Player Matchup

Hercules
Hercules
Silver I
Gumbv
Hercules
Silver I
Level 115
God Stats
2W - 3L
1,207 SR
Queue Stats
29W - 27L
1,229 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,207 SR
1,229 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,558 SR
1,207 MMR
Susano
Susano
Gold IV
Shawnjini
Susano
Gold IV
Level 112
God Stats
10W - 10L
1,558 SR
Queue Stats
41W - 55L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gumbv
Hercules
20
3 / 7 / 0
14,833
824
14,471
21,911
21,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BakasuraCliodhnaGilgameshAh Muzen CabHera

VS

Bans
IzanamiKaliSkadiMulanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Shawnjini
Susano
20
7 / 3 / 0
14,285
794
14,540
22,401
11,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Gumbv
Hercules
3
7
0
0.43
L
Susano
Shawnjini
Susano
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,471
Damage
14,540
21,911
Taken
22,401
21,786
Mitigated
11,629
3,929
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Gumbv
Hercules
14,471
3,745
0
3,929
21,911
21,786
1,183
449
21,462
6,049
85,018
L
Susano
Shawnjini
Susano
14,540
2,623
0
4,171
22,401
11,629
1,303
1,685
20,716
0
96,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,833
Gold Earned
14,285
178
Minions Killed
159
7
Camps Cleared
7
341,141
Distance Traveled
391,839
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,833
824
178
10
7
341,141
2
L
Susano
14,285
794
159
9
7
391,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role