Player Matchup

He Bo
He Bo
Diamond IV
x El Alone x
He Bo
Diamond IV
Level 156
God Stats
12W - 6L
1,829 SR
Queue Stats
111W - 80L
2,379 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,829 SR
2,379 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 62
1,659 SR
1,903 MMR
Fenrir
Fenrir
Gold I
ChillVibes02
Fenrir
Gold I
Level 62
God Stats
16W - 14L
1,659 SR
Queue Stats
91W - 78L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 0
10,835
903
10,971
7,967
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliAnhurBakasuraOlorunUllr

VS

Bans
MedusaAh Muzen CabErlang ShenHeraChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 0
9,145
762
5,566
17,136
9,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
0
0.6
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,971
Damage
5,566
7,967
Taken
17,136
5,075
Mitigated
9,710
2,491
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,566
674
0
3,303
17,136
9,710
0
11,224
5,912
0
39,422
W
10,971
866
0
2,491
7,967
5,075
630
323
7,644
60,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,835
Gold Earned
9,145
131
Minions Killed
85
8
Camps Cleared
4
236,266
Distance Traveled
235,906
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,145
762
85
7
4
235,906
0
W
He Bo
10,835
903
131
11
8
236,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role