Player Matchup

Heimdallr
Heimdallr
Allfect
Heimdallr
Level 36
God Stats
1W - 2L
1,600 SR
Queue Stats
56W - 49L
1,532 Elo+
Party 1
Athena
Athena
BnINC
Athena
Level 67
God Stats
1W - 1L
1,630 SR
Queue Stats
54W - 27L
1,624 Elo+
Party 1
Achilles
Achilles
GivingGiraffe14
Achilles
Level 15
God Stats
5W - 8L
1,577 SR
Queue Stats
26W - 19L
1,596 Elo+
Party 3
Ra
Ra
IABCkI0G x KusH
Ra
Level 107
God Stats
3W - 2L
1,622 SR
Queue Stats
91W - 67L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
Kanokon8658
Gilgamesh
Level 117
God Stats
2W - 3L
1,699 SR
Queue Stats
109W - 87L
1,576 Elo+
Party 3
Team Averages
Level 68
1,626 SR
1,587 Elo+

VS

Team Averages
Level 77
1,653 SR
1,596 Elo+
Sun Wukong
Sun Wukong
GivinDaBeans
Sun Wukong
Level 128
God Stats
6W - 5L
1,484 SR
Queue Stats
236W - 242L
1,581 Elo+
Party 2
Medusa
Medusa
Kvale17
Medusa
Level 15
God Stats
8W - 1L
2,082 SR
Queue Stats
29W - 12L
1,726 Elo+
Party 2
Raijin
Raijin
Lil_Brocky22
Raijin
Level 76
God Stats
7W - 7L
1,637 SR
Queue Stats
100W - 88L
1,635 Elo+
Party 2
Neith
Neith
Your_Moms_Beev
Neith
Level 126
God Stats
3W - 3L
1,700 SR
Queue Stats
269W - 264L
1,646 Elo+
Party 2
Bellona
Bellona
jedi_wookie_313
Bellona
Level 41
God Stats
1W - 0L
1,360 SR
Queue Stats
31W - 40L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allfect
Heimdallr
13
1 / 16 / 2
8,865
355
8,344
24,345
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
BnINC
Athena
16
2 / 8 / 6
10,793
432
10,462
33,320
33,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Achilles
17
3 / 8 / 3
11,587
463
10,280
26,812
31,904
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 11 / 7
10,467
419
9,078
23,099
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
Kanokon8658
Gilgamesh
20
13 / 5 / 3
14,531
581
23,428
24,517
18,186
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GivinDaBeans
Sun Wukong
20
7 / 2 / 16
13,790
552
19,378
23,073
24,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Kvale17
Medusa
20
21 / 5 / 9
16,155
646
39,312
24,753
11,086
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Raijin
20
10 / 3 / 13
14,855
594
21,792
14,615
6,295
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
9 / 4 / 13
14,243
570
20,630
19,304
10,278
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 19
12,009
480
6,887
20,343
11,171
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
19
Kills
48
48
Deaths
19
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Allfect
Heimdallr
1
16
2
0.13
L
Athena
BnINC
Athena
2
8
6
0.63
W
Sun Wukong
GivinDaBeans
Sun Wukong
7
2
16
7.5
L
Achilles
3
8
3
0.56
L
0
11
7
0.32
L
Gilgamesh
Kanokon8658
Gilgamesh
13
5
3
2.9
W
Medusa
Kvale17
Medusa
21
5
9
5.1
W
Raijin
10
3
13
5.5
W
9
4
13
3.88
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,592
Damage
107,999
132,093
Taken
102,088
99,609
Mitigated
63,408
25,443
Healing
37,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Allfect
Heimdallr
8,344
3,357
0
2,531
24,345
8,185
1,188
2,925
21,374
0
43,937
L
Athena
BnINC
Athena
10,462
2,402
599
4,639
33,320
33,497
0
3,449
29,685
40,716
0
W
Sun Wukong
GivinDaBeans
Sun Wukong
19,378
3,603
0
7,397
23,073
24,578
146
3,531
19,380
7,894
75,978
L
Achilles
10,280
1,634
0
2,529
26,812
31,904
783
7,011
19,665
16,015
35,643
L
9,078
588
1,338
6,151
23,099
7,837
320
5,770
16,947
76,506
0
L
Gilgamesh
Kanokon8658
Gilgamesh
23,428
8,879
0
7,656
24,517
18,186
0
3,948
20,359
0
108,616
W
Medusa
Kvale17
Medusa
39,312
25,751
0
10,605
24,753
11,086
3,265
6,559
18,056
0
135,269
W
Raijin
21,792
974
119
5,172
14,615
6,295
663
3,751
10,620
103,105
0
W
20,630
8,133
0
7,512
19,304
10,278
1,568
5,059
14,027
0
128,864
W
6,887
2,426
1,123
5,228
20,343
11,171
2,648
3,948
16,307
0
49,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
71,052
502
Minions Killed
673
0
Camps Cleared
0
2,219,283
Distance Traveled
2,515,888
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,865
355
68
3
0
350,166
0
L
Athena
10,793
432
53
2
0
493,840
4
W
Sun Wukong
13,790
552
132
5
0
550,099
1
L
Achilles
11,587
463
110
4
0
444,124
0
L
Ra
10,467
419
136
5
0
429,798
5
L
Gilgamesh
14,531
581
135
5
0
501,355
4
W
Medusa
16,155
646
165
7
0
454,024
1
W
Raijin
14,855
594
144
6
0
508,257
1
W
Neith
14,243
570
149
6
0
479,191
6
W
Bellona
12,009
480
83
3
0
524,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role