Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Boczar
Nemesis
Level 119
God Stats
3W - 2L
1,600 SR
Queue Stats
87W - 59L
1,646 Elo+
Party 2
Chronos
Chronos
RAFDYLANS
Chronos
Level 103
God Stats
0W - 1L
1,773 SR
Queue Stats
111W - 88L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
SevenheadedCrab
Cabrakan
Level 28
God Stats
1W - 2L
1,690 SR
Queue Stats
127W - 115L
1,591 Elo+
Party 1
Ymir
Ymir
rockbottom310
Ymir
Level 29
God Stats
8W - 7L
1,702 SR
Queue Stats
8W - 7L
1,647 Elo+
Party 2
Team Averages
Level 77
1,653 SR
1,603 Elo+

VS

Team Averages
Level 72
1,612 SR
1,589 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
MiRrfalter
Chernobog
Level 147
God Stats
2W - 1L
1,738 SR
Queue Stats
89W - 51L
1,662 Elo+
Party 3
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 41
God Stats
42W - 61L
1,392 SR
Queue Stats
45W - 65L
1,325 Elo+
Solo
Hachiman
Hachiman
ToastyDivision
Hachiman
Level 20
God Stats
4W - 0L
1,825 SR
Queue Stats
72W - 18L
1,807 Elo+
Party 4
Sobek
Sobek
yoDADDYtubbs
Sobek
Level 28
God Stats
1W - 1L
1,605 SR
Queue Stats
48W - 24L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 5 / 0
4,086
409
3,189
5,610
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Boczar
Nemesis
10
2 / 3 / 2
5,589
559
6,027
7,474
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
RAFDYLANS
Chronos
9
2 / 2 / 1
5,237
524
5,417
6,206
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
9
2 / 4 / 1
5,841
584
4,043
6,666
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 1
4,267
427
947
9,811
3,775
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 1 / 3
5,947
595
5,894
8,788
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
MiRrfalter
Chernobog
11
8 / 0 / 5
6,706
671
8,585
5,630
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MrXlIl
Baron Samedi
8
1 / 2 / 1
4,896
490
2,487
6,574
2,453
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
11
3 / 3 / 2
6,473
647
5,203
6,869
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 3
6,316
632
3,288
8,047
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Bastet
 
Bastet
2
1
3
3.5
L
Nemesis
Boczar
Nemesis
2
3
2
1
W
Chernobog
MiRrfalter
Chernobog
8
0
5
10.5
W
Baron Samedi
MrXlIl
Baron Samedi
1
2
1
0.75
L
Chronos
RAFDYLANS
Chronos
2
2
1
1.25
L
Cabrakan
2
4
1
0.63
W
Hachiman
3
3
2
1.33
L
0
5
1
0.1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
25,457
35,767
Taken
35,908
11,163
Mitigated
14,669
7,359
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,189
1,477
0
878
5,610
518
0
789
4,821
0
15,509
W
Bastet
 
Bastet
5,894
1,285
0
4,668
8,788
2,615
0
3,181
5,391
0
35,292
L
Nemesis
Boczar
Nemesis
6,027
2,109
0
2,762
7,474
1,878
0
1,221
6,253
0
26,829
W
Chernobog
MiRrfalter
Chernobog
8,585
5,909
0
2,885
5,630
1,695
1,168
689
4,896
0
41,315
W
Baron Samedi
MrXlIl
Baron Samedi
2,487
223
198
2,307
6,574
2,453
0
1,711
4,752
17,396
0
L
Chronos
RAFDYLANS
Chronos
5,417
1,608
0
1,614
6,206
1,639
0
986
5,220
28,839
0
L
Cabrakan
4,043
470
0
821
6,666
3,353
0
59
6,607
25,271
0
W
Hachiman
5,203
2,898
0
2,548
6,869
2,041
532
3,159
3,486
0
35,239
L
947
235
59
1,225
9,811
3,775
0
2,720
7,091
8,143
0
W
3,288
376
0
3,919
8,047
5,865
27
1,039
6,976
14,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
30,338
223
Minions Killed
254
0
Camps Cleared
0
910,694
Distance Traveled
983,816
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,086
409
22
2
0
157,883
3
W
Bastet
5,947
595
73
7
0
228,248
5
L
Nemesis
5,589
559
57
6
0
216,058
1
W
Chernobog
6,706
671
63
6
0
190,975
0
W
Baron Samedi
4,896
490
30
3
0
178,367
1
L
Chronos
5,237
524
60
6
0
185,843
4
L
Cabrakan
5,841
584
62
6
0
174,294
2
W
Hachiman
6,473
647
68
7
0
175,830
1
L
Ymir
4,267
427
22
2
0
176,616
1
W
Sobek
6,316
632
20
2
0
210,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role