Player Matchup

Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Albelnox1743
Vamana
Level 87
God Stats
2W - 1L
1,745 SR
Queue Stats
122W - 131L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Dominus Doloris
Xbalanque
Level 122
God Stats
4W - 6L
1,680 SR
Queue Stats
216W - 190L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
XRockmanZeroX
Ah Puch
Level 114
God Stats
6W - 3L
1,523 SR
Queue Stats
159W - 134L
1,421 Elo+
Party 1
King Arthur
King Arthur
lazycaboose
King Arthur
Level 86
God Stats
0W - 3L
1,222 SR
Queue Stats
95W - 102L
1,379 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,426 Elo+

VS

Team Averages
Level 79
1,374 SR
1,470 Elo+
Medusa
Medusa
OOF10PKA
Medusa
Level 69
God Stats
2W - 0L
1,370 SR
Queue Stats
140W - 118L
1,504 Elo+
Solo
Ymir
Ymir
OnlyLamesReport
Ymir
Level 61
God Stats
2W - 5L
1,037 SR
Queue Stats
227W - 238L
1,408 Elo+
Solo
Thanatos
Thanatos
Pologofister
Thanatos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 2
Baba Yaga
Baba Yaga
Sncklfritz80
Baba Yaga
Level 147
God Stats
16W - 9L
1,580 SR
Queue Stats
888W - 946L
1,388 Elo+
Party 2
Bacchus
Bacchus
SynDabzilla
Bacchus
Level 40
God Stats
2W - 0L
1,380 SR
Queue Stats
15W - 14L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 5
7,947
795
7,760
6,377
2,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
15
5 / 4 / 4
8,734
873
8,521
11,648
8,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Dominus Doloris
Xbalanque
13
0 / 6 / 4
7,330
733
7,208
8,839
2,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
15
2 / 5 / 5
8,118
812
12,044
7,660
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
lazycaboose
King Arthur
12
1 / 5 / 3
6,833
683
3,390
13,906
12,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OOF10PKA
Medusa
17
6 / 1 / 10
9,711
971
12,347
9,644
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 9
7,106
711
4,067
7,433
6,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Pologofister
Thanatos
17
13 / 2 / 6
9,613
961
11,512
9,856
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Sncklfritz80
Baba Yaga
16
1 / 1 / 15
8,527
853
9,719
8,131
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SynDabzilla
Bacchus
13
2 / 3 / 11
8,261
826
5,432
15,499
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
9
Kills
23
23
Deaths
9
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
5
1.17
L
Vamana
5
4
4
1.75
L
Xbalanque
Dominus Doloris
Xbalanque
0
6
4
0.33
W
Medusa
OOF10PKA
Medusa
6
1
10
11
W
1
2
9
2.75
W
Thanatos
Pologofister
Thanatos
13
2
6
8
W
Baba Yaga
Sncklfritz80
Baba Yaga
1
1
15
8.5
W
Bacchus
SynDabzilla
Bacchus
2
3
11
2.5
L
Ah Puch
2
5
5
0.9
L
King Arthur
lazycaboose
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
43,077
48,430
Taken
50,563
28,878
Mitigated
39,291
11,007
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,760
281
1,070
1,181
6,377
2,167
0
2,041
4,336
17,897
0
L
Vamana
8,521
3,410
1,438
4,147
11,648
8,467
0
2,990
8,658
0
15,092
L
Xbalanque
Dominus Doloris
Xbalanque
7,208
3,289
0
0
8,839
2,979
0
3,800
5,039
0
20,856
W
Medusa
OOF10PKA
Medusa
12,347
4,010
429
2,237
9,644
4,447
1,338
5,179
4,314
0
26,151
W
4,067
114
2,918
1,633
7,433
6,152
155
3,350
3,892
4,907
0
W
Thanatos
Pologofister
Thanatos
11,512
2,693
281
6,880
9,856
5,168
371
2,787
6,882
0
14,652
W
Baba Yaga
Sncklfritz80
Baba Yaga
9,719
664
1,603
2,806
8,131
3,945
547
4,885
3,055
32,206
0
W
Bacchus
SynDabzilla
Bacchus
5,432
557
783
3,211
15,499
19,579
181
3,603
11,552
11,921
0
L
Ah Puch
12,044
41
559
582
7,660
2,711
0
3,704
3,956
20,007
0
L
King Arthur
lazycaboose
King Arthur
3,390
332
871
1,159
13,906
12,554
0
6,683
7,223
0
7,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
43,218
97
Minions Killed
110
0
Camps Cleared
0
941,310
Distance Traveled
1,001,426
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,947
795
24
2
0
193,845
1
L
Vamana
8,734
873
11
1
0
200,724
0
L
Xbalanque
7,330
733
34
3
0
174,668
1
W
Medusa
9,711
971
39
4
0
205,783
0
W
Ymir
7,106
711
3
0
0
136,450
5
W
Thanatos
9,613
961
12
1
0
224,441
0
W
Baba Yaga
8,527
853
40
4
0
204,313
1
W
Bacchus
8,261
826
16
2
0
230,439
2
L
Ah Puch
8,118
812
26
3
0
179,619
0
L
King Arthur
6,833
683
2
0
0
192,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role