Player Matchup

Loki
Loki
ITSMENOSKILL
Loki
Level 28
God Stats
18W - 20L
1,558 SR
Queue Stats
81W - 81L
1,501 Elo+
Party 1
Olorun
Olorun
OrificeOpener69
Olorun
Level 49
God Stats
7W - 4L
1,858 SR
Queue Stats
185W - 207L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
loagy7
Cabrakan
Level 68
God Stats
34W - 17L
1,700 SR
Queue Stats
178W - 178L
1,534 Elo+
Party 1
Team Averages
Level 48
1,705 SR
1,517 Elo+

VS

Team Averages
Level 30
1,463 SR
1,338 Elo+
Cthulhu
Cthulhu
Grogle
Cthulhu
Level 7
God Stats
4W - 6L
1,494 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 2
Skadi
Skadi
Micromoose2
Skadi
Level 6
God Stats
4W - 6L
1,565 SR
Queue Stats
5W - 8L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
PugLover42
Aphrodite
Level 77
God Stats
0W - 2L
1,330 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 8
8,938
813
8,941
6,536
2,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 2 / 6
8,892
808
12,386
9,158
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
loagy7
Cabrakan
12
4 / 4 / 9
8,852
805
8,480
7,601
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grogle
Cthulhu
10
0 / 6 / 7
6,779
616
4,670
13,518
10,721
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
5 / 5 / 4
7,933
721
8,289
9,943
3,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PugLover42
Aphrodite
11
5 / 3 / 4
7,828
712
4,683
10,513
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
10
10
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Grogle
Cthulhu
0
6
7
0.58
W
4
4
8
2
L
5
5
4
1.4
W
6
2
6
4.5
L
Aphrodite
PugLover42
Aphrodite
5
3
4
2.33
W
Cabrakan
loagy7
Cabrakan
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
17,642
23,295
Taken
33,974
12,403
Mitigated
18,711
6,663
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Grogle
Cthulhu
4,670
512
166
0
13,518
10,721
0
8,208
5,010
12,275
0
W
8,941
2,573
199
327
6,536
2,062
460
2,047
4,489
0
19,009
L
8,289
3,795
0
0
9,943
3,170
0
4,688
5,007
0
23,149
W
12,386
4,483
275
3,830
9,158
3,874
1,663
4,186
4,972
33,582
2,872
L
Aphrodite
PugLover42
Aphrodite
4,683
1,193
3,710
3,736
10,513
4,820
0
6,221
4,214
18,391
0
W
Cabrakan
loagy7
Cabrakan
8,480
1,118
0
2,032
7,601
6,467
460
3,377
4,224
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
22,540
116
Minions Killed
97
4
Camps Cleared
2
595,039
Distance Traveled
549,389
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,779
616
5
0
1
194,947
2
W
Loki
8,938
813
31
3
1
188,910
3
L
Skadi
7,933
721
57
5
1
183,717
4
W
Olorun
8,892
808
57
5
3
202,909
3
L
Aphrodite
7,828
712
35
3
0
170,725
1
W
Cabrakan
8,852
805
28
3
0
203,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role