Player Matchup

Danzaburou
Danzaburou
Masters
Danhou
Danzaburou
Masters
Level 159
God Stats
4W - 1L
1,900 SR
Queue Stats
405W - 393L
2,327 MMR
Party 1
Ra
Ra
Masters
Lión
Ra
Masters
Level 159
God Stats
4W - 2L
1,624 SR
Queue Stats
245W - 243L
2,483 MMR
Solo
Fenrir
Fenrir
Masters
TheKidStorm
Fenrir
Masters
Level 155
God Stats
10W - 12L
1,606 SR
Queue Stats
700W - 672L
2,453 MMR
Solo
Ganesha
Ganesha
Masters
Tutupash
Ganesha
Masters
Level 160
God Stats
45W - 32L
1,628 SR
Queue Stats
406W - 378L
2,504 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
WithinDays
Gilgamesh
Masters
Level 113
God Stats
4W - 5L
1,836 SR
Queue Stats
94W - 68L
2,409 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,719 SR
2,435 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,644 SR
2,437 MMR
Chang'e
Chang'e
Diamond III
BurritoFTW
Chang'e
Diamond III
Level 148
God Stats
2W - 2L
1,643 SR
Queue Stats
92W - 73L
2,378 MMR
Solo
Mulan
Mulan
Masters
SvenSnusberg
Mulan
Masters
Level 158
God Stats
1W - 3L
1,738 SR
Queue Stats
38W - 45L
2,571 MMR
Solo
Hou Yi
Hou Yi
Masters
m1nny
Hou Yi
Masters
Level 159
God Stats
7W - 14L
1,547 SR
Queue Stats
212W - 190L
2,390 MMR
Solo
Tiamat
Tiamat
Diamond I
thydoc
Tiamat
Diamond I
Level 105
God Stats
6W - 7L
1,738 SR
Queue Stats
232W - 198L
2,439 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Ηopkin
Xing Tian
Diamond II
Level 160
God Stats
0W - 1L
1,556 SR
Queue Stats
127W - 108L
2,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danhou
Danzaburou
20
4 / 9 / 5
15,008
625
20,963
24,743
8,469
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
20
5 / 4 / 4
13,933
581
17,991
15,959
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
7 / 6 / 5
13,339
556
11,819
26,388
11,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Tutupash
Ganesha
16
0 / 6 / 10
11,921
497
7,113
25,929
27,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
WithinDays
Gilgamesh
20
7 / 2 / 7
15,183
633
18,961
22,300
26,253
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
OdinCamazotzKaliArtio

VS

Bans
CliodhnaLokiGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BurritoFTW
Chang'e
19
0 / 9 / 5
12,237
510
12,059
21,051
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 12
12,933
539
20,283
28,492
15,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
m1nny
Hou Yi
20
9 / 4 / 5
14,410
600
19,776
21,767
7,570
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
thydoc
Tiamat
20
8 / 1 / 9
13,662
569
23,292
15,078
11,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Ηopkin
Xing Tian
17
3 / 2 / 12
12,178
507
11,225
21,072
25,538
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
23
Kills
27
27
Deaths
23
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BurritoFTW
Chang'e
0
9
5
0.28
W
Danzaburou
Danhou
Danzaburou
4
9
5
0.72
W
Ra
5
4
4
1.75
L
7
7
12
1.86
W
Fenrir
7
6
5
1.58
W
Ganesha
Tutupash
Ganesha
0
6
10
0.83
W
Gilgamesh
WithinDays
Gilgamesh
7
2
7
5.25
L
Hou Yi
m1nny
Hou Yi
9
4
5
2.88
L
Tiamat
thydoc
Tiamat
8
1
9
12.5
L
Xing Tian
Ηopkin
Xing Tian
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,847
Damage
86,635
115,319
Taken
107,460
80,550
Mitigated
78,006
37,283
Healing
41,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BurritoFTW
Chang'e
12,059
585
1,626
6,698
21,051
17,485
312
2,336
18,052
85,893
0
W
Danzaburou
Danhou
Danzaburou
20,963
12,313
0
6,339
24,743
8,469
6,348
6,130
18,509
0
133,109
W
Ra
17,991
1,104
4,530
3,557
15,959
6,912
0
8,261
7,600
125,480
0
L
20,283
3,027
0
7,996
28,492
15,961
808
12,109
16,183
0
92,737
W
Fenrir
11,819
3,540
0
8,484
26,388
11,861
59
7,260
19,011
0
87,109
W
Ganesha
Tutupash
Ganesha
7,113
996
3,783
3,877
25,929
27,055
17
14,425
11,453
22,374
0
W
Gilgamesh
WithinDays
Gilgamesh
18,961
4,467
581
6,132
22,300
26,253
0
9,948
11,684
9,527
103,944
L
Hou Yi
m1nny
Hou Yi
19,776
10,334
0
11,453
21,767
7,570
2,595
3,388
18,102
0
146,649
L
Tiamat
thydoc
Tiamat
23,292
2,578
280
6,282
15,078
11,452
540
5,626
9,206
121,204
0
L
Xing Tian
Ηopkin
Xing Tian
11,225
779
2,871
4,676
21,072
25,538
0
7,142
13,666
32,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,384
Gold Earned
65,420
763
Minions Killed
735
0
Camps Cleared
0
2,303,275
Distance Traveled
2,206,942
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,237
510
182
8
0
409,342
3
W
Danzaburou
15,008
625
208
9
0
400,119
3
W
Ra
13,933
581
227
9
0
459,999
6
L
Mulan
12,933
539
113
5
0
448,511
6
W
Fenrir
13,339
556
128
5
0
496,703
5
W
Ganesha
11,921
497
7
0
0
447,029
9
W
Gilgamesh
15,183
633
193
8
0
499,425
6
L
Hou Yi
14,410
600
189
8
0
386,103
11
L
Tiamat
13,662
569
211
9
0
465,119
9
L
Xing Tian
12,178
507
40
2
0
497,867
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role