Player Matchup

Geb
Geb
Dee Random
Geb
Level 73
God Stats
0W - 1L
1,720 SR
Queue Stats
57W - 71L
1,342 Elo+
Party 1
Bellona
Bellona
SW1KACE
Bellona
Level 8
God Stats
7W - 10L
1,546 SR
Queue Stats
16W - 18L
1,515 Elo+
Party 1
Charybdis
Charybdis
SharKKHD
Charybdis
Level 91
God Stats
5W - 5L
1,570 SR
Queue Stats
89W - 101L
1,378 Elo+
Party 1
Poseidon
Poseidon
WhiteWolf301272
Poseidon
Level 84
God Stats
0W - 1L
1,468 SR
Queue Stats
73W - 91L
1,321 Elo+
Party 1
Mercury
Mercury
dfeet67
Mercury
Level 31
God Stats
3W - 13L
1,262 SR
Queue Stats
369W - 439L
1,340 Elo+
Solo
Team Averages
Level 57
1,513 SR
1,379 Elo+

VS

Team Averages
Level 84
1,547 SR
1,428 Elo+
Sylvanus
Sylvanus
IKEFFER
Sylvanus
Level 105
God Stats
32W - 41L
1,533 SR
Queue Stats
248W - 278L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 41
God Stats
42W - 61L
1,400 SR
Queue Stats
45W - 65L
1,337 Elo+
Solo
Sol
Sol
Ornoku
Sol
Level 107
God Stats
3W - 9L
1,456 SR
Queue Stats
225W - 256L
1,478 Elo+
Party 2
Anubis
Anubis
SLAPINxMYxSQUID
Anubis
Level 41
God Stats
15W - 7L
1,631 SR
Queue Stats
75W - 108L
1,411 Elo+
Party 2
Loki
Loki
grizzlybro14
Loki
Level 124
God Stats
51W - 32L
1,716 SR
Queue Stats
301W - 312L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,429
495
1,933
9,791
4,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
SW1KACE
Bellona
14
3 / 3 / 0
7,916
528
6,843
13,607
11,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SharKKHD
Charybdis
13
7 / 9 / 1
8,073
538
11,064
13,669
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
12
0 / 3 / 0
6,897
460
2,896
6,055
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
dfeet67
Mercury
9
1 / 6 / 1
6,497
433
1,101
9,958
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IKEFFER
Sylvanus
12
1 / 3 / 7
7,056
470
3,666
8,168
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
MrXlIl
Baron Samedi
16
3 / 0 / 3
9,244
616
6,881
6,459
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Ornoku
Sol
13
3 / 4 / 5
7,740
516
6,694
8,723
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 3
8,287
552
7,239
8,860
4,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
14 / 2 / 2
9,780
652
13,006
8,020
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
22
23
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Sylvanus
IKEFFER
Sylvanus
1
3
7
1.5
W
Baron Samedi
MrXlIl
Baron Samedi
3
0
3
4.5
W
Sol
Ornoku
Sol
3
4
5
1.38
W
1
3
3
0.83
L
Bellona
SW1KACE
Bellona
3
3
0
1
L
Charybdis
SharKKHD
Charybdis
7
9
1
0.83
L
Poseidon
0
3
0
0
L
Mercury
dfeet67
Mercury
1
6
1
0.25
W
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
37,486
53,080
Taken
40,230
25,636
Mitigated
20,621
14,602
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,933
204
1,619
2,066
9,791
4,832
0
5,937
3,788
9,348
0
W
Sylvanus
IKEFFER
Sylvanus
3,666
1,971
641
2,015
8,168
8,112
579
1,165
7,003
18,402
7,702
W
Baron Samedi
MrXlIl
Baron Samedi
6,881
324
510
2,317
6,459
2,679
414
2,312
4,147
66,787
0
W
Sol
Ornoku
Sol
6,694
1,846
0
3,294
8,723
2,543
261
640
8,083
48,182
0
W
7,239
1,117
0
4,237
8,860
4,553
941
0
8,860
49,060
0
L
Bellona
SW1KACE
Bellona
6,843
2,152
0
5,578
13,607
11,532
403
6,460
7,147
0
44,613
L
Charybdis
SharKKHD
Charybdis
11,064
6,520
409
1,844
13,669
5,026
0
6,598
6,989
0
46,706
L
Poseidon
2,896
154
0
250
6,055
1,932
0
3,197
2,598
43,472
0
L
Mercury
dfeet67
Mercury
1,101
816
0
2,836
9,958
2,314
0
1,130
8,798
0
21,030
W
13,006
3,894
0
916
8,020
2,734
0
995
7,025
0
61,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
42,107
355
Minions Killed
452
0
Camps Cleared
0
1,248,835
Distance Traveled
1,354,891
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,429
495
13
1
0
271,189
0
W
Sylvanus
7,056
470
53
4
0
256,750
1
W
Baron Samedi
9,244
616
133
9
0
269,438
0
W
Sol
7,740
516
73
5
0
258,753
3
W
Anubis
8,287
552
108
7
0
230,723
0
L
Bellona
7,916
528
102
7
0
251,207
0
L
Charybdis
8,073
538
95
6
0
225,561
3
L
Poseidon
6,897
460
98
7
0
297,226
1
L
Mercury
6,497
433
47
3
0
203,652
0
W
Loki
9,780
652
85
6
0
339,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role