Player Matchup

Cliodhna
Cliodhna
BigFlexOffender
Cliodhna
Level 45
God Stats
0W - 3L
1,502 SR
Queue Stats
36W - 28L
1,622 Elo+
Party 2
Chronos
Chronos
Robertplz
Chronos
Level 68
God Stats
35W - 22L
1,690 SR
Queue Stats
74W - 59L
1,591 Elo+
Party 2
Rama
Rama
babystomper44
Rama
Level 21
God Stats
1W - 2L
1,538 SR
Queue Stats
23W - 32L
1,427 Elo+
Party 3
Fafnir
Fafnir
cra5her0100
Fafnir
Level 63
God Stats
21W - 12L
1,638 SR
Queue Stats
194W - 200L
1,503 Elo+
Party 3
Ymir
Ymir
doodoomir
Ymir
Level 49
God Stats
54W - 56L
1,552 SR
Queue Stats
159W - 181L
1,471 Elo+
Solo
Team Averages
Level 49
1,584 SR
1,523 Elo+

VS

Team Averages
Level 94
1,582 SR
1,485 Elo+
Kali
Kali
BS Beauknows
Kali
Level 68
God Stats
16W - 7L
1,615 SR
Queue Stats
117W - 110L
1,449 Elo+
Party 1
Hel
Hel
NINXR
Hel
Level 140
God Stats
20W - 20L
1,597 SR
Queue Stats
460W - 383L
1,575 Elo+
Solo
Achilles
Achilles
RagedJuventus
Achilles
Level 93
God Stats
6W - 6L
1,505 SR
Queue Stats
136W - 132L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
jh00d
Danzaburou
Level 47
God Stats
13W - 10L
1,544 SR
Queue Stats
39W - 39L
1,458 Elo+
Party 1
Ganesha
Ganesha
xsolisity
Ganesha
Level 121
God Stats
19W - 13L
1,649 SR
Queue Stats
129W - 114L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
4 / 6 / 2
8,129
542
12,019
11,516
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Robertplz
Chronos
13
1 / 6 / 5
7,556
504
7,402
10,230
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
6,168
411
2,832
8,307
2,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
9
0 / 2 / 1
6,338
423
4,644
12,294
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
2
0 / 1 / 0
4,477
298
388
1,076
360

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,302
620
5,395
10,108
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
NINXR
Hel
15
9 / 3 / 1
9,139
609
9,258
8,491
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
RagedJuventus
Achilles
14
2 / 1 / 3
8,770
585
6,335
11,465
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jh00d
Danzaburou
12
3 / 1 / 4
7,467
498
5,420
7,344
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xsolisity
Ganesha
12
0 / 0 / 10
7,921
528
3,963
9,226
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
21
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Cliodhna
4
6
2
0.83
W
Hel
NINXR
Hel
9
3
1
3.17
W
Achilles
RagedJuventus
Achilles
2
1
3
3.5
L
Chronos
Robertplz
Chronos
1
6
5
0.58
L
1
6
0
0.17
L
Fafnir
0
2
1
0.25
L
Ymir
0
1
0
0
W
Danzaburou
jh00d
Danzaburou
3
1
4
5
W
Ganesha
xsolisity
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
30,371
43,423
Taken
46,634
23,513
Mitigated
25,620
10,194
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,395
1,946
0
4,602
10,108
4,864
298
1,224
8,884
0
46,162
L
Cliodhna
12,019
1,872
0
2,768
11,516
3,508
0
2,100
9,213
0
54,422
W
Hel
NINXR
Hel
9,258
433
2,218
3,642
8,491
3,123
1,984
2,754
5,737
61,974
0
W
Achilles
RagedJuventus
Achilles
6,335
1,320
0
3,356
11,465
8,284
1,318
3,437
8,028
5,804
46,724
L
Chronos
Robertplz
Chronos
7,402
2,268
0
1,437
10,230
6,433
0
3,161
6,702
36,894
0
L
2,832
2,149
0
655
8,307
2,227
0
3,384
4,923
0
29,104
L
Fafnir
4,644
1,541
40
5,235
12,294
10,985
0
5,201
7,014
17,044
0
L
Ymir
388
264
0
59
1,076
360
0
0
1,020
1,788
0
W
Danzaburou
jh00d
Danzaburou
5,420
3,044
0
2,770
7,344
2,380
614
3,357
3,987
0
44,609
W
Ganesha
xsolisity
Ganesha
3,963
791
0
2,986
9,226
6,969
388
2,079
7,027
21,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
42,599
249
Minions Killed
422
0
Camps Cleared
0
1,122,151
Distance Traveled
1,455,090
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,302
620
83
6
0
305,444
1
L
Cliodhna
8,129
542
102
7
0
289,251
4
W
Hel
9,139
609
125
8
0
276,564
5
W
Achilles
8,770
585
104
7
0
292,859
4
L
Chronos
7,556
504
75
5
0
270,731
5
L
Rama
6,168
411
44
3
0
251,644
5
L
Fafnir
6,338
423
24
2
0
281,046
4
L
Ymir
4,477
298
4
0
0
29,479
0
W
Danzaburou
7,467
498
99
7
0
281,313
0
W
Ganesha
7,921
528
11
1
0
298,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role