Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
AnOldGod
Fenrir
Level 49
God Stats
0W - 1L
1,293 SR
Queue Stats
24W - 25L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
MeatTown
Cabrakan
Level 39
God Stats
0W - 5L
1,402 SR
Queue Stats
50W - 70L
1,410 Elo+
Solo
The Morrigan
The Morrigan
Spaceyy xx
The Morrigan
Level 82
God Stats
3W - 3L
1,434 SR
Queue Stats
114W - 147L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
Wheati3s
Danzaburou
Level 88
God Stats
1W - 2L
1,443 SR
Queue Stats
106W - 85L
1,553 Elo+
Party 2
Team Averages
Level 76
1,415 SR
1,456 Elo+

VS

Team Averages
Level 54
1,633 SR
1,424 Elo+
Ymir
Ymir
BootyAvengerMk42
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ra
Ra
Quiz-Man12
Ra
Level 141
God Stats
4W - 2L
1,528 SR
Queue Stats
176W - 187L
1,445 Elo+
Solo
Mulan
Mulan
TheHolyKingKuk
Mulan
Level 65
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 5L
1,097 Elo+
Party 1
Neith
Neith
X-SavageLuna-X
Neith
Level 28
God Stats
1W - 1L
1,351 SR
Queue Stats
3W - 2L
1,505 Elo+
Solo
Danzaburou
Danzaburou
player483908
Danzaburou
Level 18
God Stats
2W - 0L
2,086 SR
Queue Stats
12W - 5L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 10 / 2
6,712
671
6,384
17,897
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
AnOldGod
Fenrir
13
1 / 9 / 2
7,407
741
4,022
11,758
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MeatTown
Cabrakan
14
2 / 7 / 5
8,551
855
8,602
17,559
12,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Spaceyy xx
The Morrigan
14
3 / 10 / 5
9,471
947
5,310
9,805
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Wheati3s
Danzaburou
15
3 / 4 / 6
10,185
1,019
13,464
12,557
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 27
10,405
1,041
9,805
17,990
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 4 / 14
10,634
1,063
13,872
7,666
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 4 / 19
11,225
1,123
13,807
14,356
16,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 0 / 11
10,167
1,017
7,224
4,914
1,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
player483908
Danzaburou
17
12 / 4 / 15
11,697
1,170
15,670
10,514
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
126
10
Kills
40
40
Deaths
13
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
10
2
0.2
L
Fenrir
AnOldGod
Fenrir
1
9
2
0.22
W
3
1
27
16.5
L
Cabrakan
MeatTown
Cabrakan
2
7
5
0.64
W
9
4
14
4
L
The Morrigan
Spaceyy xx
The Morrigan
3
10
5
0.55
W
10
4
19
4.88
L
Danzaburou
Wheati3s
Danzaburou
3
4
6
1.5
W
6
0
11
11.5
W
Danzaburou
player483908
Danzaburou
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
60,378
69,576
Taken
55,440
38,462
Mitigated
45,815
5,950
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,384
2,266
0
814
17,897
12,369
0
5,561
12,115
0
12,857
L
Fenrir
AnOldGod
Fenrir
4,022
865
0
490
11,758
5,041
0
3,455
8,208
0
17,988
W
9,805
1,920
0
3,577
17,990
19,449
289
4,542
11,441
22,379
0
L
Cabrakan
MeatTown
Cabrakan
8,602
591
0
2,061
17,559
12,408
0
6,520
10,734
21,562
0
W
13,872
1,406
2,391
1,740
7,666
3,698
1,605
2,752
4,779
38,507
0
L
The Morrigan
Spaceyy xx
The Morrigan
5,310
884
44
0
9,805
3,460
0
4,402
5,034
11,906
371
W
13,807
2,565
964
2,645
14,356
16,610
474
3,141
10,744
0
20,856
L
Danzaburou
Wheati3s
Danzaburou
13,464
6,169
0
2,541
12,557
5,184
1
3,554
8,679
0
39,057
W
7,224
2,904
0
1,426
4,914
1,988
2,045
1,598
3,276
0
35,483
W
Danzaburou
player483908
Danzaburou
15,670
10,813
0
1,789
10,514
4,070
3,217
1,572
6,863
0
39,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
54,128
174
Minions Killed
255
5
Camps Cleared
10
815,994
Distance Traveled
964,344
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,712
671
15
2
1
151,555
2
L
Fenrir
7,407
741
34
3
3
159,851
0
W
Ymir
10,405
1,041
33
3
1
188,338
1
L
Cabrakan
8,551
855
38
4
0
161,695
0
W
Ra
10,634
1,063
69
7
1
186,714
2
L
The Morrigan
9,471
947
19
2
1
157,105
0
W
Mulan
11,225
1,123
23
2
1
199,599
0
L
Danzaburou
10,185
1,019
68
7
0
185,788
1
W
Neith
10,167
1,017
67
7
6
211,551
3
W
Danzaburou
11,697
1,170
63
6
1
178,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role