Player Matchup

Baron Samedi
Baron Samedi
Grosefürt
Baron Samedi
Level 87
God Stats
2W - 0L
1,835 SR
Queue Stats
150W - 210L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Guek
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 91L
1,399 Elo+
Party 1
Izanami
Izanami
StrikkeBrur
Izanami
Level 28
God Stats
5W - 4L
1,526 SR
Queue Stats
23W - 40L
1,337 Elo+
Party 1
Team Averages
Level 48
1,620 SR
1,383 Elo+

VS

Team Averages
Level 35
1,448 SR
1,298 Elo+
Zeus
Zeus
KinkiNasty
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,007 Elo+
Solo
Cthulhu
Cthulhu
MarkValley
Cthulhu
Level 30
God Stats
4W - 4L
1,485 SR
Queue Stats
38W - 49L
1,487 Elo+
Solo
Rama
Rama
luchettodj94
Rama
Level 68
God Stats
13W - 11L
1,359 SR
Queue Stats
177W - 242L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grosefürt
Baron Samedi
16
12 / 6 / 14
12,487
832
17,509
14,362
7,470
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Guek
Sun Wukong
16
6 / 4 / 18
11,819
788
11,212
21,914
24,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
StrikkeBrur
Izanami
16
11 / 6 / 14
12,927
862
15,314
14,308
5,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 6
10,771
718
15,225
13,156
4,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MarkValley
Cthulhu
14
0 / 9 / 12
10,431
695
7,701
18,982
9,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
12 / 10 / 3
13,950
930
21,185
18,681
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
29
Kills
16
16
Deaths
30
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Grosefürt
Baron Samedi
12
6
14
3.17
W
Sun Wukong
Guek
Sun Wukong
6
4
18
3.75
L
4
11
6
0.64
L
Cthulhu
MarkValley
Cthulhu
0
9
12
0.67
W
Izanami
StrikkeBrur
Izanami
11
6
14
3
L
12
10
3
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
44,111
50,584
Taken
50,819
37,132
Mitigated
21,421
14,256
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Grosefürt
Baron Samedi
17,509
617
2,211
3,705
14,362
7,470
507
6,614
7,748
48,736
0
W
Sun Wukong
Guek
Sun Wukong
11,212
1,810
163
5,235
21,914
24,393
776
11,095
10,819
0
31,178
L
15,225
2,811
0
400
13,156
4,076
50
4,721
8,039
30,358
0
L
Cthulhu
MarkValley
Cthulhu
7,701
617
48
2,388
18,982
9,581
327
6,807
12,075
23,053
0
W
Izanami
StrikkeBrur
Izanami
15,314
10,265
0
2,942
14,308
5,269
1,296
5,626
8,682
0
40,186
L
21,185
16,455
0
5,405
18,681
7,764
1,113
6,238
12,079
0
47,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
35,152
156
Minions Killed
113
7
Camps Cleared
3
782,814
Distance Traveled
705,420
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,487
832
74
5
2
219,757
1
W
Sun Wukong
11,819
788
35
2
0
312,642
4
L
Zeus
10,771
718
33
2
2
214,105
1
L
Cthulhu
10,431
695
32
2
0
259,355
2
W
Izanami
12,927
862
47
3
5
250,415
0
L
Rama
13,950
930
48
3
1
231,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role