Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JmanAxis
Ah Muzen Cab
Level 24
God Stats
4W - 5L
1,573 SR
Queue Stats
168W - 111L
1,589 Elo+
Solo
Tiamat
Tiamat
MythicQuake2863
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,692 Elo+
Solo
Chaac
Chaac
bigjoker17
Chaac
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,677 Elo+
Solo
Ravana
Ravana
starbender89
Ravana
Level 24
God Stats
2W - 0L
1,636 SR
Queue Stats
13W - 12L
1,655 Elo+
Solo
Hades
Hades
sweatynready33
Hades
Level 29
God Stats
85W - 63L
1,636 SR
Queue Stats
159W - 155L
1,518 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,626 Elo+

VS

Team Averages
Level 19
1,538 SR
1,545 Elo+
Hades
Hades
Fatboygonaeatyou
Hades
Level 62
God Stats
0W - 2L
1,224 SR
Queue Stats
16W - 16L
1,472 Elo+
Party 1
Nemesis
Nemesis
JXN_Bloodslasher
Nemesis
Level 11
God Stats
2W - 2L
1,670 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 1
Loki
Loki
TavionFinesser
Loki
Level 4
God Stats
2W - 4L
1,670 SR
Queue Stats
2W - 4L
1,624 Elo+
Party 1
Kali
Kali
i-Kxzuto-
Kali
Level 12
God Stats
1W - 2L
1,459 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 1
Da Ji
Da Ji
iSatsuki-
Da Ji
Level 7
God Stats
1W - 3L
1,670 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JmanAxis
Ah Muzen Cab
11
5 / 0 / 0
6,788
754
1,929
3,339
974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,113
679
2,481
2,562
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
8 / 0 / 1
6,708
745
5,995
6,331
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
8
1 / 2 / 4
5,217
580
1,956
3,754
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 3
5,927
659
3,225
4,620
2,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,992
555
2,082
6,524
2,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 4 / 0
3,289
365
816
3,863
694
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 5 / 0
3,894
433
1,137
4,421
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
4
0 / 7 / 0
3,608
401
1,580
6,513
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
iSatsuki-
Da Ji
5
0 / 2 / 1
3,808
423
944
3,275
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
19
Kills
1
2
Deaths
20
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
0
0
W
Ah Muzen Cab
JmanAxis
Ah Muzen Cab
5
0
0
5
W
2
0
2
3
L
0
5
0
0
W
Chaac
8
0
1
8.5
L
Kali
0
7
0
0
L
Da Ji
iSatsuki-
Da Ji
0
2
1
0.25
W
Ravana
1
2
4
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
6,559
20,606
Taken
24,596
8,961
Mitigated
6,388
11,134
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,082
555
32
3,272
6,524
2,440
0
3,581
2,710
26,900
0
L
816
469
0
303
3,863
694
0
529
3,334
0
3,310
W
Ah Muzen Cab
JmanAxis
Ah Muzen Cab
1,929
1,227
0
2,445
3,339
974
1,709
0
3,339
0
38,174
W
2,481
486
0
1,546
2,562
1,360
0
550
2,012
31,636
0
L
1,137
378
0
307
4,421
782
0
242
4,179
0
11,533
W
Chaac
5,995
593
0
3,583
6,331
2,823
1,737
0
6,331
0
32,522
L
Kali
1,580
975
0
814
6,513
1,668
0
843
5,644
0
8,274
L
Da Ji
iSatsuki-
Da Ji
944
472
0
672
3,275
804
0
226
3,023
0
9,224
W
Ravana
1,956
954
0
1,068
3,754
1,164
439
292
3,462
0
18,707
W
3,225
300
143
2,349
4,620
2,640
0
1,240
3,380
26,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
19,591
326
Minions Killed
136
0
Camps Cleared
0
781,432
Distance Traveled
831,161
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,992
555
51
6
0
158,711
0
L
Nemesis
3,289
365
6
1
0
141,957
0
W
Ah Muzen Cab
6,788
754
91
10
0
144,213
0
W
Tiamat
6,113
679
77
9
0
170,922
2
L
Loki
3,894
433
28
3
0
158,780
0
W
Chaac
6,708
745
62
7
0
157,470
2
L
Kali
3,608
401
21
2
0
173,651
0
L
Da Ji
3,808
423
30
3
0
198,062
0
W
Ravana
5,217
580
37
4
0
150,111
1
W
Hades
5,927
659
59
7
0
158,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role