Player Matchup

Mulan
Mulan
WatHappened9697
Mulan
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
31W - 27L
1,650 Elo+
Solo
Arachne
Arachne
WayOfTheRoad420
Arachne
Level 11
God Stats
2W - 2L
1,692 SR
Queue Stats
5W - 6L
1,535 Elo+
Party 2
Anhur
Anhur
XxDadFartsxX
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 2
Athena
Athena
XxmommyfartsxX
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,725 Elo+
Party 2
Ra
Ra
car_car_7
Ra
Level 17
God Stats
1W - 1L
1,627 SR
Queue Stats
11W - 14L
1,354 Elo+
Party 2
Team Averages
Level 14
1,522 SR
1,550 Elo+

VS

Team Averages
Level 14
1,473 SR
1,540 Elo+
Sol
Sol
DreddyDead
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Solo
Ganesha
Ganesha
Medarda
Ganesha
Level 7
God Stats
2W - 1L
1,343 SR
Queue Stats
3W - 2L
1,475 Elo+
Solo
Artemis
Artemis
YoItsRuku
Artemis
Level 21
God Stats
4W - 1L
1,289 SR
Queue Stats
38W - 44L
1,477 Elo+
Solo
Cabrakan
Cabrakan
theboydudey
Cabrakan
Level 12
God Stats
4W - 3L
1,569 SR
Queue Stats
30W - 17L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
themidsplug
Gilgamesh
Level 22
God Stats
22W - 12L
1,665 SR
Queue Stats
71W - 64L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,371
523
10,681
15,602
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 7 / 3
7,673
480
4,441
13,123
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
13 / 4 / 2
10,373
648
12,541
12,778
3,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 9
8,077
505
6,343
13,241
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 1
7,087
443
2,850
8,153
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 3 / 2
11,184
699
16,777
11,746
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Medarda
Ganesha
11
0 / 6 / 8
7,907
494
3,540
13,879
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
YoItsRuku
Artemis
15
2 / 6 / 1
8,892
556
5,148
11,495
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
theboydudey
Cabrakan
16
8 / 2 / 4
10,560
660
12,252
14,072
14,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
themidsplug
Gilgamesh
17
4 / 3 / 5
9,996
625
8,314
13,110
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
20
Kills
29
29
Deaths
20
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
3
2
5.33
W
Ganesha
Medarda
Ganesha
0
6
8
0.67
L
2
7
2
0.43
L
2
7
3
0.5
L
13
4
2
3.5
L
3
5
9
1.5
W
Artemis
YoItsRuku
Artemis
2
6
1
0.42
L
0
6
1
0.08
W
Cabrakan
theboydudey
Cabrakan
8
2
4
5
W
Gilgamesh
themidsplug
Gilgamesh
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
46,031
62,897
Taken
64,302
31,766
Mitigated
35,968
14,592
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,777
5,565
0
6,660
11,746
3,465
6,610
2,139
9,268
69,123
0
W
Ganesha
Medarda
Ganesha
3,540
480
0
1,465
13,879
7,035
0
3,157
10,218
18,571
0
L
10,681
2,467
0
5,235
15,602
12,215
0
8,044
7,558
0
52,660
L
4,441
2,244
0
3,206
13,123
4,385
336
8,130
4,993
0
36,170
L
12,541
6,642
0
2,467
12,778
3,751
330
2,408
10,370
0
57,860
L
6,343
1,918
566
2,413
13,241
8,835
0
9,119
4,122
16,149
0
W
Artemis
YoItsRuku
Artemis
5,148
2,344
0
4,312
11,495
3,542
652
1,377
9,899
0
55,124
L
2,850
72
131
574
8,153
2,580
258
4,868
3,285
32,152
0
W
Cabrakan
theboydudey
Cabrakan
12,252
2,019
104
6,405
14,072
14,147
0
1,134
12,020
59,320
0
W
Gilgamesh
themidsplug
Gilgamesh
8,314
2,813
0
6,430
13,110
7,779
0
540
12,391
0
79,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
48,539
344
Minions Killed
489
0
Camps Cleared
0
1,458,200
Distance Traveled
1,435,511
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,184
699
136
9
0
287,184
2
W
Ganesha
7,907
494
14
1
0
284,716
1
L
Mulan
8,371
523
97
6
0
269,761
6
L
Arachne
7,673
480
65
4
0
345,339
3
L
Anhur
10,373
648
94
6
0
278,283
2
L
Athena
8,077
505
27
2
0
263,287
3
W
Artemis
8,892
556
97
6
0
263,670
1
L
Ra
7,087
443
61
4
0
301,530
0
W
Cabrakan
10,560
660
125
8
0
290,497
2
W
Gilgamesh
9,996
625
117
7
0
309,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role