Player Matchup

Gilgamesh
Gilgamesh
Aleologic
Gilgamesh
Level 88
God Stats
10W - 10L
1,719 SR
Queue Stats
45W - 36L
1,527 Elo+
Party 2
Nemesis
Nemesis
Sirax321
Nemesis
Level 7
God Stats
19W - 10L
1,654 SR
Queue Stats
37W - 19L
1,521 Elo+
Party 2
Sol
Sol
WhatsPoppenDog
Sol
Level 43
God Stats
2W - 1L
1,628 SR
Queue Stats
47W - 41L
1,517 Elo+
Party 2
Team Averages
Level 46
1,667 SR
1,522 Elo+

VS

Team Averages
Level 23
1,473 SR
1,333 Elo+
Chang'e
Chang'e
SirVerin
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,350 Elo+
Party 1
Ares
Ares
Squeaker101
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 1
Da Ji
Da Ji
dHarleypQuinn101
Da Ji
Level 28
God Stats
12W - 20L
1,420 SR
Queue Stats
37W - 47L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aleologic
Gilgamesh
16
3 / 7 / 19
13,859
660
18,700
28,136
34,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Sirax321
Nemesis
18
12 / 6 / 12
15,139
721
22,661
20,689
9,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 8 / 12
15,203
724
28,446
16,842
6,730
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SirVerin
Chang'e
15
2 / 8 / 11
12,528
597
19,128
22,886
18,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 14
14,518
691
15,679
32,667
42,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
16 / 10 / 2
16,005
762
19,522
23,690
11,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
24
Kills
21
21
Deaths
24
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aleologic
Gilgamesh
3
7
19
1.79
L
Chang'e
SirVerin
Chang'e
2
8
11
0.94
W
Nemesis
Sirax321
Nemesis
12
6
12
3
L
3
6
14
1.67
W
9
8
12
1.88
L
16
10
2
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,807
Damage
54,329
65,667
Taken
79,243
50,511
Mitigated
72,767
11,120
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aleologic
Gilgamesh
18,700
2,988
0
5,906
28,136
34,737
243
15,818
12,318
6,723
40,979
L
Chang'e
SirVerin
Chang'e
19,128
1,796
5,617
6,945
22,886
18,868
682
8,919
13,967
55,633
0
W
Nemesis
Sirax321
Nemesis
22,661
9,047
0
2,799
20,689
9,044
944
11,374
9,315
0
43,005
L
15,679
458
295
3,282
32,667
42,804
611
15,330
17,337
32,324
0
W
28,446
9,967
0
2,415
16,842
6,730
1,062
8,623
8,219
74,982
0
L
19,522
8,090
193
4,795
23,690
11,095
20
7,010
16,680
0
54,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
43,051
203
Minions Killed
185
5
Camps Cleared
4
1,088,579
Distance Traveled
1,084,932
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,859
660
55
3
2
350,042
1
L
Chang'e
12,528
597
86
4
2
352,918
2
W
Nemesis
15,139
721
38
2
1
402,656
1
L
Ares
14,518
691
39
2
0
375,430
1
W
Sol
15,203
724
110
5
2
335,881
1
L
Da Ji
16,005
762
60
3
2
356,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role