Player Matchup

Zhong Kui
Zhong Kui
Platinum V
Wetamuh
Zhong Kui
Platinum V
Level 144
God Stats
3W - 2L
1,646 SR
Queue Stats
16W - 10L
1,763 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,646 SR
1,763 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 65
1,504 SR
1,620 MMR
Izanami
Izanami
Silver I
Sin6665
Izanami
Silver I
Level 65
God Stats
3W - 0L
1,504 SR
Queue Stats
4W - 1L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Wetamuh
Zhong Kui
13
0 / 3 / 0
7,929
661
7,488
14,067
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiKaliSetBakasuraChronos

VS

Bans
BellonaAh Muzen CabAmaterasuOlorunSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sin6665
Izanami
15
3 / 0 / 0
9,815
818
11,111
10,219
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Sin6665
Izanami
3
0
0
3
L
Zhong Kui
Wetamuh
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,488
Damage
11,111
14,067
Taken
10,219
10,139
Mitigated
6,638
6,546
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Sin6665
Izanami
11,111
7,283
0
3,646
10,219
6,638
2,224
6,646
3,573
0
67,715
L
Zhong Kui
Wetamuh
Zhong Kui
7,488
1,643
0
6,546
14,067
10,139
0
192
13,875
39,339
5,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,929
Gold Earned
9,815
75
Minions Killed
123
4
Camps Cleared
5
169,640
Distance Traveled
185,371
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,815
818
123
10
5
185,371
3
L
Zhong Kui
7,929
661
75
6
4
169,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role