Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Edgarrarrio
Bastet
Level 44
God Stats
4W - 3L
1,588 SR
Queue Stats
166W - 184L
1,533 Elo+
Party 1
Geb
Geb
Fortimbraz
Geb
Level 29
God Stats
3W - 4L
1,674 SR
Queue Stats
75W - 78L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 41
God Stats
42W - 61L
1,407 SR
Queue Stats
45W - 65L
1,342 Elo+
Solo
Zeus
Zeus
Silentkilla925
Zeus
Level 123
God Stats
2W - 1L
1,643 SR
Queue Stats
310W - 300L
1,584 Elo+
Party 1
Team Averages
Level 76
1,562 SR
1,493 Elo+

VS

Team Averages
Level 87
1,595 SR
1,551 Elo+
Guan Yu
Guan Yu
Colc11
Guan Yu
Level 29
God Stats
16W - 14L
1,688 SR
Queue Stats
95W - 83L
1,565 Elo+
Party 2
Chernobog
Chernobog
Darth Scalia
Chernobog
Level 107
God Stats
44W - 37L
1,600 SR
Queue Stats
405W - 414L
1,556 Elo+
Party 2
Athena
Athena
Edgar Good Boy
Athena
Level 103
God Stats
43W - 41L
1,522 SR
Queue Stats
576W - 561L
1,565 Elo+
Party 2
Loki
Loki
Lt DansLeftLeg1
Loki
Level 105
God Stats
21W - 10L
1,671 SR
Queue Stats
367W - 334L
1,602 Elo+
Party 2
Merlin
Merlin
centaurium-prox
Merlin
Level 89
God Stats
19W - 15L
1,495 SR
Queue Stats
502W - 463L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 3 / 0
5,342
534
4,207
6,055
1,711
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
9
0 / 3 / 1
5,098
510
2,463
6,293
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,561
456
1,358
8,435
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
MrXlIl
Baron Samedi
8
0 / 4 / 0
4,677
468
3,860
6,941
4,104
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,404
540
5,060
3,925
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colc11
Guan Yu
11
3 / 0 / 0
6,169
617
4,030
7,679
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Darth Scalia
Chernobog
10
1 / 2 / 3
5,926
593
2,739
5,444
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 4
5,533
553
2,806
6,872
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 1
7,150
715
7,997
5,491
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 2
6,035
604
3,256
3,858
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
W
Guan Yu
Colc11
Guan Yu
3
0
0
3
W
Chernobog
Darth Scalia
Chernobog
1
2
3
1.25
W
0
0
4
2
L
Bastet
0
3
1
0.17
L
0
2
0
0
W
8
0
1
8.5
L
Baron Samedi
MrXlIl
Baron Samedi
0
4
0
0
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
20,828
31,649
Taken
29,344
12,815
Mitigated
12,727
8,888
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,207
1,895
0
1,518
6,055
1,711
0
984
5,071
0
27,874
W
Guan Yu
Colc11
Guan Yu
4,030
954
45
3,417
7,679
4,180
0
3,510
4,169
0
31,890
W
Chernobog
Darth Scalia
Chernobog
2,739
1,464
0
894
5,444
1,493
0
47
5,397
0
36,069
W
2,806
945
0
2,385
6,872
4,258
0
2,770
3,990
10,069
0
L
Bastet
2,463
894
0
2,129
6,293
1,745
0
2,335
3,806
0
25,861
L
1,358
386
46
2,118
8,435
4,239
0
1,835
6,494
10,104
0
W
7,997
4,324
0
3,029
5,491
1,657
0
1,779
3,642
0
43,856
L
Baron Samedi
MrXlIl
Baron Samedi
3,860
894
0
2,020
6,941
4,104
0
0
6,547
19,394
0
L
5,060
949
0
1,057
3,925
1,016
0
598
3,275
33,529
0
W
3,256
181
0
1,115
3,858
1,139
0
1,812
1,868
29,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
30,813
235
Minions Killed
318
0
Camps Cleared
0
897,080
Distance Traveled
1,071,340
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,342
534
45
5
0
143,524
2
W
Guan Yu
6,169
617
68
7
0
213,476
0
W
Chernobog
5,926
593
80
8
0
197,884
4
W
Athena
5,533
553
11
1
0
226,027
3
L
Bastet
5,098
510
58
6
0
207,775
1
L
Geb
4,561
456
21
2
0
187,483
3
W
Loki
7,150
715
83
8
0
232,961
4
L
Baron Samedi
4,677
468
33
3
0
170,954
1
L
Zeus
5,404
540
78
8
0
187,344
4
W
Merlin
6,035
604
76
8
0
200,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role