Player Matchup

Osiris
Osiris
DewbySnax
Osiris
Level 126
God Stats
1W - 0L
1,494 SR
Queue Stats
26W - 17L
1,572 Elo+
Party 1
Olorun
Olorun
FilthyCartoon69
Olorun
Level 157
God Stats
1W - 0L
1,477 SR
Queue Stats
243W - 252L
1,469 Elo+
Party 1
Hercules
Hercules
Josker
Hercules
Level 106
God Stats
2W - 1L
1,552 SR
Queue Stats
118W - 136L
1,468 Elo+
Party 1
Team Averages
Level 130
1,508 SR
1,503 Elo+

VS

Team Averages
Level 52
1,500 SR
1,466 Elo+
Medusa
Medusa
GetShwomped
Medusa
Level 96
God Stats
7W - 10L
1,569 SR
Queue Stats
56W - 59L
1,613 Elo+
Party 2
Vulcan
Vulcan
SOBE2013
Vulcan
Level 7
God Stats
5W - 5L
1,534 SR
Queue Stats
14W - 17L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Shadowmare6514
Cthulhu
Level 52
God Stats
3W - 6L
1,395 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DewbySnax
Osiris
15
12 / 3 / 8
10,981
845
16,265
14,746
14,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 6 / 10
10,629
818
12,887
13,389
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Josker
Hercules
14
2 / 2 / 13
9,424
725
4,531
14,545
12,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 7 / 2
9,365
720
8,403
11,818
4,454
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
SOBE2013
Vulcan
13
6 / 7 / 3
10,295
792
16,714
11,793
4,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 6
9,038
695
6,396
14,380
8,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
11
11
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
DewbySnax
Osiris
12
3
8
5.33
W
8
6
10
2.17
L
Medusa
4
7
2
0.71
W
Hercules
Josker
Hercules
2
2
13
4.25
L
Vulcan
SOBE2013
Vulcan
6
7
3
1.07
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
31,513
42,680
Taken
37,991
33,428
Mitigated
17,401
11,435
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DewbySnax
Osiris
16,265
4,505
0
2,220
14,746
14,720
0
6,434
8,312
135
38,949
W
12,887
8,047
371
3,973
13,389
5,842
1,782
7,733
5,656
40,569
3,916
L
Medusa
8,403
5,024
0
312
11,818
4,454
0
2,188
9,193
0
29,866
W
Hercules
Josker
Hercules
4,531
505
835
4,036
14,545
12,866
21
9,248
5,297
0
14,386
L
Vulcan
SOBE2013
Vulcan
16,714
10,017
118
1,531
11,793
4,571
0
3,275
8,168
40,344
0
L
6,396
195
755
2,718
14,380
8,376
0
6,897
7,011
17,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
28,698
149
Minions Killed
126
7
Camps Cleared
4
750,323
Distance Traveled
694,504
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,981
845
51
4
3
250,653
1
W
Olorun
10,629
818
75
6
4
211,406
0
L
Medusa
9,365
720
44
3
4
222,248
2
W
Hercules
9,424
725
23
2
0
288,264
4
L
Vulcan
10,295
792
49
4
0
240,553
2
L
Cthulhu
9,038
695
33
3
0
231,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role