Player Matchup

Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DezzitooTTV
Anhur
Level 109
God Stats
6W - 2L
1,678 SR
Queue Stats
118W - 71L
1,660 Elo+
Party 1
Ares
Ares
Diezexe
Ares
Level 29
God Stats
6W - 1L
1,707 SR
Queue Stats
81W - 45L
1,551 Elo+
Party 1
Team Averages
Level 54
1,628 SR
1,570 Elo+

VS

Team Averages
Level 51
1,425 SR
1,295 Elo+
Danzaburou
Danzaburou
Concoru
Danzaburou
Level 27
God Stats
47W - 54L
1,432 SR
Queue Stats
56W - 86L
1,282 Elo+
Party 2
Hel
Hel
kapenakea
Hel
Level 103
God Stats
8W - 8L
1,518 SR
Queue Stats
29W - 37L
1,428 Elo+
Solo
Mulan
Mulan
lilpeecofrydchkn
Mulan
Level 22
God Stats
22W - 46L
1,325 SR
Queue Stats
24W - 56L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 5
7,617
762
9,673
8,743
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 3
8,161
816
6,673
6,332
2,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Diezexe
Ares
10
1 / 0 / 8
7,624
762
3,553
8,052
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Concoru
Danzaburou
10
1 / 4 / 1
6,278
628
7,810
9,919
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 1
7,253
725
5,185
9,817
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 1
5,659
566
2,526
7,307
2,330
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
L
Danzaburou
Concoru
Danzaburou
1
4
1
0.38
W
6
1
3
7.5
W
Ares
Diezexe
Ares
1
0
8
5
L
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
15,521
23,127
Taken
27,043
13,695
Mitigated
9,009
9,024
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,673
4,959
0
4,042
8,743
3,506
1,556
2,757
5,986
34,321
0
L
Danzaburou
Concoru
Danzaburou
7,810
2,495
136
1,172
9,919
2,998
174
4,638
5,281
0
21,253
W
6,673
3,942
0
2,929
6,332
2,736
1,249
676
5,656
0
32,902
W
Ares
Diezexe
Ares
3,553
80
301
1,752
8,052
7,453
23
2,059
5,993
7,085
0
L
5,185
242
1,280
2,067
9,817
3,681
0
5,370
4,447
26,395
0
L
2,526
164
69
493
7,307
2,330
0
4,070
3,237
0
6,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
19,190
131
Minions Killed
76
6
Camps Cleared
3
562,258
Distance Traveled
515,982
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,617
762
53
5
3
174,574
0
L
Danzaburou
6,278
628
29
3
1
179,168
0
W
Anhur
8,161
816
68
7
3
179,221
4
W
Ares
7,624
762
10
1
0
208,463
3
L
Hel
7,253
725
39
4
1
191,797
3
L
Mulan
5,659
566
8
1
1
145,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role