Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FOX-Solis
Medusa
Level 145
God Stats
37W - 32L
1,547 SR
Queue Stats
450W - 454L
1,509 Elo+
Solo
Hercules
Hercules
TAIWAN PLR
Hercules
Level 108
God Stats
21W - 29L
1,476 SR
Queue Stats
201W - 192L
1,510 Elo+
Solo
Bastet
Bastet
engelcullen
Bastet
Level 160
God Stats
9W - 7L
1,544 SR
Queue Stats
399W - 379L
1,494 Elo+
Solo
Ra
Ra
sk8dude37
Ra
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,503 Elo+

VS

Team Averages
Level 116
1,556 SR
1,507 Elo+
Hades
Hades
Alucard Tyrant
Hades
Level 112
God Stats
110W - 90L
1,567 SR
Queue Stats
133W - 115L
1,528 Elo+
Solo
Olorun
Olorun
BG Evo
Olorun
Level 121
God Stats
4W - 0L
1,722 SR
Queue Stats
131W - 125L
1,505 Elo+
Party 1
Cerberus
Cerberus
DisturbanceL
Cerberus
Level 66
God Stats
3W - 3L
1,314 SR
Queue Stats
18W - 21L
1,260 Elo+
Party 1
Tyr
Tyr
SquiggaWingz
Tyr
Level 143
God Stats
17W - 7L
1,676 SR
Queue Stats
146W - 121L
1,534 Elo+
Party 1
Apollo
Apollo
Surazal
Apollo
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 0
6,018
547
3,684
7,390
3,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
FOX-Solis
Medusa
9
0 / 2 / 0
4,849
441
1,309
5,582
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
TAIWAN PLR
Hercules
8
0 / 0 / 1
5,171
470
941
5,357
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
10
3 / 1 / 0
6,165
560
4,863
8,394
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,452
496
1,738
4,476
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,959
633
5,983
8,828
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
BG Evo
Olorun
11
0 / 1 / 2
6,415
583
4,479
4,096
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
DisturbanceL
Cerberus
8
0 / 1 / 0
5,425
493
976
4,128
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,928
630
2,905
6,182
2,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Surazal
Apollo
11
1 / 0 / 0
5,913
538
2,711
4,459
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
4
1
3
5.5
W
Olorun
BG Evo
Olorun
0
1
2
1
W
Cerberus
DisturbanceL
Cerberus
0
1
0
0
L
Medusa
FOX-Solis
Medusa
0
2
0
0
W
4
1
1
4.5
W
Apollo
Surazal
Apollo
1
0
0
1
L
Hercules
TAIWAN PLR
Hercules
0
0
1
0.5
L
Bastet
3
1
0
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,535
Damage
17,054
31,199
Taken
27,693
12,036
Mitigated
12,807
10,265
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,684
666
0
2,846
7,390
3,702
0
2,200
5,190
34,646
0
W
5,983
198
134
4,380
8,828
4,336
777
1,977
6,828
39,001
0
W
Olorun
BG Evo
Olorun
4,479
1,427
40
2,534
4,096
1,594
0
387
3,643
38,297
5,174
W
Cerberus
DisturbanceL
Cerberus
976
0
0
1,161
4,128
2,873
0
688
3,388
14,951
0
L
Medusa
FOX-Solis
Medusa
1,309
296
0
882
5,582
1,945
46
1,419
4,163
0
30,447
W
2,905
0
131
1,289
6,182
2,741
345
2,264
3,900
0
31,328
W
Apollo
Surazal
Apollo
2,711
1,303
0
1,511
4,459
1,263
0
0
4,459
0
47,731
L
Hercules
TAIWAN PLR
Hercules
941
100
0
1,433
5,357
2,480
0
1,790
3,567
0
11,627
L
Bastet
4,863
1,148
0
4,056
8,394
2,594
0
3,457
4,937
0
28,916
L
1,738
132
192
856
4,476
1,315
27
2,135
2,341
27,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
31,640
285
Minions Killed
364
0
Camps Cleared
0
1,052,142
Distance Traveled
1,066,255
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,018
547
81
7
0
174,285
0
W
Hades
6,959
633
84
8
0
207,350
3
W
Olorun
6,415
583
98
9
0
199,233
3
W
Cerberus
5,425
493
32
3
0
214,247
2
L
Medusa
4,849
441
58
5
0
194,750
0
W
Tyr
6,928
630
64
6
0
237,538
1
W
Apollo
5,913
538
86
8
0
207,887
1
L
Hercules
5,171
470
18
2
0
230,421
4
L
Bastet
6,165
560
66
6
0
249,681
1
L
Ra
5,452
496
62
6
0
203,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role