Player Matchup

Ra
Ra
BunnyStone2425
Ra
Level 7
God Stats
5W - 11L
1,405 SR
Queue Stats
5W - 11L
1,400 Elo+
Solo
Loki
Loki
BunnyTwoGuns
Loki
Level 17
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
King Arthur
King Arthur
Skynara
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,410 Elo+
Party 1
Odin
Odin
XDestzX
Odin
Level 28
God Stats
3W - 8L
1,633 SR
Queue Stats
37W - 42L
1,441 Elo+
Solo
Medusa
Medusa
zTakane
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,392 Elo+
Party 1
Team Averages
Level 19
1,442 SR
1,369 Elo+

VS

Team Averages
Level 47
1,472 SR
1,446 Elo+
Sun Wukong
Sun Wukong
BlessedBoy97
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 2
Janus
Janus
Juhnior
Janus
Level 158
God Stats
11W - 11L
1,512 SR
Queue Stats
202W - 211L
1,548 Elo+
Party 2
Cerberus
Cerberus
LLENNPICKA
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,429 Elo+
Solo
Artemis
Artemis
berseker_346
Artemis
Level 29
God Stats
3W - 1L
1,390 SR
Queue Stats
116W - 102L
1,533 Elo+
Solo
Arachne
Arachne
rocio_parma
Arachne
Level 16
God Stats
3W - 2L
1,460 SR
Queue Stats
10W - 14L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
10,475
952
7,826
11,960
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 9
9,387
853
6,268
12,784
4,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Skynara
King Arthur
16
1 / 5 / 9
9,804
891
8,008
17,161
14,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
XDestzX
Odin
17
2 / 5 / 7
10,076
916
9,879
16,751
15,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
zTakane
Medusa
16
4 / 5 / 7
10,334
939
10,633
11,569
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

100

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlessedBoy97
Sun Wukong
17
2 / 2 / 11
10,328
939
3,598
7,742
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Juhnior
Janus
19
16 / 0 / 9
14,288
1,299
29,299
8,532
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LLENNPICKA
Cerberus
19
6 / 1 / 22
12,371
1,125
12,670
13,495
12,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
berseker_346
Artemis
18
3 / 1 / 20
11,052
1,005
14,364
6,498
2,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
rocio_parma
Arachne
17
2 / 7 / 10
9,911
901
4,487
13,215
5,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
11
Kills
29
29
Deaths
11
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlessedBoy97
Sun Wukong
2
2
11
3.75
L
3
8
5
0.69
L
1
6
9
0.92
W
Janus
Juhnior
Janus
16
0
9
20.5
W
Cerberus
LLENNPICKA
Cerberus
6
1
22
17
L
King Arthur
Skynara
King Arthur
1
5
9
1.1
L
Odin
XDestzX
Odin
2
5
7
1.1
W
Artemis
berseker_346
Artemis
3
1
20
13
W
Arachne
rocio_parma
Arachne
2
7
10
1
L
Medusa
zTakane
Medusa
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
64,418
70,225
Taken
49,482
42,186
Mitigated
31,040
5,848
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlessedBoy97
Sun Wukong
3,598
733
0
354
7,742
7,430
0
936
6,551
85
19,308
L
7,826
484
1,557
554
11,960
3,467
0
9,788
2,172
39,875
0
L
6,268
498
0
0
12,784
4,642
0
9,037
3,713
0
22,110
W
Janus
Juhnior
Janus
29,299
936
302
2,011
8,532
3,279
0
1,324
7,040
61,168
0
W
Cerberus
LLENNPICKA
Cerberus
12,670
314
0
3,959
13,495
12,432
0
1,937
11,203
26,066
0
L
King Arthur
Skynara
King Arthur
8,008
835
0
0
17,161
14,808
0
7,932
9,105
335
21,277
L
Odin
XDestzX
Odin
9,879
1,543
414
2,711
16,751
15,639
0
8,775
7,763
0
21,620
W
Artemis
berseker_346
Artemis
14,364
7,737
0
1,082
6,498
2,809
0
279
5,963
0
34,235
W
Arachne
rocio_parma
Arachne
4,487
3,055
0
610
13,215
5,090
0
3,634
9,255
0
12,103
L
Medusa
zTakane
Medusa
10,633
7,175
0
612
11,569
3,630
0
6,522
4,998
0
20,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,076
Gold Earned
57,950
204
Minions Killed
223
5
Camps Cleared
7
1,027,027
Distance Traveled
1,114,318
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,328
939
34
3
0
254,144
2
L
Ra
10,475
952
93
8
0
201,881
0
L
Loki
9,387
853
12
1
2
210,330
1
W
Janus
14,288
1,299
87
8
2
237,849
3
W
Cerberus
12,371
1,125
41
4
0
222,392
2
L
King Arthur
9,804
891
34
3
3
218,588
0
L
Odin
10,076
916
38
3
0
216,080
0
W
Artemis
11,052
1,005
45
4
2
198,335
2
W
Arachne
9,911
901
16
1
3
201,598
0
L
Medusa
10,334
939
27
2
0
180,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role