketaaruz
Achilles
5
5
2
1.2
L
1
7
5
0.5
L
Scylla
melman131
Scylla
2
10
8
0.6
W
Medusa
x-demon0-
Medusa
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,291
Damage
55,922
85,197
Taken
83,886
44,134
Mitigated
34,971
38,530
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,435
884
160
2,208
16,889
5,440
406
8,591
8,172
47,008
912
W
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
20,825
2,074
0
5,655
17,560
7,642
239
8,544
8,600
73,585
0
W
14,560
3,204
0
4,348
17,162
6,490
260
6,515
10,222
0
78,856
W
Horus
MBIone49
Horus
12,276
5,976
2,701
7,319
19,017
16,007
613
5,367
12,740
0
47,674
L
Ao Kuang
11,636
2,102
0
2,829
19,974
6,522
0
6,206
13,681
57,025
0
W
Aphrodite
YamiDande11
Aphrodite
8,568
493
3,811
10,777
15,832
7,709
2,964
5,820
9,807
77,744
0
L
Achilles
ketaaruz
Achilles
14,577
3,543
0
4,903
18,555
15,042
0
3,946
13,896
0
56,130
L
7,137
2,132
431
2,260
13,816
4,310
192
5,464
8,262
0
35,959
L
Scylla
melman131
Scylla
10,137
436
0
2,530
14,652
3,657
0
5,186
9,377
29,767
0
W
Medusa
x-demon0-
Medusa
12,062
5,160
0
3,919
15,626
6,286
1,685
7,326
8,168
0
66,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
47,208
517
Minions Killed
396
0
Camps Cleared
0
1,939,501
Distance Traveled
1,800,233
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,698
462
97
5
0
304,059
1
W
Morgan Le Fay
11,476
546
90
4
0
368,893
2
W
Loki
12,181
580
96
5
0
411,296
0
W
Horus
10,848
517
102
5
0
381,322
1
L
Ao Kuang
10,502
500
89
4
0
352,493
3
W
Aphrodite
10,996
524
137
7
0
401,632
10
L
Achilles
10,434
497
104
5
0
420,626
5
L
Medusa
8,042
383
67
3
0
393,822
4
L
Scylla
8,532
406
39
2
0
329,233
1
W
Medusa
11,208
534
92
4
0
376,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role