Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
 
Kukulkan
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum I
PiscuFACT
Chiron
Platinum I
Level 158
God Stats
9W - 2L
1,763 SR
Queue Stats
161W - 157L
2,190 MMR
Solo
Apollo
Apollo
Diamond IV
ZentriXer
Apollo
Diamond IV
Level 137
God Stats
5W - 5L
1,612 SR
Queue Stats
95W - 80L
2,040 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
pedrinho0
Cliodhna
Diamond IV
Level 160
God Stats
0W - 3L
1,742 SR
Queue Stats
672W - 688L
2,079 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,623 SR
1,862 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,601 SR
1,675 MMR
Persephone
Persephone
Diamond I
 
Persephone
Diamond I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Riottino
Bacchus
Platinum IV
Level 159
God Stats
7W - 5L
1,686 SR
Queue Stats
197W - 173L
1,781 MMR
Party 1
Jing Wei
Jing Wei
Platinum II
SheDontGiveAF0
Jing Wei
Platinum II
Level 96
God Stats
3W - 0L
1,818 SR
Queue Stats
41W - 18L
2,093 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
4 / 1 / 0
6,052
605
2,978
6,716
2,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,783
578
2,119
4,013
1,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
PiscuFACT
Chiron
11
1 / 4 / 4
6,257
626
4,702
7,691
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
ZentriXer
Apollo
8
0 / 4 / 0
5,065
507
3,468
8,468
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
pedrinho0
Cliodhna
10
1 / 3 / 1
5,723
572
6,967
9,308
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoOdinArtioCamazotz

VS

Bans
CabrakanGebLokiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 0 / 1
7,180
718
4,121
4,338
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
 
Chang'e
12
4 / 0 / 1
6,869
687
5,766
7,326
3,037
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
 
Thanatos
11
4 / 2 / 6
6,643
664
7,293
6,667
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Riottino
Bacchus
9
1 / 1 / 4
5,717
572
3,003
6,598
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
11
1 / 3 / 2
6,192
619
4,912
7,876
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
1
0
4
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Persephone
 
Persephone
4
0
1
4.5
W
Chang'e
 
Chang'e
4
0
1
4.5
W
Thanatos
 
Thanatos
4
2
6
3.5
L
Chiron
PiscuFACT
Chiron
1
4
4
0.75
W
Bacchus
Riottino
Bacchus
1
1
4
3
W
Jing Wei
1
3
2
0.67
L
Apollo
ZentriXer
Apollo
0
4
0
0
L
Cliodhna
pedrinho0
Cliodhna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
25,095
36,196
Taken
32,805
11,215
Mitigated
12,171
10,583
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,978
729
968
1,738
6,716
2,848
0
1,935
4,741
11,015
0
L
Kukulkan
 
Kukulkan
2,119
39
0
920
4,013
1,298
0
2,105
1,812
40,522
0
W
Persephone
 
Persephone
4,121
330
0
1,423
4,338
1,098
0
1,188
3,150
41,052
0
W
Chang'e
 
Chang'e
5,766
695
444
5,234
7,326
3,037
408
0
7,326
39,568
0
W
Thanatos
 
Thanatos
7,293
2,235
0
5,150
6,667
2,412
0
608
6,059
0
32,242
L
Chiron
PiscuFACT
Chiron
4,702
2,458
135
1,749
7,691
1,967
0
2,014
5,621
0
35,036
W
Bacchus
Riottino
Bacchus
3,003
876
0
1,974
6,598
3,567
0
1,345
5,253
14,831
0
W
Jing Wei
4,912
3,627
0
2,288
7,876
2,057
0
2,016
5,860
0
47,518
L
Apollo
ZentriXer
Apollo
3,468
2,503
0
2,164
8,468
2,456
0
3,850
4,618
0
24,617
L
Cliodhna
pedrinho0
Cliodhna
6,967
923
0
2,909
9,308
2,646
0
2,714
6,514
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
32,601
338
Minions Killed
360
0
Camps Cleared
0
975,233
Distance Traveled
1,074,986
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,052
605
31
3
0
205,274
4
L
Kukulkan
5,783
578
95
10
0
195,874
5
W
Persephone
7,180
718
102
10
0
229,440
6
W
Chang'e
6,869
687
88
9
0
209,662
2
W
Thanatos
6,643
664
57
6
0
230,736
2
L
Chiron
6,257
626
76
8
0
199,254
5
W
Bacchus
5,717
572
13
1
0
214,232
6
W
Jing Wei
6,192
619
100
10
0
190,916
1
L
Apollo
5,065
507
55
6
0
145,445
2
L
Cliodhna
5,723
572
81
8
0
229,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role