Player Matchup

Izanami
Izanami
Lindseyryan15
Izanami
Level 26
God Stats
1W - 3L
1,529 SR
Queue Stats
12W - 26L
1,192 Elo+
Party 1
Poseidon
Poseidon
RedKnighton
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,093 Elo+
Party 1
Ares
Ares
SanDaPeter
Ares
Level 18
God Stats
2W - 4L
1,522 SR
Queue Stats
13W - 24L
1,222 Elo+
Party 1
Team Averages
Level 21
1,517 SR
1,169 Elo+

VS

Team Averages
Level 34
1,456 SR
1,238 Elo+
Chaac
Chaac
BBZMFG
Chaac
Level 36
God Stats
7W - 8L
1,429 SR
Queue Stats
39W - 51L
1,302 Elo+
Solo
Neith
Neith
TheStonedPanda
Neith
Level 37
God Stats
11W - 3L
1,546 SR
Queue Stats
255W - 290L
1,206 Elo+
Party 2
Zeus
Zeus
TheeStonedTiger
Zeus
Level 29
God Stats
19W - 21L
1,394 SR
Queue Stats
206W - 262L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 2 / 3
8,907
810
9,965
7,373
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
RedKnighton
Poseidon
10
1 / 10 / 2
7,161
651
2,170
9,671
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
8,014
729
5,596
15,760
13,244
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BBZMFG
Chaac
12
1 / 1 / 8
8,511
774
5,938
11,160
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 5 / 6
9,223
838
13,146
9,990
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
7 / 1 / 7
9,080
825
10,269
6,336
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
BBZMFG
Chaac
1
1
8
5
L
Izanami
4
2
3
2.75
L
Poseidon
RedKnighton
Poseidon
1
10
2
0.2
L
2
3
5
1.5
W
7
5
6
2
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
29,353
32,804
Taken
27,486
18,532
Mitigated
15,824
250
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BBZMFG
Chaac
5,938
733
0
4,083
11,160
10,236
586
3,558
7,482
0
30,187
L
Izanami
9,965
4,538
0
250
7,373
2,507
0
1,093
6,280
0
29,383
L
Poseidon
RedKnighton
Poseidon
2,170
788
0
0
9,671
2,781
0
3,288
6,383
16,335
0
L
5,596
287
0
0
15,760
13,244
0
5,888
9,872
10,133
0
W
13,146
4,553
1,215
2,720
9,990
3,564
1,564
2,810
7,038
0
36,180
W
10,269
2,663
0
1,686
6,336
2,024
1,053
1,935
4,361
31,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
26,814
91
Minions Killed
144
0
Camps Cleared
8
563,508
Distance Traveled
570,873
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,511
774
42
4
5
216,296
1
L
Izanami
8,907
810
51
5
0
180,094
1
L
Poseidon
7,161
651
34
3
0
159,593
0
L
Ares
8,014
729
6
1
0
223,821
1
W
Neith
9,223
838
64
6
1
173,050
1
W
Zeus
9,080
825
38
3
2
181,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role