Player Matchup

Tsukuyomi
Tsukuyomi
Allah oh akbah
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,713 Elo+
Party 1
Neith
Neith
Crimson_Guderian
Neith
Level 18
God Stats
2W - 1L
1,901 SR
Queue Stats
31W - 21L
1,595 Elo+
Solo
Cthulhu
Cthulhu
EvanMillaDaKila
Cthulhu
Level 24
God Stats
2W - 3L
1,534 SR
Queue Stats
53W - 36L
1,631 Elo+
Party 1
Sol
Sol
I am 128084
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,715 Elo+
Party 1
Medusa
Medusa
irjshL0vesPP
Medusa
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 45L
1,622 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,655 Elo+

VS

Team Averages
Level 17
1,683 SR
1,697 Elo+
Hachiman
Hachiman
ANDY79016
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,676 Elo+
Solo
Hercules
Hercules
BubbaLuv_24
Hercules
Level 8
God Stats
1W - 0L
1,776 SR
Queue Stats
3W - 0L
1,880 Elo+
Solo
Cthulhu
Cthulhu
Eel Joe IIV
Cthulhu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,784 Elo+
Party 2
Scylla
Scylla
RaV3nl
Scylla
Level 16
God Stats
3W - 0L
1,900 SR
Queue Stats
37W - 28L
1,522 Elo+
Solo
Loki
Loki
l am sad
Loki
Level 28
God Stats
37W - 17L
1,740 SR
Queue Stats
68W - 39L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Allah oh akbah
Tsukuyomi
7
1 / 3 / 1
5,787
413
1,581
4,548
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 7 / 2
7,654
547
7,920
9,683
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 5 / 2
6,434
460
4,352
10,079
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 3
7,246
518
6,452
6,638
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
15
6 / 5 / 0
8,829
631
9,553
9,857
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANDY79016
Hachiman
14
5 / 4 / 2
8,206
586
7,577
11,226
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
BubbaLuv_24
Hercules
12
8 / 3 / 5
7,933
567
8,629
14,232
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Eel Joe IIV
Cthulhu
14
2 / 3 / 2
8,059
576
3,785
8,993
8,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
RaV3nl
Scylla
13
2 / 2 / 4
7,463
533
4,063
5,353
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
6 / 2 / 3
8,143
582
5,511
6,993
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
23
23
Deaths
14
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ANDY79016
Hachiman
5
4
2
1.5
L
Tsukuyomi
Allah oh akbah
Tsukuyomi
1
3
1
0.5
W
Hercules
BubbaLuv_24
Hercules
8
3
5
3.5
L
4
7
2
0.71
W
Cthulhu
Eel Joe IIV
Cthulhu
2
3
2
1
L
2
5
2
0.6
L
1
3
3
0.83
W
Scylla
RaV3nl
Scylla
2
2
4
2
L
Medusa
6
5
0
1.2
W
Loki
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
29,565
40,805
Taken
46,797
16,374
Mitigated
21,438
8,590
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ANDY79016
Hachiman
7,577
3,605
0
4,025
11,226
2,789
789
1,407
9,819
0
62,698
L
Tsukuyomi
Allah oh akbah
Tsukuyomi
1,581
310
0
1,455
4,548
1,200
0
489
3,991
0
16,760
W
Hercules
BubbaLuv_24
Hercules
8,629
3,948
0
3,629
14,232
6,171
318
5,533
8,699
0
28,386
L
7,920
3,662
0
2,177
9,683
3,552
0
168
9,515
0
40,139
W
Cthulhu
Eel Joe IIV
Cthulhu
3,785
260
256
2,899
8,993
8,604
0
0
8,993
42,491
0
L
4,352
387
0
1,118
10,079
4,634
0
1,277
8,719
12,259
0
L
6,452
2,701
0
1,757
6,638
2,416
0
1,988
4,492
38,776
5,535
W
Scylla
RaV3nl
Scylla
4,063
433
0
815
5,353
1,656
395
2,780
2,573
40,184
0
L
Medusa
9,553
4,030
0
2,083
9,857
4,572
982
3,785
6,072
0
55,759
W
Loki
5,511
1,936
0
3,411
6,993
2,218
0
186
6,807
0
44,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,950
Gold Earned
39,804
315
Minions Killed
418
0
Camps Cleared
0
1,148,659
Distance Traveled
1,249,615
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,206
586
105
8
0
230,835
0
L
Tsukuyomi
5,787
413
41
3
0
168,075
3
W
Hercules
7,933
567
48
3
0
247,964
0
L
Neith
7,654
547
61
4
0
238,160
0
W
Cthulhu
8,059
576
94
7
0
227,573
3
L
Cthulhu
6,434
460
10
1
0
279,449
0
L
Sol
7,246
518
98
7
0
236,215
0
W
Scylla
7,463
533
78
6
0
267,163
5
L
Medusa
8,829
631
105
8
0
226,760
4
W
Loki
8,143
582
93
7
0
276,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role